How to edit initmonster and itemgroup

02/17/2011 13:56 TReXZeX#1
i was wondering how i could change drops of some mobs and just messed it all up.

Here is what i have done

ItemGroup.txt :
;G70 Weapons Knight, Archer & Mage
(group (index 6259) (item (250 1695 0) (500 1696 0) (750 1697 0) (1000 1698 0)))

InitMonster.txt:
;Doggebi Lord
(monster (name 213) (index 213) (country 2) (race 1) (level 98) (ai 3) (range 80) (sight 360 360) (exp 75000000) (itemgroup 6259 800)
(str 360) (hth 300) (int 50) (wis 50) (dex 110) (hp 16250000) (mp 1000) (aspeed 1850) (hit 200) (dodge 30)
(attack 0 2000 3300) (magic 0 0) (defense 230 210) (absorb 35) (mspeed 1550 450) (resist 10 70 70 80 80)
(skill (0 1) (1 1) (2 1) (3 1) (5 1) (6 1) (7 1) (8 1) (13 1)))


Lord drops nothing atm
So I was wondering how to fix this one as an example and how to edit more mobs.
02/17/2011 14:00 MoepMeep#2
Lord drops nothing, since itemgroup 6259 probably doesnt exist :>
02/17/2011 14:06 TReXZeX#3
shouldnt it exist since its in itemgroup already?

i tried different group indexes with diff stuff all didnt work
02/17/2011 17:19 MoepMeep#4
Quote:
Originally Posted by TReXZeX View Post
shouldnt it exist since its in itemgroup already?
idiot.

You created a group, but no itemgroup :>
02/19/2011 09:56 vorsakend#5
Quote:
Originally Posted by MoepMeep View Post
idiot.

You created a group, but no itemgroup :>
nice, he asked for help, and you call him an idiot.
02/19/2011 21:16 Dreckvieh#6
Thats meeepy :)
02/20/2011 00:43 RunzelEier#7
der meints doch nicht böse.
in wahrheit sehnt er sich nur nach verständiss