> Rohan PServer Ask & Answer Thread <

09/05/2014 17:10 kelvz002#121
I am editing GTX file with GTX2DDS, I already installed DDS plugins for my photoshop, but it seems it cant open the DDS and return an error something like the file cannot be parse, can someone can help me with it? thanks
09/05/2014 17:33 Milocinia#122
This is because Rohan's gtx files are different to commercial gtx files so freely available software converters won't work.
09/05/2014 22:26 wazzzup?#123
Quote:
Originally Posted by kelvz002 View Post
I am editing GTX file with GTX2DDS, I already installed DDS plugins for my photoshop, but it seems it cant open the DDS and return an error something like the file cannot be parse, can someone can help me with it? thanks
You dont need that GTX2DDS converter, you just need hex editor, gimp2 or photoshop and dds plugin. Its been posted here already how to edit the file just search it
09/06/2014 04:01 kelvz002#124
Quote:
Originally Posted by wazzzup? View Post
You dont need that GTX2DDS converter, you just need hex editor, gimp2 or photoshop and dds plugin. Its been posted here already how to edit the file just search it
i will try it, thanks :D

last please, what should i edit in hex?
09/06/2014 06:20 wazzzup?#125
ok then, just delete the "47 45 4F" or GEO, then after that save it as dds.
09/06/2014 06:40 kelvz002#126
Quote:
Originally Posted by wazzzup? View Post
ok then, just delete the "47 45 4F" or GEO, then after that save it as dds.
I already figure it out, thanks anyway sir, thanks for helping :handsdown:

It already working :D

oopps, some gtx cant open in photoshop T_T the f*cking cannot be parsed again, I already deleted "47 45 4F" or GEO
09/06/2014 11:13 wazzzup?#127
Yeah got that problem as well, which gtx file are you trying to edit? Maybe i can help you with that but not 100%
09/06/2014 13:29 Banana Bandit#128
.gtx files are wrapped images of different image formats - not just dds. Most often they are either DDS or TGA. If you are looking for icons for gear and accessories, they are almost always .tgs files. DDS are used for shader models and textures.

There are different methods to unwrap each of these and you need to find out which method to use by examining the other bytes of the header. One method involves deleting bytes (TGA) the other replacing the "GEO " with "DDS " and not deleting it. Use these resources for information about the DDS and TGA formats:

(Targa -- TGA)
[Only registered and activated users can see links. Click Here To Register...]

(DDS --- version as used in Rohan. Note this immediately follows the file signature "DDS ")
[Only registered and activated users can see links. Click Here To Register...]

The easiest way to detect which format to use is to look at the bytes at 0-based offsets 4 and 5 (the two bytes immediately following the "GEO " file signature). In a DDS file these 2 bytes will always have a value since they are the low order 2 bytes if the image length in little-endian binary format. It is very very rare in huge .dds files that these two bytes will be zero. In TGA files the first byte is the length of the header's description field (always zero for ROHAN). The next byte is the color map type. Again in always 0 in ROHAN.

If both those bytes are 0, you are working with a TGA file disguised as a .GTX file. If either byte 4 or byte 5 has a value, it is DDS.
09/08/2014 14:11 kelvz002#129
just wondering.. how did they made a working client just for their server? can someone give me a hint? thanks :D
09/08/2014 18:02 Danger Mouse#130
Well, the most common way to restrict a client for just one server is to change the location of RohanAuth.

dRohan had a plan to alter the bin files format so they're compatible with their client only. Don't know the result on that one.
09/09/2014 16:16 achanation#131
how to edit items in npc talgath ?
09/09/2014 22:52 flyghter#132
Any one know if its posible to change the texture from weapons and if is a yes what folder .
09/09/2014 23:27 IncognitoOne#133
Quote:
Originally Posted by flyghter View Post
Any one know if its posible to change the texture from weapons and if is a yes what folder .
are you asking if you can change the icon and image of weapons or do you want to edit the actual image skin of the weapon so it looks different on the model ?



i dont think i worded that right lol.
09/10/2014 00:04 flyghter#134
I want to edit the model of some weapons to look different in game and i think i need a bleeder or somthing like that .
09/10/2014 00:57 Milocinia#135
If you want to simply make a Meister's Glory look like a Kayra's Destiny, it's much simpler than you think...