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Originally Posted by ™Haxor™
Query thread : [Only registered and activated users can see links. Click Here To Register...]
I done it from much time ago , And i editing it
Pm me with more and i will add
I would like to see a thread like that too
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No offense but I'd like a MOD to be the threadstarter..
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Originally Posted by ™Haxor™
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A table shall be a fix? Improperly explained..
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Originally Posted by ™Haxor™
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Incomplete.. what about the _AccountJID? And the shard database will be filled with unused data..
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Originally Posted by ™Haxor™
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Falsely calculated..
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Originally Posted by ™Haxor™
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What if a server has added further items of that kind? Do it by TypeID's..
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Originally Posted by ™Haxor™
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Can be simplified through queries, not really clear..
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Originally Posted by ™Haxor™
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Invalid RegionID & WorldID may cause into crashes/disconnects.. taking the coords from _Char isn't as accurate as you think. The database data isn't updated whenever a char moves, only when a char enters another region while walking.
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Originally Posted by ™Haxor™
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The first parameter is the Data, the second the OptLevel - I doubt that you need HP Potions +1..
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Originally Posted by ™Haxor™
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1 = 100%, you could append also what the DropGroup columns stand for.
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Originally Posted by ™Haxor™
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Would update every row with the RefPackageItemCode, you shud add a where clause where you explain what PaymentDevice stands for which currency.
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Originally Posted by ™Haxor™
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Complicated.. you could simply use CharName16 = @CharName.
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Originally Posted by ™Haxor™
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Will often fail due to the foreign keys on the tables, e.g. when _OpenMarket contains existing ItemID's
Aaaaand I dun like your thread design :(
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Originally Posted by Creationist
Even though It's a very good idea, It's been suggested so many times and threads have indeed been created revolving your idea.
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Neither of these were stickied and created by a MOD
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