Quote:
Originally Posted by Dregaunis
just a quick question, is there a way to make the mesmers constantly use their stances? i wanna use mantra of flame against.....well.... most of the EoTN foes but they don't keep it active, i just zoned and no one is doing anything with it but the heroes keep it active always. Also, they are TERRIBLE at removing hexes, my imbagon is shut down any time there's a windrider around and i stand by them but they don't remove anything lol (hex eater signet cuz they only remove hexes with shatter hex on themselves)
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I think there must be a bug.
as with enchantments, stances should be maintained also, can you share the build you are using, so I can test.
Most Mesmer offensive skills are not yet added to the skills.json file, you going to need to add them, if configured properly they will function. Check if all of the skill that you're using that require special conditions to be on this file, if they are not, add them.
If they exists, check if I didn't made mistakes on configuring the skill, I'm sure I've made a lot of.mistakes, if you detect one, let me know so o can fix.
For the moment all skill handling and upkeepong is done only on aggro range, maintaining skills outside combat is not yet implemented.
I will implement out of combat skill handling but I need to be sure, normal skills work as they should before I add more complexity to the functions
The AI is very dumb , for anything ally related, they will target the party member with the lowest HP that meets the criteria, the AI does not distinguish what is on the target or has any special rule, if it sees a hex on the target and have hex removal skills it will remove the hex.
You can manually tweak your skills.json file and adjust the values where your skills are triggered, also can adjust the type of the ally the skill prefers (caster, martial or all) you can somehow direct ,if you want to, how the skills behave trough this file.