Quote:
Originally Posted by TheWickedNite
Kirai you bastard, you could talk to me on skype from time to time(i'm cookie).
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Haha lt's been a long time since I last used skype. Dont even have it on my PC anymore. Good to know you are still around ^^ Just so you know, I miss the times in sro with all those guys in our old guild, Ginny you panda etc. it was fun.
Also, regarding something I mentioned on my long tirade of a post above, this could really improve balancing. Removing lucky powders.
I knooooow it sounds crazy, but damn back in esro +5 made you competitve +7 was rare and +9 items were just a couple on the server. That made pvp interesting and something that you could start doing quicker, since you didnt have to farm for sox set or +10 just to stand a chance... Also it made new players that joined (months even half a year later) stand a chance and get quickly in the flow of the game. +5 sets +3 sets and you can start pvp.
It was mentioned on front page that alchemy is kinda harder +10 +11 +12 will jokingly get a trophy if they get it, but in beta I've seen +10s, maybe rt now its different but still. It just shows that eventually it will still happen and it wont be something unreal.
I bet this wont happen but this is a concept that somehow really worked back in the day. It was fun. Although alchemy was hard as shit, but being excited for like a +6 was crazy :D