[SERVICE] Die Questkontrolle

01/03/2016 21:01 Pawnz99#12076
Quote:
Originally Posted by Seחsi View Post
Code:
quest ingameranking begin
	state start begin
		when login with pc.is_gm() begin
			local plPID = pc.get_player_id()
			local topPlayers = ingameranking.getTop(10)
			
			for i,player in ipairs(topPlayers) do
				if player.pid == plPID then
					chat("Du bist auf der Rangliste Platz " .. i)
					chat("Herzlichen Glueckwunsch vom Antakia2 Team")
					break
				end
			end
		end
		
		when 20354.chat."Rangliste" with pc.is_gm() begin
			local plPID = pc.get_player_id()
			local topPlayers = ingameranking.getTop(10)
			local plRank = nil
			
			
			say_title("Rangliste:")
			say("")
			
			for i,player in ipairs(topPlayers) do
				say(string.format("Platz %d: %s Level: %d", i, player.name, player.level))
				
				if player.pid == plPID then
					plRank = i
				end
			end
			
			say_reward("Das sind nur die besten der Besten")
			
			wait()
			
			if plRank then
				say_title("Rangliste:") 
				say("") 
				say("Du bist") 
				say("auf Platz " .. plRank .. " der Rangliste")
				say("Nurnoch " .. (plRank - 1) .. " User sind vor dir")
				say("Du schaffst das schon noch!")
				say("")
				say_reward("Geh leveln und verbessere dein Ergebnis!")
			else
				say_title("Rangliste:") 
				say("") 
				say("Du bist") 
				say("leider noch nicht verzeichnet") 
				say("Aber du kannst es schaffen, wir glauben daran") 
				say("") 
				say_reward("Long way to go!")
			end
		end
		
		function getTop(count)
			local topResult = mysql_query("SELECT id,name,level FROM player.player ORDER BY level DESC, exp DESC, playtime ASC " .. (count and "LIMIT " .. count or "") .. ";")
			if not topResult then return nil end
			
			local topPlayers = {}
			for _,player in ipairs(topResult) do
				table.insert(topPlayers, {pid = tonumber(player[1]), name = player[2], level = tonumber(player[3])})
			end
			
			return topPlayers
		end
	end
end
Quote:
Originally Posted by Seחsi View Post
einfach in die quest_functions reinschreiben ;)

:confused:was muss ich darein schreiben ? >.< :confused:
01/03/2016 21:27 .Delta#12077
Quote:
Originally Posted by Pawnz99 View Post
:confused:was muss ich darein schreiben ? >.< :confused:
ipairs
01/03/2016 21:34 Pawnz99#12078
Quote:
Originally Posted by .Delta View Post
ipairs
:D BESTER MANN :D
01/04/2016 04:20 LxR'EsoZiaL#12079

Heyho,

ich habe mich einwenig an der Bio Quest versucht. Die Zeiten habe ich verändert und ich wollte noch eine Art "Restzeit Dialog" hinzufügen. Allerdings ging es einwenig in der Hose, da eine völlig komische Zahl heraus kommt. Wenn ich bis zu Jahren zurück rechne, lande ich im Jahr 2655.

Wo könnte ich den Rechenfehler haben?
01/04/2016 07:30 rollback#12080
Quote:
Originally Posted by LxR'EsoZiaL View Post

Heyho,

ich habe mich einwenig an der Bio Quest versucht. Die Zeiten habe ich verändert und ich wollte noch eine Art "Restzeit Dialog" hinzufügen. Allerdings ging es einwenig in der Hose, da eine völlig komische Zahl heraus kommt. Wenn ich bis zu Jahren zurück rechne, lande ich im Jahr 2655.

Wo könnte ich den Rechenfehler haben?
Punkt vor strichrechnung ;)

Erst die aktuelle Zeit von der qf abziehen, dann durch 60 teilen.

Schau dir mal meine toTimestring funktion an (findest du in meinen Releases)
01/04/2016 19:16 Endless.#12081
€: Quest gelöst


Grüße, Endless :)
01/04/2016 22:56 stenlykkk#12082
Hello people..
Please how i define quest for empire?
( Biolog 1 - Yellow // Biolog 2 - Red // Biolog 3 blue ) ?

