ich will meine gui mit einem hintergrund hinterlegen nur wenn ich das amche kann ich nciht merh auf die buttons klicken ..was ist mein scriptfehler?
Global $Speed_Var = 0,$NoMiss_Var = 0,$OnehitM_Var = 0,$Unsterblich_Var = 0,$KingdomeHack_Var = 0,$SkillHack_Var = 0
Global $Speed_g = 1,$NoMiss_g = 1,$OnehitM_g = 1,$Unsterblich_g = 1,$KingdomeHack_g = 1,$SkillHack_g = 1
Dim $Speed_Array[3] = [0x0,0xa08,0x9F6]
Dim $NoMiss_Array[3] = [0x0,0xa08,0x476]
Dim $OnehitM_Array[3] = [0x0,0xa08,0x480]
Dim $Unsterblich_Array[3] = [0x0,0xa08,0x44E]
Dim $KingdomeHack_Array[3] = [0x0,0xa08,0x461]
Dim $SkillHack_Array[3] = [0x0,0xa08,0x474]
#include <Pointer.au3>
#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
$Form1 = GUICreate("Auto-Generated Source by expo_botter", 339, 216, -1, -1)
$Pic1 = GUICtrlCreatePic("E:\Portable\Bilder\EpicFail\hint _blitz008.jpg", 0, 0, 561, 425, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS))
GUISetState(@SW_SHOW)
$Speed_Label = GUICtrlCreateLabel("Speed:", 8, 12, 84, 19)
$Speed_Button = GUICtrlCreateButton("Deaktiviert", 100, 8, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$Speed_Input = GUICtrlCreateInput("16350", 212, 10, 121, 21,$ES_CENTER)
$NoMiss_Label = GUICtrlCreateLabel("NoMiss:", 8, 47, 84, 19)
$NoMiss_Button = GUICtrlCreateButton("Deaktiviert", 100, 43, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$OnehitM_Label = GUICtrlCreateLabel("OnehitM:", 8, 82, 84, 19)
$OnehitM_Button = GUICtrlCreateButton("Deaktiviert", 100, 78, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$Unsterblich_Label = GUICtrlCreateLabel("Unsterblich:", 8, 117, 84, 19)
$Unsterblich_Button = GUICtrlCreateButton("Deaktiviert", 100, 113, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$KingdomeHack_Label = GUICtrlCreateLabel("KingdomeHack:", 8, 152, 84, 19)
$KingdomeHack_Button = GUICtrlCreateButton("Deaktiviert", 100, 148, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$SkillHack_Label = GUICtrlCreateLabel("SkillHack:", 8, 187, 84, 19)
$SkillHack_Button = GUICtrlCreateButton("Deaktiviert", 100, 183, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$SkillHack_Input = GUICtrlCreateInput("929", 212, 185, 121, 21,$ES_CENTER)
GUISetState(@SW_SHOW)
$P = _MemoryOpen(ProcessExists("TClient.exe"))
AdlibRegister("Aktualisieren",80)
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $Speed_Button
If $Speed_Var = 1 Then
$Speed_Var = 0
GUICtrlSetBkColor($Speed_Button,0xFF0000)
GUICtrlSetData($Speed_Button,"Deaktiviert")
Else
$Speed_Var = 1
GUICtrlSetBkColor($Speed_Button,0x18DF18)
GUICtrlSetData($Speed_Button,"Aktiviert")
EndIf
Case $NoMiss_Button
If $NoMiss_Var = 1 Then
$NoMiss_Var = 0
GUICtrlSetBkColor($NoMiss_Button,0xFF0000)
GUICtrlSetData($NoMiss_Button,"Deaktiviert")
Else
$NoMiss_Var = 1
GUICtrlSetBkColor($NoMiss_Button,0x18DF18)
GUICtrlSetData($NoMiss_Button,"Aktiviert")
EndIf
Case $OnehitM_Button
If $OnehitM_Var = 1 Then
$OnehitM_Var = 0
GUICtrlSetBkColor($OnehitM_Button,0xFF0000)
GUICtrlSetData($OnehitM_Button,"Deaktiviert")
Else
$OnehitM_Var = 1
GUICtrlSetBkColor($OnehitM_Button,0x18DF18)
GUICtrlSetData($OnehitM_Button,"Aktiviert")
EndIf
Case $Unsterblich_Button
If $Unsterblich_Var = 1 Then
$Unsterblich_Var = 0
GUICtrlSetBkColor($Unsterblich_Button,0xFF0000)
GUICtrlSetData($Unsterblich_Button,"Deaktiviert")
Else
$Unsterblich_Var = 1
GUICtrlSetBkColor($Unsterblich_Button,0x18DF18)
GUICtrlSetData($Unsterblich_Button,"Aktiviert")
EndIf
Case $KingdomeHack_Button
If $KingdomeHack_Var = 1 Then
$KingdomeHack_Var = 0
GUICtrlSetBkColor($KingdomeHack_Button,0xFF0000)
GUICtrlSetData($KingdomeHack_Button,"Deaktiviert")
Else
$KingdomeHack_Var = 1
GUICtrlSetBkColor($KingdomeHack_Button,0x18DF18)
