Vac By UCE ADDRESS

01/20/2009 05:42 elfovampiro#121
Quote:
Originally Posted by andrew_seul View Post
Check PM.
pm me too ^^
01/20/2009 23:43 CrystalMaiden#122
You can make it something like this and assign hotkey to enable/disable it.

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01/21/2009 08:17 elfovampiro#123
Quote:
Originally Posted by CrystalMaiden View Post
You can make it something like this and assign hotkey to enable/disable it.

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how u made skill no cast with UCE? O.O
and your speed hack dont crash the game?
I triyng to search how make i hotkey, i got a way that he ask for UCE find a adress and when he try to find this adress the game crash and auto close
01/21/2009 09:12 anantasia#124
According to code is hooking on program code while try to read AI value.

So you need change some code to run original later after you finished change value in dynamic memory.


..
..
original code:
mov [esi+50],0000000//MaxHP esi+50
mov word ptr [esi+54],00000000//HPRecovery esi+54 word
mov word ptr [esi+56],00000000//Defence_Min esi+56 word
mov word ptr [esi+56],0000//Defence_Max esi+58 word
mov byte ptr [esi+5A],00//GuardRate esi+5A byte
mov byte ptr [esi+5B],00//GuardEfficiency esi+5B byte
mov byte ptr [esi+5C],00//BlockRate esi+5C byte
mov byte ptr [esi+5D],00//Distance esi+5D byte
mov byte ptr [esi+5E],00//MeleeDamageResist esi+5E byte
mov byte ptr [esi+5F],00//RangeDamageResist esi+5F byte
mov byte ptr [esi+60],00//AntiStatusRate esi+60 byte
mov byte ptr [esi+61],00//AntiKnockBackRate esi+61 byte
mov byte ptr [esi+62],00//PhysicalResist esi+62 byte
mov byte ptr [esi+63],00//LightResist esi+63 byte
mov byte ptr [esi+64],00//FireResist esi+64 byte
mov byte ptr [esi+65],00//IceResist esi+65 byte
mov byte ptr [esi+66],00//PoisonResist esi+66 byte
mov byte ptr [esi+67],00//CurseResist esi+67 byte
mov byte ptr [esi+68],00//MagicResist esi+68 byte
mov word ptr [esi+15C],0000//DefeatLength_Upper esi+15C word
mov word ptr [esi+15E],0000//DefeatLength_Lower esi+15E word
mov word ptr [esi+160],0000//DefeatLength_Left esi+160 word
mov word ptr [esi+162],0000//DefeatLength_Right esi+162 word
mov byte ptr [esi+164],00//DefeatDamage_Min esi+164 byte
mov byte ptr [esi+165],00//DefeatDamage_Max esi+165 byte ??
mov [esi+168],00000000//AttackMaterial_Melee esi+168
mov word ptr [esi+16C],0000//AttackDamage_Min_Melee esi+16C word
mov word ptr [esi+16E],0000//AttackDamage_Max_Melee esi+16E word
mov word ptr [esi+170],0000//AbsoluteDamage_Min_Melee esi+170 word
mov word ptr [esi+172],0000//AbsoluteDamage_Max_Melee esi+172 word
mov [esi+00000174],00000000
mov [esi+000001A8],00000000
mov [esi+000001DC],00000000
mov [esi+00000244],00000000
mov [esi+00000278],00000000
mov [esi+000002AC],00000000
mov [esi+00000348],00000000

//AIKey esi+154 word
mov eax,03
mov word ptr [esi+00000154],ax


movzx eax,word ptr [esi+00000154]
exit:
jmp returnhere
01/21/2009 16:08 bassen#125
How do i use this on Extreme Server? :D
01/21/2009 16:19 Noi#126
Quote:
Originally Posted by anantasia View Post
According to code is hooking on program code while try to read AI value.

So you need change some code to run original later after you finished change value in dynamic memory.


