.
when kill begin
if npc.is_pc() and npc.empire != pc.empire and pc.get_level() < npc.get_level() then
local count = pc.getqf("state") - 1
if count <= 100 then
pc.setqf("state", count)
q.set_counter("Zbývá ", count)
end
end
local m_level=find_pc_by_name(eingabe)
when kill begin