Code:
//JEWELS [Name] == Jewel && [Quality] >= magic ## [FireResist] == 15 && [ColdResist] == 15 && ([ItemReqPercent] == -15 || [STRENGTH] == 6 || [DEXTERITY] == 9 || [MAXDamage] == 15) [Name] == Jewel && [Quality] >= magic ## [MAXDamage] == 24 && [ItemLevelReq] == 30 [Name] == Jewel && [Quality] >= magic ## [EnhancedDamage] >= 17 && [MAXDamage] >= 14 && [ItemLevelReq] == 30 [Name] == Jewel && [Quality] >= magic ## [EnhancedDamage] == 20 && [DEXTERITY] == 9 //VLLD JEWELS [Name] == Jewel && [Quality] == magic ## [MAXDamage] >= 15 && [ItemLevelReq] == 18 [Name] == Jewel && [Quality] == magic ## [mindamage] == 8 && [ItemLevelReq] == 9 [Name] == Jewel && [Quality] == magic ## [EnhancedDamage] == 20 && [MAXDamage] == 9 [Name] == Jewel && [Quality] == magic ## [MAXDamage] == 14 && [ItemLevelReq] == 9
warum stasht der unid magic jools?
ich weiß net mehr weiter -.-