Thanks for help :)
01/06/2016 18:44 Skrumbz#12083
#closed
01/06/2016 23:39 Rofelmau#12084
pc.get_empire()

returns
1 == red
2 == yellow
3 == blue
01/07/2016 14:18 gerald500#12085
Quote:
Originally Posted by Rofelmau View Post
pc.get_empire()

returns
1 == red
2 == yellow
3 == blue
wrong !

pc.get_empire returns
0 1 2
01/07/2016 17:08 darkfr3ak#12086
Hey Leute... hab ein Problem mit meiner give_basic_weapon.quest...
Das gibt mir nur die Items aus der Tabelle eq, ansonsten kein anderes.

PHP Code:
quest give_basic_weapon begin
    state start begin
        when login with pc
.get_level() < 2 and pc.getqf("first_login")==0 begin
            eq 
={ { 12200, 11200, 10 }, { 12340, 11400, 1000, 2000 }, { 11600, 10, 12480 }, { 12620, 11800, 7000 } }        -- rassen eq..
            --            
Krieger,                    Ninja,                        Sura,                Schami
            
-- r = { 13000, 14000, 15000, 16000, 17000 }                                                                        -- rest eq
            
-- n = { 72702, 70038, 71124, 39039, 39042 }                                                                        -- sonstige items
            n 
= { 72702, 70038, 71141, 50187, 50083 }                                                                        -- sonstige items
            
for i=1, table.getn(eq[pc.get_job()+1]), 1 do
                
pc.give_item2(eq[pc.get_job()+1][i], 1)
            
end
            
for i=1, table.getn(r), 1 do
                
pc.give_item2(r[i], 1)
            
end
            
for i=1, table.getn(n), 1 do
                
pc.give_item2(n[i], 1)
            
end
            pc
.setqf("first_login", 1)
        
end
    end
end 
Kann mir da jemand helfen? Danke schon mal :)
01/07/2016 18:19 hacker-2012#12087
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Do you know whats wrong?
At the intrologin.py i changed the Ip and i followed correctly the steps of installing it:
PHP Code:
import dbg
import app
import net
import ui
import ime
import snd
import wndMgr
import musicInfo
import serverInfo
import systemSetting
import ServerStateChecker
import locale
import constInfo
import uiCommon
import time
import ServerCommandParser
import ime
import uiScriptLocale
import chat
import sys
import md5
import background
import os
import string
import constinfo
import linecache

########Config########
DEINEIP = "25.151.88.100"
CH1PORT = 13002
CH2PORT 
= 13003
CH3PORT 
= 17005
CH4PORT 
= 18005
AUTHPORT 
= 13363
SERVERNAME 
= "Intifada2"
LOGINDATENSPEICHERN = 0 #0 = aus / 1 = an
FORUMLINK = "http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/"
YOUTUBELINK = "http://www.youtube.com"
FACEBOOKLINK = "http://www.facebook.com/attacker2013"
####################

#####Ab hier nichts mehr δndern!######

RUNUP_MATRIX_AUTH = FALSE
NEWCIBN_PASSPOD_AUTH 
= FALSE

LOGIN_DELAY_SEC 
= 0.0
SKIP_LOGIN_PHASE 
= FALSE
SKIP_LOGIN_PHASE_SUPPORT_CHANNEL 
= FALSE
FULL_BACK_IMAGE 
= TRUE

PASSPOD_MSG_DICT 
= {}

VIRTUAL_KEYBOARD_NUM_KEYS = 46
VIRTUAL_KEYBOARD_RAND_KEY 
= FALSE

CH1STATE 
= 0
CH2STATE 
= 0
CH3STATE 
= 0
CH4STATE 
= 0

def Suffle
(src):
    if 
VIRTUAL_KEYBOARD_RAND_KEY:
        
items = [item for item in src]

        
itemCount = len(items)
        for 
oldPos in xrange(itemCount):
            
newPos = app.GetRandom(0, itemCount-1)
            
items[newPos], items[oldPos] = items[oldPos], items[newPos]

        return 
"".join(items)
    else:
        return 
src

if locale.IsNEWCIBN() or locale.IsCIBN10():
    
