Developing a server!

05/02/2011 14:09 _Emme_#1
Hello.

So, as I see the Conquer PServer community is just growing rapidly, as well as the interest for private servers, I figured it's a good time to start developing a good, stable and independent server, that everyone would enjoy!


About:
The reason why I am looking to build up a team, or joining an existing one is simply because it would save time, and would definitely come out better in the end, as the team can motivate each other and support each other. I already have a detailed plan of how the source should be built up, using a DAL for the database (possibly LINQ->SQL), the theory behind QuadTree and much more that would make the performance go up a notch.


Game-play:
When it comes to the game-play, I am interested in latest client with latest features. I already have a server-base with some of the latest features and that is working on latest patch.

Team:
For a successful team, I see the need of atleast:
  • 1-2 Programmer (besides me)
  • 1-2 Web-designer (HTML,PHP,ASP)
  • 1 Server manager

Applying:
If you are interested in applying, or want to know more before making up your mind,
please make a post in this thread or private message me.

Best regards,
Emme
05/02/2011 14:29 JobvdH#2
Hmm, goodluck with ur server!!
Hope it will be good
05/02/2011 14:56 KraHen#3
I seriously do not see the point of using a quadtree in such a small enviroment as CO. Btw...
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05/02/2011 15:05 _Emme_#4
Quote:
Originally Posted by KraHen View Post
I seriously do not see the point of using a quadtree in such a small enviroment as CO. Btw...
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I know, QuadTree has probably better use with 3D games and bigger ones, but should give some performance boost by dividing map into cells. Remember, only the theory behind quadtree :P

And yeah, but I feel like this thread would get better response than that one, also could turn into a discussion about the server itself.
05/02/2011 17:01 12tails#5
Emme... if you ever need my help... fell free to ask me at msn >D
also good luck :P
05/02/2011 18:54 Korvacs#6
Stickies.

Closed.