Leveling Orbs

02/19/2011 17:29 -Mac-#1
Hello,

Okay so, since Syst3m_W1z4rd's source has a lot of things taken out, like exp balls.. I've decided that instead of making wack exp calcs, which I don't even know how to do, I thought that maybe I'd use an idea I saw a long time ago, which was WriteLove's.. so the concept is, if you use the orb, you get a level.

So, my idea is rename the exp ball's name to leveling orb and making them in 3 phases, 1/2/3, Phase one gives 1 level, Phase 2 gives 3 levels, and phase 3 gives 5 levels.

How can I insert the.. um.. like, if a char uses this, GC.Mychar.Level += 1
where do I do this?

And also, which files do I need to edit so I can make the new orbs have the same look as the expball.

I know it's a lot but I'm still a beginner :/

Help much appreciated.
02/19/2011 17:52 12tails#2
lol... the expballs calc is easy....
its 6000 * level / for something i forgot some time...

but its a nice idea... for making a new item or something, not for modify (i guess)...

but for that you should make 3 itens instead of only one... cuz if are 3 ExpBalls (type of)
there will be a function for each one of them....
02/19/2011 17:53 Syst3m_W1z4rd#3
Search UseItem in Character.cs

case = itemid.
02/19/2011 17:55 -Mac-#4
Gonna try it system, thanks.

Of course, I didn't make it work.

All I did was delete this:


And added this:


after this


Where did I go wrong? Thank you.

**Do I NEED to debug?