LOGIN_DELAY_SEC = 20.0
    FULL_BACK_IMAGE 
= TRUE
    NEWCIBN_PASSPOD_AUTH 
= TRUE
    PASSPOD_MSG_DICT 
= {
        
"PASERR1"    : locale.LOGIN_FAILURE_PASERR1,
        
"PASERR2"    : locale.LOGIN_FAILURE_PASERR2,
        
"PASERR3"    : locale.LOGIN_FAILURE_PASERR3,
        
"PASERR4"    : locale.LOGIN_FAILURE_PASERR4,
        
"PASERR5"    : locale.LOGIN_FAILURE_PASERR5,
    }

elif locale.IsYMIR() or locale.IsCHEONMA():
    
FULL_BACK_IMAGE = TRUE

elif locale
.IsHONGKONG():
    
FULL_BACK_IMAGE = TRUE
    RUNUP_MATRIX_AUTH 
= TRUE 
    PASSPOD_MSG_DICT 
= {
        
"NOTELE"    : locale.LOGIN_FAILURE_NOTELEBLOCK,
    }

elif locale.IsJAPAN():
    
FULL_BACK_IMAGE = TRUE

def IsFullBackImage
():
    global 
FULL_BACK_IMAGE
    
return FULL_BACK_IMAGE

def IsLoginDelay
():
    global 
LOGIN_DELAY_SEC
    
if LOGIN_DELAY_SEC > 0.0:
        return 
TRUE
    
else:
        return 
FALSE

def IsRunupMatrixAuth
():
    global 
RUNUP_MATRIX_AUTH
    
return RUNUP_MATRIX_AUTH    

def IsNEWCIBNPassPodAuth
():
    global 
NEWCIBN_PASSPOD_AUTH
    
return NEWCIBN_PASSPOD_AUTH

def GetLoginDelay
():
    global 
LOGIN_DELAY_SEC
    
return LOGIN_DELAY_SEC
    
app
.SetGuildMarkPath("test")

class 
ConnectingDialog(ui.ScriptWindow):

    
def __init__(self):
        
ui.ScriptWindow.__init__(self)
        
self.__LoadDialog()
        
self.eventTimeOver = lambda *arg: None
        self
.eventExit = lambda *arg: None
        
    def __del__
(self):
        
ui.ScriptWindow.__del__(self)
        
    
def __LoadDialog(self):
        try:
            
PythonScriptLoader = ui.PythonScriptLoader()
            
PythonScriptLoader.LoadScriptFile(self, "UIScript/ConnectingDialog.py")

            
self.board = self.GetChild("board")
            
self.message = self.GetChild("message")
            
self.countdownMessage = self.GetChild("countdown_message")

        
except:
            
import exception
            exception
.Abort("ConnectingDialog.LoadDialog.BindObject")

    
def Open(self, waitTime):
        
curTime = time.clock()
        
self.endTime = curTime + waitTime

        self
.Lock()
        
self.SetCenterPosition()
        
self.SetTop()
        
self.Show()        

    
def Close(self):
        
self.Unlock()
        
self.Hide()

    
def Destroy(self):
        
self.Hide()
        
self.ClearDictionary()

    
def SetText(self, text):
        
self.message.SetText(text)

    
def SetCountDownMessage(self, waitTime):
        
self.countdownMessage.SetText("%.0f%s" % (waitTime, locale.SECOND))

    
def SAFE_SetTimeOverEvent(self, event):
        
self.eventTimeOver = ui.__mem_func__(event)

    
def SAFE_SetExitEvent(self, event):
        
self.eventExit = ui.__mem_func__(event)

    
def OnUpdate(self, state):
        
lastTime = max(0, self.endTime - time.clock())
        if 
0 == lastTime:
            
self.Close()
            
self.eventTimeOver()
        else:
            
self.SetCountDownMessage(self.endTime - time.clock())

    
def OnPressExitKey(self):
        
#self.eventExit()
        
return TRUE

class LoginWindow(ui.ScriptWindow):

    
IS_TEST = net.IsTest()

    
def __init__(self, stream):
        print 
"NEW LOGIN WINDOW  ----------------------------------------------------------------------------"
        
ui.ScriptWindow.__init__(self)
        
net.SetPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
        
net.SetAccountConnectorHandler(self)

        
self.matrixInputChanceCount = 0
        self
.lastLoginTime = 0
        self
.inputDialog = None
        self
.connectingDialog = None
        self
.stream=stream
        self
.isNowCountDown=FALSE
        self
.isStartError=FALSE

        self
.xServerBoard = 0
        self
.yServerBoard = 0
        
        self
.loadingImage = None

        self
.virtualKeyboard = None
        self
.virtualKeyboardMode = "ALPHABET"
        
self.virtualKeyboardIsUpper = FALSE
        
        
    def __del__
(self):
        
net.ClearPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
        
net.SetAccountConnectorHandler(0)
        
ui.ScriptWindow.__del__(self)
        print 
"---------------------------------------------------------------------------- DELETE LOGIN WINDOW"

    
def Open(self):
        
