@SniperVips™
it is 50%
it is 50%
Code:
//Pointer #define ADR_PLAYERPOINTER 0x00AE7310 #define ADR_SERVERPOINTER 0x009E1930 #define ADR_BASEPOINTER 0x00A1C310 #define OFS_1SLOT 0x001021A1 #define OFS_2SLOT 0x001021A2 #define OFS_3SLOT 0x001021A3 #define OFS_4SLOT 0x001021A4 #define OFS_5SLOT 0x001021A5 #define OFS_6SLOT 0x001021A6 #define OFS_7SLOT 0x001021A7 #define OFS_8SLOT 0x001021A8 #define ADR_SUPERNOSPREAD 0x0080B1D0 #define ADR_MEMCQCPRONE 0x00B0393C #define ADR_NOSPREAD 0x00B084EC #define ADR_SPEED 0x008170DC #define OFS_X 0x102D0 #define OFS_Y 0x102D4 #define OFS_Z 0x102D8 #define ADR_FullBright1 0x9D1324 #define ADR_FullBright2 0x9D1328 #define ADR_FullBright3 0x9D1328