Hello to all,
these days I'm trying to synchronize credits, experience, honor, uridium, clantag, level, and rank jackpot on spacemap!
Here's what I changed on file Users.cs, string 468:
this.Send("RDY|I|" + this.userId + "|" + this.Ship.Name + "|" + this.Ship.Id + "|" + this.Ship.speed + "|" + this.Ship.shield + "|" + this.Ship.maxShield + "|" + this.Ship.HP + "|" + this.Ship.maxHP + "|5|100|" + this.Ship.x + "|" + this.Ship.y + "|" + this.mapId + "|" + this.Ship.factionId + "|" + this.Ship.clanId + "|99|999|9999|99999|" + this.Ship.exp + "|" + this.Ship.honor + "|" + this.Ship.level + "|" + this.Ship.credits + "|" + this.Ship.uri + "|" + this.Ship.jackpot + "|" + this.Ship.rank + "|" + this.tagName + "|77|777|7777|77777|777777");
Here is the error that Visual Studio gives me:
Error 1 'Do.game.usersClass.Ship' does not contain a definition of 'clanId' was not found and no extension method 'clanId' accepting a first argument of type 'Do.game.usersClass.Ship'. Probably missing a using directive or an assembly reference.
Solutions?