ServerStateChecker.Create(self)

        print 
"LOGIN WINDOW OPEN ----------------------------------------------------------------------------"
        
        
self.loginFailureMsgDict={
            
#"DEFAULT" : locale.LOGIN_FAILURE_UNKNOWN,

            
"ALREADY"    : locale.LOGIN_FAILURE_ALREAY,
            
"NOID"        : locale.LOGIN_FAILURE_NOT_EXIST_ID,
            
"WRONGPWD"    : locale.LOGIN_FAILURE_WRONG_PASSWORD,
            
"FULL"        : locale.LOGIN_FAILURE_TOO_MANY_USER,
            
"SHUTDOWN"    : locale.LOGIN_FAILURE_SHUTDOWN,
            
"REPAIR"    : locale.LOGIN_FAILURE_REPAIR_ID,
            
"BLOCK"        : locale.LOGIN_FAILURE_BLOCK_ID,
            
"WRONGMAT"    : locale.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER,
            
"QUIT"        : locale.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE,
            
"BESAMEKEY"    : locale.LOGIN_FAILURE_BE_SAME_KEY,
            
"NOTAVAIL"    : locale.LOGIN_FAILURE_NOT_AVAIL,
            
"NOBILL"    : locale.LOGIN_FAILURE_NOBILL,
            
"BLKLOGIN"    : locale.LOGIN_FAILURE_BLOCK_LOGIN,
            
"WEBBLK"    : locale.LOGIN_FAILURE_WEB_BLOCK,
            
            
"HACK"        : "Du wurdest wegen hacken gesperrt.",
            
"BOT"        : "Du wurdest wegen benutzung von Bots gesperrt.",
            
"SCAM"        : "Du wurdest wegen Betrug gesperrt.",
            
"INSULT"    : "Du wurdest wegen Beleidigung gesperrt.",
            
"FAKE"        : "Du wurdest aufgrund deiner Namensgebung gesperrt.",
            
"NAME"        : "Du wurdest aufgrund deiner Namensgebung gesperrt.",
            
"BUG"        : "Du wurdest wegen Bugusing gesperrt.",
            
"DK"        : "Du wurdest wegen Dauerkill gesperrt.",
            
"OTHER"        : "Du wurdest von der Serverleitung gesperrt.",
        }

        
self.loginFailureFuncDict = {
            
"WRONGPWD"    : self.__DisconnectAndInputPassword,
            
"WRONGMAT"    : self.__DisconnectAndInputMatrix,
            
"QUIT"        : app.Exit,
        }

        
self.SetSize(wndMgr.GetScreenWidth(), wndMgr.GetScreenHeight())
        
self.SetWindowName("LoginWindow")

        if 
not self.__LoadScript(uiScriptLocale.LOCALE_UISCRIPT_PATH + "LoginWindow.py"):
            
dbg.TraceError("LoginWindow.Open - __LoadScript Error")
            return
        
        
self.__LoadLoginInfo("loginInfo.py")
        
        if 
app.loggined:
            
self.loginFailureFuncDict = {
            
"WRONGPWD"    : app.Exit,
            
"WRONGMAT"    : app.Exit,
            
"QUIT"        : app.Exit,
            }

        if 
musicInfo.loginMusic != "":
            
snd.SetMusicVolume(systemSetting.GetMusicVolume())
            
snd.FadeInMusic("BGM/"+musicInfo.loginMusic)

        
snd.SetSoundVolume(systemSetting.GetSoundVolume())

