CE Table

12/19/2012 18:57 Robban89#121
Wish I had that kind of broad understanding of how memory works, but I'll get there I suppose.

Maybe that's why they have no antihack, because there really are no solid ways of stopping hackers. So I guess they just don't care and rely on player reports and designing the game in such a way that hackers don't get a massive advantage.
12/19/2012 19:06 buFFy!#122
Quote:
Originally Posted by Robban89 View Post
Wish I had that kind of broad understanding of how memory works, but I'll get there I suppose.

Maybe that's why they have no antihack, because there really are no solid ways of stopping hackers. So I guess they just don't care and rely on player reports and designing the game in such a way that hackers don't get a massive advantage.
Well atleast it prevents the scriptkiddies from releasing stuff.
Once someone releases a bypass u'll see them posting every single speedhack.
12/19/2012 23:37 MMOMinion#123
ANet got some nice serversided "behavior detection" methods running over the serverlogs. It may take a bit longer to find a pattern for the bots, but they will get hit at one point, they just need to make sure they can identify them properly ;)
What I don't understand is why they didn't ban every single teleporting player out there, this is pretty easy to detect if they are jumping over "longer" distances.
But they banhammered thousands already, more will follow .)
12/21/2012 12:09 buFFy!#124
Quote:
Originally Posted by nippeltig View Post
ANet got some nice serversided "behavior detection" methods running over the serverlogs. It may take a bit longer to find a pattern for the bots, but they will get hit at one point, they just need to make sure they can identify them properly ;)
What I don't understand is why they didn't ban every single teleporting player out there, this is pretty easy to detect if they are jumping over "longer" distances.
But they banhammered thousands already, more will follow .)
bullshit. their detection sucks.
also, you seem to have no idea about server development.
detecting teleport is a pain in the ass.
the memory teleport is quite easy to fix but once it comes to teleport you will have to dig WAY deeper.
12/22/2012 05:25 Ploxasarus#125
Detection, where?

Everything updated to patch, enjoy.
12/26/2012 18:00 graverr#126
Hi there .I was just wondering if you tried to find the value for the andrenaline level.It is probabily server sided but there is a slight chance it might work like the endurance somehow?Maybe is worth a look into.
12/26/2012 18:15 Robban89#127
Probably a float value, just search for float unknown initial value, then use adrenaline and go with decreased, and then once it has increased use increase scan. And do that until you find it :)
12/26/2012 20:43 graverr#128
Didn't find anything in float.But i found a value of 30 in 4 bytes that matches perfectly.It decreases and increases from 0 to 30 when i use over time andrenaline regen skills or instant to 30 when i use a full andrenaline bar skill skill.

Also i found other 3 changing from 0,1,2 or 3 depending on how many andrenaline bars are full.

I couldn't change any of these values except the 30 one,wich shows some visual struggling with the bar ingame but no actual effect(The bar still depletes to 0 even if the value still shows 30).The other 3 values i just couldn't overwrite at all.Maybe i missed some important ones in the previous scans but im too novice at this tbh.
12/26/2012 20:50 Robban89#129
Try freezing the value, instead of altering it.

Does sound like its serversided though, never imagined it would be 4 byte value either.
12/27/2012 03:10 graverr#130
This is what i found at 3 full bars
Adress Type Value
1351DE0C 4Bytes 30
10787150 4Bytes 3
13F235D4 4Bytes 3

At 2 bars
1351DE0C 4Bytes 20
10787150 4Bytes 2
13F235D4 4Bytes 2

At 1 bar

1351DE0C 4Bytes 10
10787150 4Bytes 1
13F235D4 4Bytes 1

At 0 bars all is 0
12/27/2012 03:11 Robban89#131
Then most likely the 1, 2 and 3 are just visual values and you can ignore them entirely
01/04/2013 13:48 bastard016017#132
Ploxasarus can you update the CE tables too? thanks in advance.
01/13/2013 19:42 Ploxasarus#133
I have updated this quite awhile and all people do is copy/paste it out of here and slap it into gZoom and I think it is unfair to me & will no longer be updating it anymore.. It just discourages me too much to see nobody appreciate the time I take, my free time at that, to update it.
01/13/2013 19:46 Robban89#134
Quote:
Originally Posted by Ploxasarus View Post
I have updated this quite awhile and all people do is copy/paste it out of here and slap it into gZoom and I think it is unfair to me & will no longer be updating it anymore.. It just discourages me too much to see nobody appreciate the time I take, my free time at that, to update it.
Well thanks to you I've learned alot about how memory works and can update whatever I need on my own. So I really do appreciate it. Don't need you to keep updating anymore though. But thanks anyhow for making your stuff public and allowing me to fiddle around with already existing scripts and already found adresses.

Where did the thread about MidNight go?
01/13/2013 19:53 Ploxasarus#135
Gargua is moving out all threads.. My Mini ESP one, buffys midnight one.. Next is probally gw2booster.. Putting our threads in 'trading' cause we are 'selling' and not getting 'donations' like how *M* did for his elite version..