Buying Coins

04/10/2011 02:11 mikedrab#1
Where is the cheapest place to buy perfect world in-game coins?
04/10/2011 08:57 Sᴡoosh#2
There is no Coin hack. This guy is trying to scam you... reported.
04/11/2011 16:39 mikedrab#3
ty for reporting him, thankfully, i knew there was no coin hack already =)
04/12/2011 02:12 haarten988#4
Quote:
Originally Posted by 2981611 View Post
There is no Coin hack. This guy is trying to scam you... reported.
ummm, ok?
there is a way to hack coins, youre just to fucking dumb to figure out how to edit packs, and you rly think that ppl that have acces to coin hacks give them away free so they eventually become unable to use?
moron GTFO
04/12/2011 07:32 Interest07#5
Ehehehehe
04/12/2011 13:46 Sᴡoosh#6
Quote:
Originally Posted by haarten988 View Post
ummm, ok?
there is a way to hack coins, youre just to fucking dumb to figure out how to edit packs, and you rly think that ppl that have acces to coin hacks give them away free so they eventually become unable to use?
moron GTFO
Quote:
Originally Posted by Interest07 View Post
Ehehehehe

Yepp.... Ehehehhehe.

Why do so many people come on these forums that have no clue about the simplest BASICS of the game? I do not say that I know everything about it, hell, im far away from it. But I do know that

YOU CAN'T AND YOU NEVER COULD EDIT PACKETS TO "HACK" YOUR COINS.

Im sure you also know how Packets in this game are encrypted and , if they come from server, additionally compressed.
But I will play along. If you are so smart and know how to

Quote:
Originally Posted by haarten988 View Post
edit packs
, then tell me, how did ya? I sure hope you won't say WPE pro...
Waiting for your answer.
04/12/2011 16:51 Interest07#7
It's mostly interesting that people for some reason assume you can do anything with packets. They're not some magical way to instruct the server to do anything you want. There's a set number of possible packet types you can send, each corresponding to an action you want to perform ingame. As there is no action ingame for "Increase my coins", there is also no corresponding packet for it.

There is no need for packets that tell the server what your coins / fame / stats / dmg are. Therefore, they've never been coded and thus you can't send any that do so. Pray tell what kind of header you'd use for a packet for 'increasing coins or gold'
04/12/2011 23:12 msxgames#8
I have to agree with 2981611 and Interest07. Looking at the packets the client sends some location information periodically. As soon as some action occurs, it sends the action on some ID. Check [Only registered and activated users can see links. Click Here To Register...] for more information. If you check the PickUpItem function for example, the only thing to send are ID's:

Quote:
Func pickUpItem($uniqueItemId, $itemTypeId, $pid)
;//Picks up an item. uniqueItemId is the unique id belonging
;//to the individual item on the ground. itemTypeId is the id for
;//the type of item it is. This would be the same as the last
;//part in the url on pwdatabase. example:
;//http://www.pwdatabase.com/pwi/items/3044
;//the itemTypeId for gold is 3044.

local $packet, $packetSize

$packet = '0600'
$packet &= _hex($uniqueItemId)
$packet &= _hex($itemTypeId)
$packetSize = 10

sendPacket($packet, $packetSize, $pid)
EndFunc
Gold is 3044, but it never mentions how much because that part is server sided. haarten988, what did I miss here?