GUICtrlSetData($KingdomeHack_Button,"Aktiviert")
EndIf
Case $SkillHack_Button
If $SkillHack_Var = 1 Then
$SkillHack_Var = 0
GUICtrlSetBkColor($SkillHack_Button,0xFF0000)
GUICtrlSetData($SkillHack_Button,"Deaktiviert")
Else
$SkillHack_Var = 1
GUICtrlSetBkColor($SkillHack_Button,0x18DF18)
GUICtrlSetData($SkillHack_Button,"Aktiviert")
EndIf
EndSwitch
WEnd
Func Aktualisieren()
If $Speed_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$Speed_Array,GUI CtrlRead($Speed_Input),"DWORD")
$Speed_g = 0
Else
If $Speed_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$Speed_Array,163 20,"DWORD")
$Speed_g = 1
EndIf
EndIf
If $NoMiss_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$NoMiss_Array,1, "DWORD")
$NoMiss_g = 0
Else
If $NoMiss_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$NoMiss_Array,0, "DWORD")
$NoMiss_g = 1
EndIf
EndIf
If $OnehitM_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$OnehitM_Array,1 ,"DWORD")
$OnehitM_g = 0
Else
If $OnehitM_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$OnehitM_Array,0 ,"DWORD")
$OnehitM_g = 1
EndIf
EndIf
If $Unsterblich_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$Unsterblich_Arr ay,1,"DWORD")
$Unsterblich_g = 0
Else
If $Unsterblich_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$Unsterblich_Arr ay,0,"DWORD")
$Unsterblich_g = 1
EndIf
EndIf
If $KingdomeHack_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$KingdomeHack_Ar ray,1,"DWORD")
$KingdomeHack_g = 0
Else
If $KingdomeHack_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$KingdomeHack_Ar ray,0,"DWORD")
$KingdomeHack_g = 1
EndIf
EndIf
If $SkillHack_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$SkillHack_Array ,GUICtrlRead($SkillHack_Input),"DWORD")
$SkillHack_g = 0
Else
If $SkillHack_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$SkillHack_Array ,929,"DWORD")
$SkillHack_g = 1
EndIf
EndIf
EndFunc
problem gelsöt sorry^^
Global $Speed_Var = 0,$NoMiss_Var = 0,$OnehitM_Var = 0,$Unsterblich_Var = 0,$KingdomeHack_Var = 0,$SkillHack_Var = 0
Global $Speed_g = 1,$NoMiss_g = 1,$OnehitM_g = 1,$Unsterblich_g = 1,$KingdomeHack_g = 1,$SkillHack_g = 1
Dim $Speed_Array[3] = [0x0,0xa08,0x9F6]
Dim $NoMiss_Array[3] = [0x0,0xa08,0x476]
Dim $OnehitM_Array[3] = [0x0,0xa08,0x480]
Dim $Unsterblich_Array[3] = [0x0,0xa08,0x44E]
Dim $KingdomeHack_Array[3] = [0x0,0xa08,0x461]
Dim $SkillHack_Array[3] = [0x0,0xa08,0x474]
#include <Pointer.au3>
#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
$Form1 = GUICreate("Auto-Generated Source by expo_botter", 339, 216, -1, -1)
$Pic1 = GUICtrlCreatePic("E:\Portable\Bilder\EpicFail\hint _blitz008.jpg", 0, 0, 561, 425, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS))
GUISetState(@SW_SHOW)
$Speed_Label = GUICtrlCreateLabel("Speed:", 8, 12, 84, 19)
$Speed_Button = GUICtrlCreateButton("Deaktiviert", 100, 8, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$Speed_Input = GUICtrlCreateInput("16350", 212, 10, 121, 21,$ES_CENTER)
$NoMiss_Label = GUICtrlCreateLabel("NoMiss:", 8, 47, 84, 19)
$NoMiss_Button = GUICtrlCreateButton("Deaktiviert", 100, 43, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$OnehitM_Label = GUICtrlCreateLabel("OnehitM:", 8, 82, 84, 19)
$OnehitM_Button = GUICtrlCreateButton("Deaktiviert", 100, 78, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$Unsterblich_Label = GUICtrlCreateLabel("Unsterblich:", 8, 117, 84, 19)
$Unsterblich_Button = GUICtrlCreateButton("Deaktiviert", 100, 113, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$KingdomeHack_Label = GUICtrlCreateLabel("KingdomeHack:", 8, 152, 84, 19)
