[Source] Dinarbot ,. by Aless

03/24/2011 11:28 HackTec#1
hey ich hab was schönes gefunden ,... wußte net wohin damit deswegen poste ich es erstmal hier , wenns falsch sein sollte oder schon vorhanden dann entschuldigung wenn net und falsche sektion dann bitte schieben :* danke


Creditz : Aless

quelle: warhax


Quote:
//DinarBot by Aless
int CH_1024x768 = 0;
int CH_1152x846 = 0;
int CH_1280x960 = 0;
int CH_1280x1024 = 0;
int CH_1280x800 = 0;
int CH_1440x900 = 0;
int CH_1600x1024 = 0;
int CH_1680x1050 = 0;
int CH_1280x768 = 0;
int CH_1088x612 = 0;
int CH_1280x720 = 0;
int CH_1360x768 = 0;
int CH_1600x900 = 0;


EliteAless is on a distinguished road

Default [Source] DinarBot by Aless?
Here is the Dinarbot Source by me!

Here is the Source:

Quote:
Quote:
//DinarBot by Aless
int CH_1024x768 = 0;
int CH_1152x846 = 0;
int CH_1280x960 = 0;
int CH_1280x1024 = 0;
int CH_1280x800 = 0;
int CH_1440x900 = 0;
int CH_1600x1024 = 0;
int CH_1680x1050 = 0;
int CH_1280x768 = 0;
int CH_1088x612 = 0;
int CH_1280x720 = 0;
int CH_1360x768 = 0;
int CH_1600x900 = 0;
struct:


Quote:
typedef struct
{
int Dinar;
}tCats;



The chars:


Quote:
char *AStart[] = {"Start", "Stop"};


The menu:

Quote:
Aless->AddFolder("[Dinar Bot]", OnOffFunction, &Folders.Dinar, 2);
if(Folders.Dinar)
{
Aless->AddItem("1024x768" , AStart , &CH_1024x768 ,2 ,MENUITEM );
Aless->AddItem("1152x846" , AStart , &CH_1152x846 ,2 ,MENUITEM );
Aless->AddItem("1280x960" , AStart , &CH_1280x960 ,2 ,MENUITEM );
Aless->AddItem("1280x1024" , AStart , &CH_1280x1024 ,2 ,MENUITEM );
Aless->AddItem("1280x800" , AStart , &CH_1280x800 ,2 ,MENUITEM );
Aless->AddItem("1440x900" , AStart , &CH_1440x900 ,2 ,MENUITEM );
Aless->AddItem("1600x1024" , AStart , &CH_1600x1024 ,2 ,MENUITEM );
Aless->AddItem("1680x1050" , AStart , &CH_1680x1050 ,2 ,MENUITEM );
Aless->AddItem("1280x768" , AStart , &CH_1280x768 ,2 ,MENUITEM );
Aless->AddItem("1088x612" , AStart , &CH_1088x612 ,2 ,MENUITEM );
Aless->AddItem("1280x720" , AStart , &CH_1280x720 ,2 ,MENUITEM );
Aless->AddItem("1360x768" , AStart , &CH_1360x768 ,2 ,MENUITEM );
Aless->AddItem("1600x900" , AStart , &CH_1600x900 ,2 ,MENUITEM );
}

The functions:

Quote:
if(CH_1024x768==1)
{
//Start Button
SetCursorPos(450,90);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1152x846==1)
{
//Start Button
SetCursorPos(520,124);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x960==1)
{
//Start Button
SetCursorPos(586,175);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x1024==1)
{
//Start Button
SetCursorPos(586,205);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x800==1)
{
//Start Button
SetCursorPos(587,94);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1440x900==1)
{
//Start Button
SetCursorPos(670,145);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1600x1024==1)
{
//Start Button
SetCursorPos(754,207);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1680x1050==1)
{
//Start Button
SetCursorPos(797,219);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x768==1)
{
//Start Button
SetCursorPos(587,79);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1088x612==1)
{
//Start Button
SetCursorPos(486,79);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x720==1)
{
//Start Button
SetCursorPos(586,80);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1360x768==1)
{
//Start Button
SetCursorPos(628,79);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1600x900==1)
{
//Start Button
SetCursorPos(754,144);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
//----------------------------------------------
03/24/2011 12:59 Dead Wrong#2
Schön gemacht .
Ich werde es mal ausprobieren .
Hast ein Thx .
04/12/2011 12:26 FreeZoNe™#3
Funktioniert es auch ? :) wenn ja Thanks an dich
04/12/2011 13:35 neti45#4
I'ts in visual basic?
04/12/2011 13:42 .crossi##5
no i think it's c++ ;)
04/14/2011 13:13 .Aless™#6
Hab ich shcon gepostet
08/22/2011 14:01 Eddy123123123#7
für was ist das? Dinar bot? Dinar ist doch bosnische währung oder nicht? oder serbische?!
08/22/2011 23:35 Lıcense#8
Für Warrock
08/24/2011 06:31 TheMscEntertainment#9
65 Fehler -.-
08/24/2011 09:18 _TradEmArk_:)#10
nicht einfach C&P machen lulz
brauchst ja menü definierungen etc
08/25/2011 20:18 derdave969#11
Ein Dinarbot mit Menü O.o

Ich lass es lieber gleich :D
09/05/2011 16:58 paulokm10#12
ban close request