SWSRO 2 Private Server - How To's, Questions, Discussions

06/25/2010 12:04 zikor1337#1231
Quote:
Originally Posted by xzodi06 View Post
Add his msn, it usually helps.
[He never delivered my orders within 24H, so I always contact him after 2-3days.]
I got my orders(all of them) within 1 hour. The record is 4 minutes.

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Quote:
Originally Posted by Dropdead* View Post
Server still offline?
Yes.
06/25/2010 12:07 xzodi06#1232
Quote:
Originally Posted by Keo99 View Post
I got my orders(all of them) within 1 hour. The record is 4 minutes.

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Yes.
gz, got once for mysro in 2h.
Swsro = always late for mehh.
06/25/2010 12:12 speedtouch1980#1233
Int guys are really lucky with those new skills....what about str chars ?
06/25/2010 12:15 zikor1337#1234
Quote:
Originally Posted by speedtouch1980 View Post
Int guys are really lucky with those new skills....what about str chars ?
I was wondering that too... WTF ? o.O That's very unfair.
06/25/2010 12:20 speedtouch1980#1235
And....I see that int chars already give like (dunno for sure) 30-40k per nuke with sos items and high lvl,or maybe even more.If they hit zerk they give huge dmg,with these new skill they will probably jump 65k dmg,anyway this is very unbalanced...
06/25/2010 12:55 KineticVodoo#1236
well , they added the new skills, but the euro wizards only did so much damage because they're pure int and built for damage, using it on a chinese int will make it much better... one thing i dont like is that everyone will go lightning now-knockback nukes? WTF!
06/25/2010 13:14 2F@st#1237
Quote:
Originally Posted by speedtouch1980 View Post
And....I see that int chars already give like (dunno for sure) 30-40k per nuke with sos items and high lvl,or maybe even more.If they hit zerk they give huge dmg,with these new skill they will probably jump 65k dmg,anyway this is very unbalanced...
ppl already jump the 65k cap, this is gonna make them fail harder, meaning theyre only going to hit like 10-15k on mobs cuz of the damage reset

Quote:
Originally Posted by PilsburyDoughBoy View Post
well , they added the new skills, but the euro wizards only did so much damage because they're pure int and built for damage, using it on a chinese int will make it much better... one thing i dont like is that everyone will go lightning now-knockback nukes? WTF!
i wud laugh out so hard , think of a nuker KB in a bow all the time lol
06/25/2010 13:21 lordjaggi#1238
Quote:
Originally Posted by 2F@st View Post
ppl already jump the 65k cap, this is gonna make them fail harder, meaning theyre only going to hit like 10-15k on mobs cuz of the damage reset



i wud laugh out so hard , think of a nuker KB in a bow all the time lol
that would be some harsh karma.
06/25/2010 13:29 Mikawa#1239
Quote:
Originally Posted by 2F@st View Post
ppl already jump the 65k cap, this is gonna make them fail harder, meaning theyre only going to hit like 10-15k on mobs cuz of the damage reset



i wud laugh out so hard , think of a nuker KB in a bow all the time lol
Isnt the 65k cap dmg reseting only visualy? Like you do over 65k , lets say 70k , and it will show you 5k , but isnt that actualy 70k?
06/25/2010 13:31 燃Nui料#1240
nope , if u r going for tg and u r uhmm..110 ...u r hittin tg with 20k dmg , ur dmg got reseted and u didnt do 85k
06/25/2010 13:36 Nova1337#1241
yeah thats the bad part that you wont hit real dmg so you have not to use zerk in high lv or zerk with no imbue. dmg cap really sucks and i mean it, really!
06/25/2010 14:01 2F@st#1242
even a child can fix the bug, its even fixed in dsremu/csremu, i dont see why they cant :/

they shud fix those bugs, not update stupid stuff to the server to make mutants
06/25/2010 14:08 speedtouch1980#1243
there is no problem lol,if you want to be near 65k dmg,use lower weapon and you get the dmg just perfect.Str chars will be just,forgotten ..
06/25/2010 15:12 _BalzeR_#1244
Str char's got Mana Shield :P
06/25/2010 15:56 speedtouch1980#1245
Quote:
Originally Posted by _BalzeR_ View Post
Str char's got Mana Shield :P
Mana shield is for int chars...but now str chars will just need mana shield....its just like old times when int didn't had mana shield and they were always owned in pvp,now the places are reversed.