$KingdomeHack_Button = GUICtrlCreateButton("Deaktiviert", 100, 148, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$SkillHack_Label = GUICtrlCreateLabel("SkillHack:", 8, 187, 84, 19)
$SkillHack_Button = GUICtrlCreateButton("Deaktiviert", 100, 183, 105, 25, $WS_GROUP)
GUICtrlSetBkColor(-1,0xFF0000)
$SkillHack_Input = GUICtrlCreateInput("929", 212, 185, 121, 21,$ES_CENTER)
GUISetState(@SW_SHOW)
$P = _MemoryOpen(ProcessExists("TClient.exe"))
AdlibRegister("Aktualisieren",80)
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $Speed_Button
If $Speed_Var = 1 Then
$Speed_Var = 0
GUICtrlSetBkColor($Speed_Button,0xFF0000)
GUICtrlSetData($Speed_Button,"Deaktiviert")
Else
$Speed_Var = 1
GUICtrlSetBkColor($Speed_Button,0x18DF18)
GUICtrlSetData($Speed_Button,"Aktiviert")
EndIf
Case $NoMiss_Button
If $NoMiss_Var = 1 Then
$NoMiss_Var = 0
GUICtrlSetBkColor($NoMiss_Button,0xFF0000)
GUICtrlSetData($NoMiss_Button,"Deaktiviert")
Else
$NoMiss_Var = 1
GUICtrlSetBkColor($NoMiss_Button,0x18DF18)
GUICtrlSetData($NoMiss_Button,"Aktiviert")
EndIf
Case $OnehitM_Button
If $OnehitM_Var = 1 Then
$OnehitM_Var = 0
GUICtrlSetBkColor($OnehitM_Button,0xFF0000)
GUICtrlSetData($OnehitM_Button,"Deaktiviert")
Else
$OnehitM_Var = 1
GUICtrlSetBkColor($OnehitM_Button,0x18DF18)
GUICtrlSetData($OnehitM_Button,"Aktiviert")
EndIf
Case $Unsterblich_Button
If $Unsterblich_Var = 1 Then
$Unsterblich_Var = 0
GUICtrlSetBkColor($Unsterblich_Button,0xFF0000)
GUICtrlSetData($Unsterblich_Button,"Deaktiviert")
Else
$Unsterblich_Var = 1
GUICtrlSetBkColor($Unsterblich_Button,0x18DF18)
GUICtrlSetData($Unsterblich_Button,"Aktiviert")
EndIf
Case $KingdomeHack_Button
If $KingdomeHack_Var = 1 Then
$KingdomeHack_Var = 0
GUICtrlSetBkColor($KingdomeHack_Button,0xFF0000)
GUICtrlSetData($KingdomeHack_Button,"Deaktiviert")
Else
$KingdomeHack_Var = 1
GUICtrlSetBkColor($KingdomeHack_Button,0x18DF18)
GUICtrlSetData($KingdomeHack_Button,"Aktiviert")
EndIf
Case $SkillHack_Button
If $SkillHack_Var = 1 Then
$SkillHack_Var = 0
GUICtrlSetBkColor($SkillHack_Button,0xFF0000)
GUICtrlSetData($SkillHack_Button,"Deaktiviert")
Else
$SkillHack_Var = 1
GUICtrlSetBkColor($SkillHack_Button,0x18DF18)
GUICtrlSetData($SkillHack_Button,"Aktiviert")
EndIf
EndSwitch
WEnd
Func Aktualisieren()
If $Speed_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$Speed_Array,GUI CtrlRead($Speed_Input),"DWORD")
$Speed_g = 0
Else
If $Speed_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$Speed_Array,163 20,"DWORD")
$Speed_g = 1
EndIf
EndIf
If $NoMiss_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$NoMiss_Array,1, "DWORD")
$NoMiss_g = 0
Else
If $NoMiss_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$NoMiss_Array,0, "DWORD")
$NoMiss_g = 1
EndIf
EndIf
If $OnehitM_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$OnehitM_Array,1 ,"DWORD")
$OnehitM_g = 0
Else
If $OnehitM_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$OnehitM_Array,0 ,"DWORD")
$OnehitM_g = 1
EndIf
EndIf
If $Unsterblich_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$Unsterblich_Arr ay,1,"DWORD")
$Unsterblich_g = 0
Else
If $Unsterblich_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$Unsterblich_Arr ay,0,"DWORD")
$Unsterblich_g = 1
EndIf
EndIf
If $KingdomeHack_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$KingdomeHack_Ar ray,1,"DWORD")
$KingdomeHack_g = 0
Else
If $KingdomeHack_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$KingdomeHack_Ar ray,0,"DWORD")
$KingdomeHack_g = 1
EndIf
EndIf
If $SkillHack_Var = 1 Then
_MemoryPointerWrite(0x00686D04,$P,$SkillHack_Array ,GUICtrlRead($SkillHack_Input),"DWORD")
$SkillHack_g = 0
Else
If $SkillHack_g = 0 Then
_MemoryPointerWrite(0x00686D04,$P,$SkillHack_Array ,929,"DWORD")
$SkillHack_g = 1
EndIf
EndIf
EndFunc
problem gelsöt sorry^^