Quote:
Originally Posted by AlexLane10
What its done is opened up the possibility to a select few who actually WANT to learn and discover techniques and modelling ideas from this loader.
If you dont like it, its simple, dont post. Obviously people have found it useful or they wouldnt have downloaded it.
"Times downloaded: 16"
16 people are now able to load c3s into 3ds max and learn from them.
And thats just in 3 days.
All you seem to want to do is keep everything legitimately private, which is fine whilst you're working as competition on conquer, however we both know we have both quit. So why not open up and branch out and help some new people carry it on?
Dont be selfish.
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Dan is kinda right Alex, None can learn modelling by checking TQ models for some reasons: Triangulation, and the fact that those are really low polys, none can start doing so well-detailed and low polys models like TQ does =x
As Dan said, if you're willing to actually learn how to model, make your own model from scratch and convert to c3 : This tool aint made for you.
You can't do anything but loading up static meshes (weapons ) not effects cause of frames and animation not being converted, nor armors cause of the model being flipped animations being fucked up, hair is separated from the body model, we can't modify vertices nor create new ones.
Good things that can be done with such a tool is actually:
- Using it to scale weapons you think that are too big/small/large/thin, just like I made Kyono's Frostmourne smaller, and it's limited, cause keep in mind that glows won't fit well the weapons anymore.
- Checking the lastest weapons/npcs/armors designs in Biturn, without having to add them in-game
That's some good enough reasons for Alex to release this tool I guess ^^
However there's a bad side, Textured .c3s models being available to everybody..
Now that everybody can convert weapons .c3 to .3ds, I don't think i'll release any weapons anymore, I dont know if anyone will. Custom models made by editors and modders from here, can easily get leeched, and as they are higher polys than TQs one, they could be used in other games and everything which wasn't going to happen when there still was the .c3 security to protect our models from being even more leeched that it would..
I don't know if that's worth it, we'll see =)