        
# pevent key "[" "]"
        
ime.AddExceptKey(91)
        
ime.AddExceptKey(93)
            
        
self.Show()

        global 
SKIP_LOGIN_PHASE
        
if SKIP_LOGIN_PHASE:
            if 
self.isStartError:
                
self.connectBoard.Hide()
                
self.loginBoard.Hide()
                
self.serverBoard.Hide()
                
self.PopupNotifyMessage(locale.LOGIN_CONNECT_FAILURE, self.__ExitGame)
                return

            if 
self.loginInfo:
                
self.serverBoard.Hide()
            else:
                
self.__RefreshServerList()
                
self.__OpenServerBoard()
        else:
            
connectingIP = self.stream.GetConnectAddr()
            if 
connectingIP:
                
self.__OpenLoginBoard()
                if 
IsFullBackImage():
                    
self.GetChild("demonking").Show()

            else:
                
self.__RefreshServerList()
                
self.__OpenServerBoard()

        
app.ShowCursor()
        
    
def Close(self):

        if 
self.connectingDialog:
            
self.connectingDialog.Close()
        
self.connectingDialog = None

        ServerStateChecker
.Destroy(self)

        print 
"---------------------------------------------------------------------------- CLOSE LOGIN WINDOW "
        
#
        # selectMusicΐΜ ΎψΐΈΈι BGMΐΜ ²χ±βΉΗ·Ξ µΞ°³ ΄Ω ΓΌΕ©ΗΡ΄Ω. 
        #
        
if musicInfo.loginMusic != "" and musicInfo.selectMusic != "":
            
snd.FadeOutMusic("BGM/"+musicInfo.loginMusic)

        
## NOTE : idEditLineΏΝ pwdEditLineΐΊ ΐΜΊ¥Ζ®°΅ Ό*·Ξ Ώ¬°α µΗΎξΐΦΎξΌ*
        ##        EventΈ¦ °*Α¦·Ξ ΓΚ±βΘ* ΗΨΑΦΎξΎίΈΈ ΗΥ΄Ο΄Ω - [levites]
        
self.idEditLine.SetTabEvent(0)
        
self.idEditLine.SetReturnEvent(0)
        
self.pwdEditLine.SetReturnEvent(0)
        
self.pwdEditLine.SetTabEvent(0)

        
self.connectBoard = None
        self
.loginBoard = None
        self
.idEditLine = None
        self
.pwdEditLine = None
        self
.inputDialog = None
        self
.connectingDialog = None
        self
.loadingImage = None

        self
.serverBoard                = None
        self
.serverList                    = None
        self
.channelList                = None

        
# RUNUP_MATRIX_AUTH
        
self.matrixQuizBoard    = None
        self
.matrixAnswerInput    = None
        self
.matrixAnswerOK    = None
        self
.matrixAnswerCancel    = None
        
# RUNUP_MATRIX_AUTH_END

        # NEWCIBN_PASSPOD_AUTH
        
self.passpodBoard    = None
        self
.passpodAnswerInput    = None
        self
.passpodAnswerOK    = None
        self
.passpodAnswerCancel = None
        
# NEWCIBN_PASSPOD_AUTH_END

        
self.VIRTUAL_KEY_ALPHABET_LOWERS = None
        self
.VIRTUAL_KEY_ALPHABET_UPPERS = None
        self
.VIRTUAL_KEY_SYMBOLS = None
        self
.VIRTUAL_KEY_NUMBERS = None

        
# VIRTUAL_KEYBOARD_BUG_FIX
        
if self.virtualKeyboard:
            for 
keyIndex in xrange(0, VIRTUAL_KEYBOARD_NUM_KEYS+1):
                
key = self.GetChild2("key_%d" % keyIndex)
                if 
key:
                    
key.SetEvent(None)

            
self.virtualKeyboard = None

        self
.KillFocus()
        
self.Hide()

        
self.stream.popupWindow.Close()
        
self.loginFailureFuncDict=None

        ime
.ClearExceptKey()

        
app.HideCursor()

    
def __SaveChannelInfo(self):
        try:
            
file=open("channel.inf", "w")
            
file.write("%d %d %d" % (self.__GetServerID(), self.__GetChannelID(), self.__GetRegionID()))
        
except:
            print 
"LoginWindow.__SaveChannelInfo - SaveError"

    
def __LoadChannelInfo(self):
        try:
            
file=open("channel.inf")
            
lines=file.readlines()
            
            if 
len(lines)>0:
                
tokens=lines[0].split()

                
selServerID=int(tokens[0])
                
selChannelID=int(tokens[1])
                
                if 
len(tokens) == 3:
                    
regionID = int(tokens[2])

