greyb1t's Insanity Flyff Levelbot

06/08/2015 06:55 pritwi#121
Let me just say your levelbot is very helpful and thank you. I have had a great time with it.

I have some queries/suggestions for your Levelbot and if it is not that much of trouble for you... I'm no programmer so I wouldn't know how troublesome it is to write codes so.. here goes

Situation: My character is attacking a monster and crit sends the monster flying over an obstacle subsequently blocking the path. My char tries to attack monster but fails because of the obstacle and other surrounding aggros get free hits and kills character.

1. Is it possible for you to add a feature wherein the Levelbot automatically switches to another target after a specified period (like 10 seconds or so) of time where it is unable to attack/resume attacking current targeted monster?

2. With the same situation, is it possible for you to add a feature wherein the Levelbot, instead of automatically switching targets, would automatically re-teleport to current target after a specified period of time?

3. And lastly, is it possible to activate the Skill Attack(F-keys) without activating the Levelbot? This can be helpful for support/leechers.

I hope you read this and take into consideration. It already is awesome anyway.
06/08/2015 09:53 greyb1t#122
Quote:
Originally Posted by pritwi View Post
Let me just say your levelbot is very helpful and thank you. I have had a great time with it.

I have some queries/suggestions for your Levelbot and if it is not that much of trouble for you... I'm no programmer so I wouldn't know how troublesome it is to write codes so.. here goes

Situation: My character is attacking a monster and crit sends the monster flying over an obstacle subsequently blocking the path. My char tries to attack monster but fails because of the obstacle and other surrounding aggros get free hits and kills character.

1. Is it possible for you to add a feature wherein the Levelbot automatically switches to another target after a specified period (like 10 seconds or so) of time where it is unable to attack/resume attacking current targeted monster?

2. With the same situation, is it possible for you to add a feature wherein the Levelbot, instead of automatically switching targets, would automatically re-teleport to current target after a specified period of time?

3. And lastly, is it possible to activate the Skill Attack(F-keys) without activating the Levelbot? This can be helpful for support/leechers.

I hope you read this and take into consideration. It already is awesome anyway.
I answered this in the PM.
06/08/2015 11:22 pritwi#123
@greyb1t
tried PMing but "Sent Message" says always 0 so I'll just post here to make sure..

F-keys
I was meaning to say that what if the bot had an "on-off" for the auto select/target monsters so the support/leechers (e.g. an RM buffing and healing or just a level leech) can retain its focus/follow whatever is currently selected as target (e.g. a Templar doing AoE) and just buff and heal away. I tried searching for a good/working F-key macro (is it called macro? not sure ;p) and failed, (or maybe I didn't search well enough). But even if there are working F-keys out there, I'd prefer a one-stop shop kind of program that has all. Again, I'm no programmer so I wouldn't know if writing codes for this is easy of hard for you so I wouldn't force you to do anything about it if you find it troublesome. Anyway, thanks for your reply.
06/08/2015 12:01 iTiashe#124
@greybit
can you make for dream flyff? and is your current application is working in Dream flyff? thanks if not can you make some for the dream flyff? it would be awesome..
06/08/2015 14:16 greyb1t#125
Quote:
Originally Posted by iTiashe View Post
@greybit
can you make for dream flyff? and is your current application is working in Dream flyff? thanks if not can you make some for the dream flyff? it would be awesome..
Hey @iTiashe

As I said in the thread and to many other people.
No I won't make it for any other p-server. I won't make it for a p-server that I don't play on.

If I made it for multiple private server, that would require alot of time updating and other crap.
Time is not my friend atm.

Sorry.

// EDIT

Updated to version (1.30).
Go ahead and download it in the attached files.
06/08/2015 18:47 pipereano#126
Quote:
Originally Posted by greyb1t View Post
I am not going to put down any more time on this anymore, dont bother asking for more features or fixes. I'm sorry.
I got other stuff todo, it would take some time trying to find what they did to fix the range hack.
So wich r the classes that works with range atttack?
06/08/2015 19:29 greyb1t#127
Quote:
Originally Posted by pipereano View Post
So wich r the classes that works with range atttack?
Only classes which have the range check.
Don't know exactly which classes, but I would guess the ranged attack classes.
E.g

*Harlequin
*Crackshooter
*Mentalist
*Arcanist

Those would be my guesses since they are attacking on range, and probably have a range check. If insanity flyff didn't remove it.
06/09/2015 15:41 mnzkiegamer#128
sir grey this version is the latest right?
06/09/2015 15:49 greyb1t#129
Quote:
Originally Posted by mnzkiegamer View Post
sir grey this version is the latest right?
yeah, why wouldn't it be? :confused:
06/09/2015 20:49 bob9293#130
Grey, this might be an interesting new hack idea. I'm not sure how it is possible, but it would be awesome if there was a fast way to open treasure boxes with keys automatically or quickly than the tedious dragging
06/09/2015 22:13 greyb1t#131
Quote:
Originally Posted by bob9293 View Post
Grey, this might be an interesting new hack idea. I'm not sure how it is possible, but it would be awesome if there was a fast way to open treasure boxes with keys automatically or quickly than the tedious dragging
That is more like a macro instead of a hack. It is definitely possible, but quite unnecessary.
Instead of dragging the key to the box, go ahead and double click it. You're not that lazy right? :p
06/09/2015 22:40 smbk1210#132
can u make a hack that will make these faggot GMS visible when doing invisibility events.
06/09/2015 22:45 greyb1t#133
Quote:
Originally Posted by smbk1210 View Post
can u make a hack that will make these faggot GMS visible when doing invisibility events.
This was possible in earlier versions of FlyFF, not possible anymore though.

I succeded to make everyone around you invisible, but since they become invisible, they get deleted out of memory. Since they are deleted out of the memory I am unable to get them visible again (Same crap for admins).

Even if I did get it to work, I wouldn't release it :p
I would've been rich on winning events :)
06/09/2015 22:52 smbk1210#134
oh you play it too =] .. so is this hack really safe forever?
06/10/2015 01:19 IKnowAGuy#135
dose this work on all versions of flyff?

can you make it work on flyff gold for me please