how does #speed change the way you move in venom? and does it change your speed in autoloot?
The #speed command changes how fast the proxy processes or "Thinks" ;) Dont think it changes jump speed (pretty sure it doesnt) BUT yes it will make you autoloot/hunt/nadobot faster. :)Quote:
how does #speed change the way you move in venom? and does it change your speed in autoloot?
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The #speed command changes how fast the proxy processes or "Thinks" ;) Dont think it changes jump speed (pretty sure it doesnt) BUT yes it will make you autoloot/hunt/nadobot faster. :)
Works like this:
#speed 100 <- Thinks Fast
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#speed 800 <- Thinks Slow
:p
:D I was close enough! :cool:Quote:
No no it works like this:
#speed 10 <-- Thinks fast (* Maximum Stable speed, 10 Thoughts per second*)
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#speed 10000 <--- Thinks slow (* Slowest stable speed, 10 seconds beween each "Thought" *)
Not Quite :pQuote:
Wasn't that what vert1go said ?:confused:
My PC and internet cant handle that kinda processing power ;)Quote:
Sort of I was just quoting the Top and Bottom End Stable speeds for peaple to know ^^
Yah, like how fast it thinks. Just as queen said :DQuote:
#speed is the delay between defined actions, such as autoloot (time between any action), autohunt. Its a simple variable, that makes the other threads sleep(speed). *Speed = ms
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No.. not like she said. Its not *thoughs per second*. Its simply a variable to delay the class which sends the jump packet, and other places like nadobot, and time between auto attacks.
its like this
Thread.sleep(x), which means the thread will wait X milliseconds before doing any action (on that particular thread), but that doesnt affect the game at all, because whatever speed is used on, is separate from the actual sending and receiving of packets (unless autohunt, autoloot, nado bot, etc is turned on).
So NOT thoughts per second or any shit, its a function for a THREAD to wait X amount of milliseconds before continuing.
How fast a thread thinks, is based on your processor (unless programmed to do it slower).
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I Simplyfied it so peaple could Understand easiar, of course your explanation is correct, but so suffice to say was mine, as the result it the same, Just my explantion was easiar and more "Noob" friendly.
Well, queens explanation was easier for others to understand. I doubt anyone except developers/programmers are gonna need to know it in this much depth :pQuote:
No.. not like she said. Its not *thoughs per second*. Its simply a variable to delay the class which sends the jump packet, and other places like nadobot, and time between auto attacks.
its like this
Thread.sleep(x), which means the thread will wait X milliseconds before doing any action (on that particular thread), but that doesnt affect the game at all, because whatever speed is used on, is separate from the actual sending and receiving of packets (unless autohunt, autoloot, nado bot, etc is turned on).
So NOT thoughts per second or any shit, its a function for a THREAD to wait X amount of milliseconds before continuing.
How fast a thread thinks, is based on your processor (unless programmed to do it slower).
1~) hehe, so many typo's! :DQuote:
I Simplyfied it so peaple could Understand easiar, of course your explanation is correct, but so suffice to say was mine, as the result it the same, Just my explantion was easiar and more "Noob" friendly.
Well, Thankyou :) I understood it from the start, was doing the same as queen, giving an easy explanation ;)Quote:
I was explaining it to vert1go, as she didnt quite seem to understand it at the time