Redux v2 - Official 5065 Classic Source

05/29/2014 15:59 mejo33#1291
Quote:
Originally Posted by InsomniacPro View Post
Welcome to Redux.
Hym? what source do you recommend? for client 5017 - 5095
05/30/2014 00:01 InsomniacPro#1292
Quote:
Originally Posted by mejo33 View Post
Hym? what source do you recommend? for client 5017 - 5095
A custom source from scratch, just don't make the same mistake I did and not back it up lol. Well that goes for any source. But what I did since I didn't wanna start from scratch again was take hybrids 5135 and downgrade it to 5017.
06/11/2014 07:50 mahmoud magdy#1293
plz add me in yahoo or facebook

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06/22/2014 21:22 shadowsaber#1294
i cant get it working my client works i got to the login screen but when i open the redux file it says redux has stopped working windows is checking for a solution to the problem ive done everything u said to do

i need help i can get into the login screen but i cant get the source to work it says redux has stopped working windows is checking for a solution to the problem stopped work
06/27/2014 00:29 notforme#1295
Alright, so i've been working on Redux for a while now to get a working server. I've been trying to figure out how you can place furniture. So far i've managed to figure out the following:

- on right-clicking a furniture-token (like 721177 / Lamp), the server needs to send an NpcPacket which contains NpcEvent.LayNpc as Action, the mesh (in the case of a lamp this is 10) as Data, the type (in this case NpcType.RoleFurniture) as Type and a UID (for which i took the UID of the SOB that represents the lamp
- the client receives this package and shows the lamp on the cursor and shows the placement popup
- you can place the lamp and rotate it
- you hit OK and a packet 2030 is sent back to the server
- the 2030 packet contains the X and Y coordinates of the placement and the Mesh

However, the Type (NpcType.RoleFurniture) is not sent back, so i have no way of checking what kind of Npc i get (as far as i know this same system is also used for placing the Guild War Npc's, so i do want to be able to make the distinction).

Does anybody know how i can get it to include the Type aswell?
06/27/2014 03:42 Aceking#1296
Quote:
Originally Posted by notforme View Post
Alright, so i've been working on Redux for a while now to get a working server. I've been trying to figure out how you can place furniture. So far i've managed to figure out the following:

- on right-clicking a furniture-token (like 721177 / Lamp), the server needs to send an NpcPacket which contains NpcEvent.LayNpc as Action, the mesh (in the case of a lamp this is 10) as Data, the type (in this case NpcType.RoleFurniture) as Type and a UID (for which i took the UID of the SOB that represents the lamp
- the client receives this package and shows the lamp on the cursor and shows the placement popup
- you can place the lamp and rotate it
- you hit OK and a packet 2030 is sent back to the server
- the 2030 packet contains the X and Y coordinates of the placement and the Mesh

However, the Type (NpcType.RoleFurniture) is not sent back, so i have no way of checking what kind of Npc i get (as far as i know this same system is also used for placing the Guild War Npc's, so i do want to be able to make the distinction).

Does anybody know how i can get it to include the Type aswell?
I think furniture is something you should worry about last, but regardless this is good information to have.

Funnily enough, as far as I can remember (and believe me it has been a while) I dont ever recall having the ability to place the Guild Controller on the cursor to move it around and place the GC anywhere in your screen.
From memory, it always spawned right on or directly above (cant remember which) your own character.
I could very well be wrong here, but i designed my GC system using that method.

The furniture thing is interesting. And I will definitely take a look when I get a chance. I am actually re-designing the warehouse system to allow spouses to use the item box in houses. So the furniture system is pretty much in place as far as the database goes but I haven't touched the packets yet.

Good work though :)
I will post if I find anything
07/05/2014 04:07 برنس الليالى#1297
please man i want more clear explanation for how can i use it - and how can i take the database to the navicat
07/05/2014 17:41 Ciarda#1298
Hey iv been away for some time can any tell me if you have fixed the mob AI in this source yet or if its even gonna be fixed at all?
07/07/2014 05:25 ThePasserby#1299
Hello, I've been trying to setup the source all day long, literally, but I always get a database error, excution gives errors which means that MySQL isn't installed properly.

I've done everything possible with MySQL 5.6, changed ports, changed users, changed IPs, got into the workbench and enabled InnoDB from server's options(my.ini)

Still nothing, the backup SQL file still gives errors.

Any help would be appreciated.
07/07/2014 10:55 turk55#1300
Quote:
Originally Posted by ThePasserby View Post
Hello, I've been trying to setup the source all day long, literally, but I always get a database error, excution gives errors which means that MySQL isn't installed properly.

I've done everything possible with MySQL 5.6, changed ports, changed users, changed IPs, got into the workbench and enabled InnoDB from server's options(my.ini)

Still nothing, the backup SQL file still gives errors.

Any help would be appreciated.
It literally takes minutes.... Just follow the quick guide on the [Only registered and activated users can see links. Click Here To Register...].
07/07/2014 15:13 ThePasserby#1301
Quote:
Originally Posted by turk55 View Post
It literally takes minutes.... Just follow the quick guide on the [Only registered and activated users can see links. Click Here To Register...].
I've followed it, but still nothing. I really don't know what the hell..
07/09/2014 20:55 NonStopCoding#1302
I can seem to get this to work is there anyone around who can help me here is what i have done.

Downloaded/Installed Appserver
Downloaded/Installed Navicat for MySQL
Downloaded Source and client and loader extracted loader into the client folder
Put redux in the C drive
ran the redux.exe and created the db info
deleted the folder for antivirus

Ok so here is where the problem lies i keep getting network congested or server maintenance

i have tried using Hamatchi IP , my own ip nothing seems to be working

Edited the loaderset.ini

Code:
[Loader]
IPAddress=25.170.9.89
LoginPort=9958
GamePort=5816
Website=NULL
Force=TRUE
Any help would be great thanks
Steven
07/09/2014 21:33 pro4never#1303
-Check that the loader is using same port and IP address as the source.
-Make sure you're actually compiling the source not just running exe's.
-Make sure all DB backups execute with no errors. Make sure you're logging into the correct server in the game
07/09/2014 21:51 NonStopCoding#1304
the loader is using the same ports and ip address

not quite sure what you mean by this but i added the info manually and still nothing

now that you say it i do think some errors returned when i ran sql
and logging into proper server? i don't see a server for redux i did not touch the server.dat do i need to edit anything in that?
07/09/2014 22:47 turk55#1305
Quote:
Originally Posted by NonStopCoding View Post
the loader is using the same ports and ip address

not quite sure what you mean by this but i added the info manually and still nothing

now that you say it i do think some errors returned when i ran sql
and logging into proper server? i don't see a server for redux i did not touch the server.dat do i need to edit anything in that?
Why did you install appserver?