..
..
original code:
mov [esi+50],0000000//MaxHP esi+50
mov word ptr [esi+54],00000000//HPRecovery esi+54 word
mov word ptr [esi+56],00000000//Defence_Min esi+56 word
mov word ptr [esi+56],0000//Defence_Max esi+58 word
mov byte ptr [esi+5A],00//GuardRate esi+5A byte
mov byte ptr [esi+5B],00//GuardEfficiency esi+5B byte
mov byte ptr [esi+5C],00//BlockRate esi+5C byte
mov byte ptr [esi+5D],00//Distance esi+5D byte
mov byte ptr [esi+5E],00//MeleeDamageResist esi+5E byte
mov byte ptr [esi+5F],00//RangeDamageResist esi+5F byte
mov byte ptr [esi+60],00//AntiStatusRate esi+60 byte
mov byte ptr [esi+61],00//AntiKnockBackRate esi+61 byte
mov byte ptr [esi+62],00//PhysicalResist esi+62 byte
mov byte ptr [esi+63],00//LightResist esi+63 byte
mov byte ptr [esi+64],00//FireResist esi+64 byte
mov byte ptr [esi+65],00//IceResist esi+65 byte
mov byte ptr [esi+66],00//PoisonResist esi+66 byte
mov byte ptr [esi+67],00//CurseResist esi+67 byte
mov byte ptr [esi+68],00//MagicResist esi+68 byte
mov word ptr [esi+15C],0000//DefeatLength_Upper esi+15C word
mov word ptr [esi+15E],0000//DefeatLength_Lower esi+15E word
mov word ptr [esi+160],0000//DefeatLength_Left esi+160 word
mov word ptr [esi+162],0000//DefeatLength_Right esi+162 word
mov byte ptr [esi+164],00//DefeatDamage_Min esi+164 byte
mov byte ptr [esi+165],00//DefeatDamage_Max esi+165 byte ??
mov [esi+168],00000000//AttackMaterial_Melee esi+168
mov word ptr [esi+16C],0000//AttackDamage_Min_Melee esi+16C word
mov word ptr [esi+16E],0000//AttackDamage_Max_Melee esi+16E word
mov word ptr [esi+170],0000//AbsoluteDamage_Min_Melee esi+170 word
mov word ptr [esi+172],0000//AbsoluteDamage_Max_Melee esi+172 word
mov [esi+00000174],00000000
mov [esi+000001A8],00000000
mov [esi+000001DC],00000000
mov [esi+00000244],00000000
mov [esi+00000278],00000000
mov [esi+000002AC],00000000
mov [esi+00000348],00000000

//AIKey esi+154 word
mov eax,03
mov word ptr [esi+00000154],ax


movzx eax,word ptr [esi+00000154]
exit:
jmp returnhere
Wow... this is going to open up a whole new world for us. Thank you!

Could you help us with the skill cool down time also?
01/23/2009 00:28 saberxxx#127
Where can i download Cheat Engine 5.4????:)
01/23/2009 04:37 -8gX#128
Google or the other thread about UCE hacking
01/23/2009 07:05 lurkingdevil#129
The mobs begin to fall out after they have followed me for a while...
Anyone know how to fix this?
Crystal, have you been able to get all those hacks(the ones in your ss) working or they just for example?
If you have can you please help me with wallhack.
01/23/2009 07:45 nobleman80#130
Quote:
Originally Posted by CrystalMaiden View Post
You can make it something like this and assign hotkey to enable/disable it.

[Only registered and activated users can see links. Click Here To Register...]
could you make a tut on it? tys
01/23/2009 07:56 kriminal1#131
cant use non aggro

when im about to execute code i get:

error in line 7 : (thus address for ext server) : this instruction cant be compiled
01/23/2009 09:18 lurkingdevil#132
ok i got the wallhack working. now my problem is that mobs run around me and they start falling out after chasing me for a while...
01/23/2009 20:30 -8gX#133
Quote:
Originally Posted by kriminal1 View Post
cant use non aggro

when im about to execute code i get:

error in line 7 : (thus address for ext server) : this instruction cant be compiled
Thats a simple fix, simply go to line 7 where it says "address for extension server" and delete it or comment it out. Look at the vac for an example, it has the same thing but you can see they commented it out.
01/24/2009 06:12 lurkingdevil#134
I have the wall hack working 100% in maze now. Just search for python_below_2.mac, you should get 3 - 5 addresses. I get 0242A6F6 0242A816 0CC9C40E 0CD91056 . Changing the last two to login.mac works for me.

I always get two addresses starting with a number after 0 (0242A6F6 0242A816) and two addresses starting with a letter after 0(0CC9C40E 0CD91056).You get different addresses everytime u start the game but changing the ones starting with a letter after the 0 works for me.
I am not sure if it is like this for everyone but if you can find the correct addresses once, next time u scan you will find similar addresses.

EDIT: I was able to find a static address that remained same for all maps and was giving the
correct coordinate but sadly changing that address did not teleport me. Well, trying to find the pointers.....
01/24/2009 23:26 brywolf#135
where can i get unpacked_dekaron.exe