                return 
regionID, selServerID, selChannelID

        except
:
            print 
"LoginWindow.__LoadChannelInfo - OpenError"
            
return -1, -1, -1

    def __ExitGame
(self):
        
app.Exit()

    
def SetIDEditLineFocus(self):
        if 
self.idEditLine != None:
            
self.idEditLine.SetFocus()

    
def SetPasswordEditLineFocus(self):
        if 
locale.IsEUROPE():
            if 
self.idEditLine != None: #0000862: [M2EU] ·Ξ±ΧΐΞΓΆ ΖΛΎχ Ώ΅·―: ΑΎ·α½Γ ΈΥΐϊ None Ό³Α¤µΚ
                
self.idEditLine.SetText("")
                
self.idEditLine.SetFocus() #0000685: [M2EU] ΎΖΐΜµπ/ΊρΉΠΉψΘ£ ΐ―Γί °΅΄Ι Ήφ±Χ ΌφΑ¤: Ή«Α¶°Η ΎΖΐΜµπ·Ξ ΖχΔΏ½Ί°΅ °΅°Τ ΈΈµη΄Ω

            
if self.pwdEditLine != None: #0000862: [M2EU] ·Ξ±ΧΐΞΓΆ ΖΛΎχ Ώ΅·―: ΑΎ·α½Γ ΈΥΐϊ None Ό³Α¤µΚ
                
self.pwdEditLine.SetText("")
        else:
            if 
self.pwdEditLine != None:
                
self.pwdEditLine.SetFocus()                                

    
def OnEndCountDown(self):
        
self.isNowCountDown = FALSE
        self
.OnConnectFailure()

    
def OnConnectFailure(self):

        if 
self.isNowCountDown:
            return

        
snd.PlaySound("sound/ui/loginfail.wav")

        if 
self.connectingDialog:
            
self.connectingDialog.Close()
        
self.connectingDialog = None

        
if app.loggined:
            
self.PopupNotifyMessage(locale.LOGIN_CONNECT_FAILURE, self.__ExitGame)
        else:
            
self.PopupNotifyMessage(locale.LOGIN_CONNECT_FAILURE, self.SetPasswordEditLineFocus)

    
def OnHandShake(self):
        if 
not IsLoginDelay():
            
snd.PlaySound("sound/ui/loginok.wav")
            
self.PopupDisplayMessage(locale.LOGIN_CONNECT_SUCCESS)

    
def OnLoginStart(self):
        if 
not IsLoginDelay():
            
self.PopupDisplayMessage(locale.LOGIN_PROCESSING)

    
def OnLoginFailure(self, error):
        if 
self.connectingDialog:
            
self.connectingDialog.Close()
        
self.connectingDialog = None

        
try:
            
loginFailureMsg = self.loginFailureMsgDict[error]
        
except KeyError:
            if 
PASSPOD_MSG_DICT:
                try:
                    
loginFailureMsg = PASSPOD_MSG_DICT[error]
                
except KeyError:
                    
loginFailureMsg = locale.LOGIN_FAILURE_UNKNOWN + error
            
else:
                
loginFailureMsg = locale.LOGIN_FAILURE_UNKNOWN  + error


        
#0000685: [M2EU] ΎΖΐΜµπ/ΊρΉΠΉψΘ£ ΐ―Γί °΅΄Ι Ήφ±Χ ΌφΑ¤: Ή«Α¶°Η ΖΠ½ΊΏφµε·Ξ ΖχΔΏ½Ί°΅ °΅°Τ ΈΈµη΄Ω
        
loginFailureFunc=self.loginFailureFuncDict.get(error, self.SetPasswordEditLineFocus)

        if 
app.loggined:
            
self.PopupNotifyMessage(loginFailureMsg, self.__ExitGame)
        else:
            
self.PopupNotifyMessage(loginFailureMsg, loginFailureFunc)

        
snd.PlaySound("sound/ui/loginfail.wav")

    
def __DisconnectAndInputID(self):
        if 
self.connectingDialog:
            
self.connectingDialog.Close()
        
self.connectingDialog = None

        self
.SetIDEditLineFocus()
        
net.Disconnect()

    
def __DisconnectAndInputPassword(self):
        if 
self.connectingDialog:
            
self.connectingDialog.Close()
        
self.connectingDialog = None

        self
.SetPasswordEditLineFocus()
        
net.Disconnect()

