GW Working Bots 2019!

08/07/2019 23:40 Coaxx123#1321
Quote:
Originally Posted by TheOldy View Post
Think this won't work. As I understand your checkstuck() will only interupt the Mainfarm(1) with another Mainfarm(2). After this Mainfarm(2) is done it will try to continue the mainfarm(1) where it was interupted which will not work because youre at the outpost.

As i know it is not that easy in autoit to end a function with another function. The checkstuck() funktion does not abort the mainfarm(1) in this case, only "pauses" it.

Correct me if i'm wrong
You're probably right, my coding ability isn't great lol the function works and the choice of how long the timer also works, you may be right about it not resetting and starting again properly though, not sure where you're getting the two different mains from though?
08/07/2019 23:46 NiliyaFlamme#1322
Quote:
Originally Posted by RiflemanX View Post
Get Model_ID Tool

Summary:
Finds Model ID's of items

HowTo:
Simply place the item in the top left of inventory (Bag-1, Slot-1)and select "Initilize" then "Search"
You can also choose the specific bag and slot number to search additional items in inventory.


"I needed something simple to find a lot of Model_ID's quickly and wanted it clean and easy to read. Hope this helps you as much as it did me."

~RiflemanX
u know tool box ? he do the same .. xD no flame ty for the work
08/08/2019 09:00 TheOldy#1323
Quote:
Originally Posted by Coaxx123 View Post
You're probably right, my coding ability isn't great lol the function works and the choice of how long the timer also works, you may be right about it not resetting and starting again properly though, not sure where you're getting the two different mains from though?
there are no different mains. i numbered them for better understanding.
Mainfarm(1) is the one startet simply by pressing "start"
Mainfarm(2) is the one startet by the Checkstuck function

Tried a similar solution for the death-counter. but it didnt work because it ended like i described. if you start a function 2 in a funktion 1, function 2 will end if finished and after that function 1 will continue until finished
08/08/2019 12:26 Coaxx123#1324
Take the function out and add if statements to each line for the timeout and else a return function to exit the mainfarm? Thought it would be better the way I did but now I think I understand
08/08/2019 12:56 Kugitest#1325
The Oldy is right with his statements.
I would recommend to take a look at the vaettir farm bot. There you can see the function cancels with a return in basically every function :)

Hope it helped.
(btw. Iam using the vaettir bot as a basis for every bot I write for myself) - had no problems in recent times so far
08/08/2019 16:29 Coaxx123#1326
So after trying various different methods that ended up being useless, probably would've worked if I knew a bit more, but have put If statements in every so often to check the timeout and either carry on or return on else.

If the bot hits the timeout, it will output the 'Timeout occurred!' but wont instantly return, instead it'll wait until the next If statement.
08/09/2019 08:48 phat34#1327
A solution to this dilemma is using global variables and embedding them in each function to help control program flow...

Code:
Global $ExitA = False, $ExitB = False, $ExitC = False

;then in 
Function 1() 
if $Death = 1 then $ExitA = True
if $BossAKill then $ExitB = True
; do function 1 stuff

EndFunc

;then in 
Function 2()  
If $ExitA or $ExitB or $ExitC Return
; do stuff
;
EndFunc
:cool:
catch my drift...
08/10/2019 06:24 Noobage#1328
@[Only registered and activated users can see links. Click Here To Register...]

First of all, thanks very much for all the great content, really helping people out! Respect for that.

Second, just a question, pls dont hate me for it im a noob :p

But isnt it an idea to add Echo/Arcane echo to the Stygian farm build, since you have 2 free slots anyway just to clear faster?

Keep up the great content though!
08/10/2019 15:02 mhaendler#1329
Quote:
Originally Posted by Noobage View Post
@[Only registered and activated users can see links. Click Here To Register...]

First of all, thanks very much for all the great content, really helping people out! Respect for that.

Second, just a question, pls dont hate me for it im a noob :p

But isnt it an idea to add Echo/Arcane echo to the Stygian farm build, since you have 2 free slots anyway just to clear faster?

Keep up the great content though!
well i dont think so, as you need to keep your energy up and with arcanes echo / echo you would end up with 0 energy anyway.

maybe you could also add channeling into it, so it gets energy while casting wastrels. also add wastrels worry for more dmg output

You would have to adjust the spike function

Greetings
mhaendler
08/10/2019 15:16 jokai93#1330
Can someone explik me how to change the Vaetir bot for Run as Monk with this build : OwcU4QY6pPP8Id2BkACRyi3D5BA

or i dont get the good build maybe
08/10/2019 18:16 oneshout#1331
Quote:
Originally Posted by jokai93 View Post
Can someone explik me how to change the Vaetir bot for Run as Monk with this build : OwcU4QY6pPP8Id2BkACRyi3D5BA

or i dont get the good build maybe
The Bot is done around a build and only for this build (as Assa/Mesmer) : OwVUI2h5lPP8Id2BkAiAvpLBTAA

