# ==================== cheat mod - aka. Cheat ================================
# Uncomment to enable mod:
modCheatEnabled = yes
# Toggles cheat mode on / off.
keyCheat = B
# Show / hide monsters.
keyCheatShowMobs = M
# Show / hide ores.
keyCheatShowOres = N
# See through everything nearby (ie walls and other obstructions).
keyCheatSee = I
# Set the key for seeing trough things to function as a toggle.
optCheatSeeIsToggle = no
# Distance in meters to see through. [1.0..32.0]
optCheatSeeDist = 4.0
# Specify what is shown as ore and with what color.
# Syntax: comma separated ore and color pairs, ie "ore/color, ore/color" etc
optCheatShowOres = oreI/Cyan, clay/LightCyan, oreG/0xffee00, oreD/0xeeffff, mossy/LightGreen, oreL/LightBlue, oreR/LightRed, cage/LightMagenta
# Specify what is shown as monter and with what color.
optCheatShowMobs = ghast/Blue, spider/Red, skelly/White, creeper/Green, zombie/Yellow, slimes/Magenta, pigzombie/Cyan, squid/DarkBlue, cow/DarkYellow, sheep/DarkWhite, pig/DarkRed, chicken/DarkCyan, other/DarkGreen, wolf/LightWhite, player/LightBlue
# Show mob size by adjusting the height of the lines marking their location. Makes it harder to judge distance tho.
optCheatShowMobsSize = no
# Allow fall damage.
optCheatFallDamage = yes
# Keep the player alive.
optCheatRestoreHealth = no
# Tag shown when cheat mode is active.
tagCheater = cheater
So hab ich es bei mir in der conig eingestellt.
Mit B den Mod selbst aktivieren.
Mit N die Mineralien anzeigen.
Mit M die Tiere.