    
def __DisconnectAndInputMatrix(self):
        if 
self.connectingDialog:
            
self.connectingDialog.Close()
        
self.connectingDialog = None

        self
.stream.popupWindow.Close()
        
self.matrixInputChanceCount -= 1

        
if self.matrixInputChanceCount <= 0:
            
self.__OnCloseInputDialog()

        
elif self.inputDialog:
            
self.inputDialog.Show()

    
def __LoadScript(self, fileName):
        try:
            
pyScrLoader = ui.PythonScriptLoader()
            
pyScrLoader.LoadScriptFile(self, fileName)
        
except:
            
import exception
            exception
.Abort("LoginWindow.__LoadScript.LoadObject")

        try:
            
GetObject=self.GetChild
            self
.serverBoard            = GetObject("ServerBoard")
            
self.serverList                = GetObject("ServerList")
            
self.channelList            = GetObject("ChannelList")        
            
self.connectBoard            = GetObject("ConnectBoard")
            
self.loginBoard                = GetObject("LoginBoard")
            
self.idEditLine                = GetObject("ID_EditLine")
            
self.pwdEditLine            = GetObject("Password_EditLine")
            
self.ch1_offline_demon                = GetObject("Channel1_offline_demon")
            
self.ch2_offline_demon                = GetObject("Channel2_offline_demon")
            
self.ch3_offline_demon                = GetObject("Channel3_offline_demon")
            
self.ch4_offline_demon                = GetObject("Channel4_offline_demon")
            
self.ch1_online_demon                = GetObject("Channel1_online_demon")
            
self.ch2_online_demon                = GetObject("Channel2_online_demon")
            
self.ch3_online_demon                = GetObject("Channel3_online_demon")
            
self.ch4_online_demon                = GetObject("Channel4_online_demon")
            
self.ch1_online_markiert_demon                = GetObject("Channel1_online_markiert_demon")
            
self.ch2_online_markiert_demon                = GetObject("Channel2_online_markiert_demon")
            
self.ch3_online_markiert_demon                = GetObject("Channel3_online_markiert_demon")
            
self.ch4_online_markiert_demon                = GetObject("Channel4_online_markiert_demon")
            
self.ch1_offline_markiert_demon                = GetObject("Channel1_offline_markiert_demon")
            
self.ch2_offline_markiert_demon                = GetObject("Channel2_offline_markiert_demon")
            
self.ch3_offline_markiert_demon                = GetObject("Channel3_offline_markiert_demon")
            
self.ch4_offline_markiert_demon                = GetObject("Channel4_offline_markiert_demon")
            
self.loginButton            = GetObject("LoginButton")
            
self.forum                    = GetObject("forum")
            
self.youtube                    = GetObject("youtube")
            
self.facebook                    = GetObject("facebook")
            
self.oben_links                    = GetObject("oben_links")
            
            
self.idEditLine.SetFontColor(71, 96, 144)
            
self.pwdEditLine.SetFontColor(71, 96, 144)
            
            
## ACCMANAGER
            
            
self.endles        = GetObject("endles")

            
# RUNUP_MATRIX_AUTH
            
if IsRunupMatrixAuth():
                
self.matrixQuizBoard    = GetObject("RunupMatrixQuizBoard")
                
self.matrixAnswerInput    = GetObject("RunupMatrixAnswerInput")
                
self.matrixAnswerOK    = GetObject("RunupMatrixAnswerOK")
                
self.matrixAnswerCancel    = GetObject("RunupMatrixAnswerCancel")
            
# RUNUP_MATRIX_AUTH_END

            # NEWCIBN_PASSPOD_AUTH
            
if IsNEWCIBNPassPodAuth():
                
self.passpodBoard    = GetObject("NEWCIBN_PASSPOD_BOARD")
                
self.passpodAnswerInput    = GetObject("NEWCIBN_PASSPOD_INPUT")
                
self.passpodAnswerOK    = GetObject("NEWCIBN_PASSPOD_OK")
                
self.passpodAnswerCancel= GetObject("NEWCIBN_PASSPOD_CANCEL")
            
