After a several hout of pvp this is what i tihnk about ballance. PVP sux with ch.
CH int players really need a buff, ithink light would be the best choice and 25% would be enought buff for them. You could buff fire damage too 15% would be nice, if EU caracters have high crts, ch should be the good damage dealer in long term pvp, so higher damge, but less and lower crts.
You should add ch holy too 20-30% enought, just cause warrior, and rogue dulls make the pvp really anyoing! Force skill lvl 0 force necessery for it , so evry ch can use it (special pill buged for me)
You should nerf vigor too 10-12%, or 15% if you nerf hp grain too 20%, cause ch caracters can go rampage with xlarge vigor and 25% hp grain,
Devil +5 enought, + hp% and block ratio only for str caracters good! Make it harder to reach +5 or remove block ratio and +6 max, cause peoples like the + damge and movespeed and better look.
After a several hout of pvp this is what i think now, this is how i fell now. I hope you will keep my advice and make these changes possible, at least in try it out in beta, i think it gonna work really well.