Gwca based Raptor Bot by Jonas93

01/19/2010 18:06 Gangstar666#121
Quote:
ich tippe mal stark auf deinen Charakter-Namen
dachte ich mir auch aber dann kommt nur...Check preferences....

und das hat mich verwirrt
01/19/2010 18:15 sch0l0ka#122
ernst gemeint?

Quote:
Weiß wer was ich bei "Character:" eingeben soll?
01/19/2010 21:11 Horny B#123
schokola du scammer auch wider da
01/19/2010 21:29 utgardnetwork#124
Quote:
Originally Posted by Jonas_93 View Post
Wie gesagt auf Anfrage gibts den Source, dann könnt ihr rumbasteln wie ihr wollte ;)
Hatte bereits angefragt leider keine Rückmeldung von dir...
D.h. falls du es liest ich würde gerne die source von der 1.4 mit injector haben...

Vielen Dank
01/20/2010 17:19 Jonas_93#125
1. Ist das einfach das Teil von UCore, was in jedes script eifnach so eingebaut werden kann
2. funktionierte das mit dem neuen Upedate nicht
01/20/2010 17:49 buFFy!#126
Quote:
Originally Posted by Jonas_93 View Post
1. Ist das einfach das Teil von UCore, was in jedes script eifnach so eingebaut werden kann
2. funktionierte das mit dem neuen Upedate nicht
Mein Injectorscript? Geht bei mir einwandfrei.
01/21/2010 11:46 Lengro#127
Hey kann ich pls die source haben ... möchte ienstellen das er mehr sf loops hat als nur 3 .....

MFG Lengro
01/22/2010 12:46 Capashen#128
your bot is rly well done!!! could i suggest u a think? wiki says ( and it it real) that using a minipet double the drop , i repeat it is real a minipet is counted as a henchman but assign the drop to u , so could u add a line

cmd($CA_Useitem,4,1)

so our character will use the mini if it is located in the first place of the forth bag ??
01/22/2010 13:23 Mavygr#129
Quote:
Originally Posted by Capashen View Post
your bot is rly well done!!! could i suggest u a think? wiki says ( and it it real) that using a minipet double the drop , i repeat it is real a minipet is counted as a henchman but assign the drop to u , so could u add a line

cmd($CA_Useitem,4,1)

so our character will use the mini if it is located in the first place of the forth bag ??
Are you sure about that? Have you tried it?
01/22/2010 13:25 T1CM4D#130
It sounds like something possible, who knows how guild wars works half the time :p but it is not something that could be easily proven :(

Nothing to loose though.......
01/22/2010 13:50 Jonas_93#131
Try it - post some screens , if its true ( but i dont think so) ill add it
01/22/2010 13:56 Garry goes Sheep#132
That really sounds interesting. Some skills interact with minipets. A paragon can gain energy if he's near a minipet.

Maybe this really works, but i just can't believe it:D
01/22/2010 14:16 Capashen#133
Quote:
Originally Posted by Jonas_93 View Post
Try it - post some screens , if its true ( but i dont think so) ill add it
from [Only registered and activated users can see links. Click Here To Register...]

# Minis have been observed having drops assigned to them. The owner of the mini is able to pick up the drop.

from [Only registered and activated users can see links. Click Here To Register...]

# The game treats Miniature Pets as allies: they are affected by skill effects (e.g. Earthquake or "You're All Alone!"), and they boost skills that increase in power through the number of allies within range (e.g. Leader's Comfort).
---> they also DROP LOOTS AS ALLIES

# Minis have been observed having drops assigned to them and the owner of the mini is able to pick up the drop.


moreover i can say that i have dited your au3 some time ago while it was not an .exe adding that feature ( just to be more clear when the botmerch was still commented and not active ;) ) and i added that command myself now your bot is really boosted well so i want to help u improving it more if u want i can give u my "edition" of your script
01/22/2010 21:49 dynx#134
Ist es möglich, dass du mir den Sourcecode schickst? @ Jonas_93
01/24/2010 13:05 Capashen#135
so will minipet be implemented?