Animation hack?

04/22/2011 16:34 _StarScream_#1
Is there a way to see where people will land before they do?
04/22/2011 20:33 IAmHawtness#2
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Code:
alloc(newmem,256)
label(returnhere)
label(originalcode)
label(exit)

00705C67: [COLOR="Blue"]// The address of the instruction that tells the client which animation to play when someone jumps[/COLOR]
jmp newmem
nop
returnhere:

newmem:
mov eax,[913D3C] [COLOR="Blue"]// Player base pointer. Purpose of the code is to check whether it was yourself or someone else who jumped - only change the animation of other players.[/COLOR]
cmp eax,ecx
je originalcode
mov [edi],00000395
jmp returnhere

originalcode:
mov [edi],00000082

exit:
jmp returnhere
04/22/2011 20:56 TomasLT#3
Does it helps any ? for fb/ss ?
04/23/2011 13:04 IAmHawtness#4
Quote:
Originally Posted by TomasLT View Post
Does it helps any ? for fb/ss ?
I guess so, yeah
04/25/2011 21:52 _StarScream_#5
Thankyou :)