You can try as Mesmer/Assa but not with a Monk/Assa for the moment...
But, you can take a look on some lines who need to change (and it's not the only ones) like for the [Only registered and activated users can see links. Click Here To Register...] :

Quote:
; ==== Build ====
Global Const $SkillBarTemplate = "OwVUI2h5lPP8Id2BkAiAvpLBTAA"
; declare skill numbers to make the code WAY more readable (UseSkill($sf) is better than UseSkill(2))
Global Const $paradox = 1
Global Const $sf = 2
Global Const $shroud = 3
Global Const $wayofperf = 4
Global Const $hos = 5
Global Const $wastrel = 6
Global Const $echo = 7
Global Const $channeling = 8
; Store skills energy cost
Global $skillCost[9]
$skillCost[$paradox] = 15
$skillCost[$sf] = 5
$skillCost[$shroud] = 10
$skillCost[$wayofperf] = 5
$skillCost[$hos] = 5
$skillCost[$wastrel] = 5
$skillCost[$echo] = 15
$skillCost[$channeling] = 5
;~ Skill IDs
Global Const $SKILL_ID_SHROUD = 1031
Global Const $SKILL_ID_CHANNELING = 38
Global Const $SKILL_ID_ARCHANE_ECHO = 75
Global Const $SKILL_ID_WASTREL_DEMISE = 1335
Good luck
Cheers ;)

PS :
Quote:
[Only registered and activated users can see links. Click Here To Register...] at GW wiki
For survivors and beginners unfamiliar with the run
[Only registered and activated users can see links. Click Here To Register...]
08/10/2019 23:02 10drills#1332
Quote:
Originally Posted by Bibopp View Post
Changelog V3.0 ((March the 6th 2019) by Bibopp :
- Update Stuck Elementals (Norn)
- updated Sell Function

Changelog V2.9 ((March the 3th 2019) by Bibopp :
- added combo selection character for quick connection
- Added Activation/Deactivation HardMode
- Added Select CheckBox (Spirits mode or Free)
- If you check the bot will be in ritualist mode.
# For characters who don’t have Faction.
- Slot 1: Enchantment, after Free Build
- Updated to a newer GWA2 library version.

- At last all works, all tested. updated (March the 7th 2019)
Hello,

I've updated the scripts and they now work perfectly.
It was mainly replacing existing files from other bots:
  • AddsOn.au3
  • CommonFunction.au3
  • GWA2.au3
  • GWA2_Headers.au3
  • Sell_.au3

And adding the include of Sell_.au3 in the main bot.
Code:
#include "Sell_.au3"
ps: I do not own the rights of those scripts, the owner is [Only registered and activated users can see links. Click Here To Register...].

Enjoy!
08/11/2019 00:46 jokai93#1333
I've update the bot for play as Monk / Sin

OwcU4QY6pPP8Id2BkAiAvHQE5BA

Head Smiting +1 +3
+10 armor vs Elemental dmg on all
+2 mana every
+50 on feet

+20enchant
shield +10 vs earth

its not the best timer for farm but if u got only a monk or u want norm points its cool ^^

(i have just changed the 3 last skills for play as monk its not a real update)
08/11/2019 01:00 oneshout#1334
Quote:
Originally Posted by 10drills View Post
Hello,

I've updated the scripts and they now work perfectly.
It was mainly replacing existing files from other bots:
  • AddsOn.au3
  • CommonFunction.au3
  • GWA2.au3
  • GWA2_Headers.au3
  • Sell_.au3

And adding the include of Sell_.au3 in the main bot.
Code:
#include "Sell_.au3"
ps: I do not own the rights of those scripts, the owner is [Only registered and activated users can see links. Click Here To Register...].

Enjoy!
2 important things to know before people ask for crash or anything like that :


- The game NEED to be in english or it'll crash when it will pass portals
- The bot travel will crash the game if not in english at start


For summary : PLAY IN ENGLISH for the moment if you want to use this bot :D

PS : Merci beaucoup pour ta contribution 10drills ;)
Cheers ;)
08/11/2019 14:39 Coaxx123#1335
Quote:
Originally Posted by 10drills View Post
Hello,

I've updated the scripts and they now work perfectly.
It was mainly replacing existing files from other bots:
  • AddsOn.au3
  • CommonFunction.au3
  • GWA2.au3
  • GWA2_Headers.au3
  • Sell_.au3

And adding the include of Sell_.au3 in the main bot.
Code:
#include "Sell_.au3"
ps: I do not own the rights of those scripts, the owner is [Only registered and activated users can see links. Click Here To Register...].

Enjoy!
Using the deld, the sell to merch wasn't working so chucked in the functions from the vsf bot into the sell.au3; So ignore me, the change districts part seems to be buggy.