Nice find Alain, with that I wonder if it's possible to be able to trick the list into making the cool down faster.
You've downloaded the source for LUA and CLua? I think the GUI has to do with the AKFLoader itself. I've tried to inject the dll files with perx and other injectors but it don't work. Try to unpack AFKLoader and see for yourself :DQuote:
Hiiii, Firstly a big thank you for your work.
So, i use AFKLoader with CamFun, AntiMutex and CLua.
I downloaded source but I didn't find where is the function of transparency for UI.
Same for movelocation for exemple.
Anyone know?
Those addresses is based from game.bin ?Quote:
Get the Old Client. At one Page of this Thread is a Dl.
Make Signatures with Ollydbg from the Addresses und Research it on the new Client.
Done.
The bot will return to those coords only when it can't find a target, correct camera placement is pretty important so try and face the camera to a wall so that once a few mobs die then the bot won't see any mobs and then return to the coords you specified. Also change your FOV in game to lowest so it doesn't render mobs as far off (I can't understand why they labelled "view distance" as FOV in the options). Good luck with getting it to work sir :)Quote:
hey there, i have started using your LUA bot, it's working fine so far.
i tried to use this function "MoveToPosition( 800, 500 );" but it doesn't seem to always work? it works for a while in the beginning but the longer the bot runs the further character went from the original coordinates. any suggestions?