Code:
/**********************************************/ /*********CyberRazzer Public-AddyLogger********/ /**********************************************/ /************CyberRazzer|YaZZn|NikM************/ /*************Willi27|NoName|Gordon************/ /****************King7|Son_Gotes***************/ /******************25.2.2011*******************/ /**********************************************/ /****************Start Logging*****************/ /**********************************************/ /*******************Pointers*******************/ #define ADR_PTR_PLAYERPOINTER 0x00BC2248 #define ADR_PTR_SERVERPOINTER 0x00ABCE28 #define ADR_PTR_BASEPOINTER 0x00AF7420 #define ADR_PTR_HEALTHPOINTER 0x00AF8FB4 #define ADR_PTR_WEAPONPOINTER 0x0096718C #define ADR_PTR_USERPOINTER 0x00BC2294 #define ADR_PTR_VIEWANGELS *Privat* /********************Memory********************/ #define ADR_MEM_SCOPE 0x00966F80 #define ADR_MEM_SCOPESIZE 0x00966F88 #define ADR_MEM_SPEED 0x008F1F5C #define ADR_MEM_IMDRUNK 0x00A72EB8 #define ADR_MEM_NOWATER 0x00967028 #define ADR_MEM_NOSPREAD 0x00A43888 #define ADR_MEM_MEMCROSS 0x00966FE4 #define ADR_MEM_NOSPAWN1 0x00A76CB0 #define ADR_MEM_NOSPAWN2 0x00A76CB4 #define ADR_MEM_NOSPAWN3 0x00A76CB8 #define ADR_MEM_NOBOUNDS1 0x00A6E0A0 #define ADR_MEM_NOBOUNDS2 0x00A6E0A4 #define ADR_MEM_NOBOUNDS3 0x00A6E0A8 #define ADR_MEM_FASTAMMO 0x00A46D34 #define ADR_MEM_FASTREPAIR 0x00A46D3C #define ADR_MEM_FASTHEALTH 0x00A46D38 #define ADR_MEM_FASTFLAG 0x00A46D40 #define ADR_MEM_FASTLOCKON 0x00A43894 #define ADR_MEM_WATERHEIGHT 0x00A49780 #define ADR_MEM_VIRTUALJUMP 0x008E1C94 #define ADR_MEM_PLANTANYWHERE *Privat* #define ADR_MEM_GLASSWALLS 0x00A49688 #define ADR_MEM_CQCPRONE *Privat* #define ADR_MEM_WEAPONGRAVIT 0x008E4C68 #define ADR_MEM_NEARFOG 0x00A49788 #define ADR_MEM_FARFOG 0x00A4978C #define ADR_MEM_WATERCOLOR1 0x0096702C #define ADR_MEM_WATERCOLOR2 0x00967030 #define ADR_MEM_WATERCOLOR3 0x00967034 #define ADR_MEM_FOGCOLOR1 0x00A49730 #define ADR_MEM_FOGCOLOR2 0x00A49734 #define ADR_MEM_FOGCOLOR3 0x00A49738 #define ADR_MEM_FULLBRIGHT1 0x00A496E8 #define ADR_MEM_FULLBRIGHT2 0x00A496EC #define ADR_MEM_FULLBRIGHT3 0x00A496F0 /*********************User*********************/ #define ADR_USER_D3D_NAME 0x00AF7DE4 #define ADR_USER_D3D_IP 0x00AF7AF4 #define ADR_USER_D3D_HEALTH *Privat* #define ADR_USER_D3D_KILLS *Privat* #define ADR_USER_D3D_DEATHS *Privat* #define ADR_USER_D3D_POINTS *Privat* #define ADR_USER_D3D_PING *Privat* #define ADR_USER_D3D_TEAM *Privat* #define ADR_USER_D3D_BRANCHE *Privat* /*******************PxItems********************/ #define ADR_PX_EXTRACLIP1 0x00A4386C #define ADR_PX_EXTRACLIP2 0x00A4386D #define ADR_PX_SNIPERX2 0x00A4386E #define ADR_PX_ASSAULTX2 0x00A43870 #define ADR_PX_BANDAGE ´ 0x00A43872 /********************Offsets*******************/ #define ADR_OFS_Z 0x000102D8 #define ADR_OFS_Y 0x000102DC #define ADR_OFS_X 0x000102D4 #define ADR_OFS_NFD 0x000103A8 #define ADR_OFS_SLOT1 0x001021A0 #define ADR_OFS_SLOT2 0x001021A1 #define ADR_OFS_SLOT3 0x001021A2 #define ADR_OFS_SLOT4 0x001021A3 #define ADR_OFS_SLOT5 0x001021A4 #define ADR_OFS_SLOT6 0x001021A5 #define ADR_OFS_SLOT7 0x001021A6 #define ADR_OFS_SLOT8 0x001021A7 #define ADR_OFS_WEAPON1 0x00010100 #define ADR_OFS_WEAPON2 0x000101D2 #define ADR_OFS_WEAPON3 0x000101D0 #define ADR_OFS_GRAVIT_X *Privat* #define ADR_OFS_GRAVIT_Y *Privat* #define ADR_OFS_GRAVIT_Z 0x0000C49C #define ADR_OFS_SPECTATE *Privat* #define ADR_OFS_GAMEMODE *Privat* #define ADR_OFS_PREMIUM1 0x0000057C #define ADR_OFS_PREMIUM2 0x00000580 #define ADR_OFS_FORCEKICK *Privat* #define ADR_OFS_ROOMMASTER 0x000FD148 #define ADR_OFS_SUPERMASTER 0x000FCD30 #define ADR_OFS_PLAYERSTATE *Privat* /*********************Asm**********************/ #define ADR_ASM_WTW *Privat* #define ADR_ASM_WUW *Privat* #define ADR_ASM_STW *Privat* #define ADR_ASM_ALLSERVER *Privat* #define ADR_ASM_NO_OXIGEN *Privat* #define ADR_ASM_QUICKPLANT *Privat* #define ADR_ASM_QUICKDEFUSE *Privat* #define ADR_ASM_FASTRELOAD *Privat* #define ADR_ASM_ESCALATOR1 *Privat* #define ADR_ASM_ESCALATOR2 *Privat* #define ADR_ASM_STAMINA_UP_5 *Privat* #define ADR_ASM_NORESTRICTIONS *Privat* #define ADR_ASM_ROOMNAMEFILDER *Privat* #define ADR_ASM_PREMIUM_CROSSHAIR_1 *Privat* /**********************************************/ /*****************End Logging******************/ /**********************************************/