# NEWCIBN_PASSPOD_AUTH_END

            
self.virtualKeyboard        = self.GetChild2("VirtualKeyboard")

            if 
self.virtualKeyboard:
                
self.VIRTUAL_KEY_ALPHABET_UPPERS = Suffle(locale.VIRTUAL_KEY_ALPHABET_UPPERS)
                
self.VIRTUAL_KEY_ALPHABET_LOWERS = "".join([locale.VIRTUAL_KEY_ALPHABET_LOWERS[locale.VIRTUAL_KEY_ALPHABET_UPPERS.index(e)] for e in self.VIRTUAL_KEY_ALPHABET_UPPERS])
                
self.VIRTUAL_KEY_SYMBOLS = Suffle(locale.VIRTUAL_KEY_SYMBOLS)
                
self.VIRTUAL_KEY_NUMBERS = Suffle(locale.VIRTUAL_KEY_NUMBERS)
                
self.__VirtualKeyboard_SetAlphabetMode()

        
except:
            
import exception
            exception
.Abort("LoginWindow.__LoadScript.BindObject")

        
self.serverBoard.OnKeyUp = ui.__mem_func__(self.__ServerBoard_OnKeyUp)
        
self.xServerBoard, self.yServerBoard = self.serverBoard.GetLocalPosition()

        
self.loginButton.SetEvent(ui.__mem_func__(self.__OnClickLoginButton))
        
self.forum.SetEvent(ui.__mem_func__(self.__forum))
        
self.youtube.SetEvent(ui.__mem_func__(self.__youtube))
        
self.facebook.SetEvent(ui.__mem_func__(self.__facebook))
        
        
## ACCMANAGER

        
self.endles.SetEvent(self.__OnClickExitButton)

        
## END ACCMANAGER
        
        
self.serverList.SetEvent(ui.__mem_func__(self.__OnSelectServer))
        
        
self.idEditLine.SetReturnEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))
        
self.idEditLine.SetTabEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))

        
self.pwdEditLine.SetReturnEvent(ui.__mem_func__(self.__OnClickLoginButton))
        
self.pwdEditLine.SetTabEvent(ui.__mem_func__(self.idEditLine.SetFocus))

        
# RUNUP_MATRIX_AUTH
        
if IsRunupMatrixAuth():            
            
self.matrixAnswerOK.SAFE_SetEvent(self.__OnClickMatrixAnswerOK)
            
self.matrixAnswerCancel.SAFE_SetEvent(self.__OnClickMatrixAnswerCancel)
            
self.matrixAnswerInput.SAFE_SetReturnEvent(self.__OnClickMatrixAnswerOK)
        
# RUNUP_MATRIX_AUTH_END

        # NEWCIBN_PASSPOD_AUTH
        
if IsNEWCIBNPassPodAuth():
            
self.passpodAnswerOK.SAFE_SetEvent(self.__OnClickNEWCIBNPasspodAnswerOK)
            
self.passpodAnswerCancel.SAFE_SetEvent(self.__OnClickNEWCIBNPasspodAnswerCancel)
            
self.passpodAnswerInput.SAFE_SetReturnEvent(self.__OnClickNEWCIBNPasspodAnswerOK)

        
# NEWCIBN_PASSPOD_AUTH_END


        
if IsFullBackImage():
            
self.GetChild("demonking").Show()
        return 
1

    def __VirtualKeyboard_SetKeys
(self, keyCodes):
        
uiDefFontBackup = locale.UI_DEF_FONT
        locale
.UI_DEF_FONT = locale.UI_DEF_FONT_LARGE

        keyIndex 
= 1
        
for keyCode in keyCodes:                    
            
key = self.GetChild2("key_%d" % keyIndex)
            if 
key:
                
key.SetEvent(lambda x=keyCode: self.__VirtualKeyboard_PressKey(x))
                
key.SetText(keyCode)
                
key.ButtonText.SetFontColor(1, 1, 1)
                
keyIndex += 1
            
        
for keyIndex in xrange(keyIndex, VIRTUAL_KEYBOARD_NUM_KEYS+1):
            
key = self.GetChild2("key_%d" % keyIndex)
            if 
key:
                
key.SetEvent(lambda x=' ': self.__VirtualKeyboard_PressKey(x))
                
key.SetText(' ')
        
        
locale.UI_DEF_FONT = uiDefFontBackup

    def __VirtualKeyboard_PressKey
(self, code):
        
ime.PasteString(code)
        
        
#if self.virtualKeyboardMode == "ALPHABET" and self.virtualKeyboardIsUpper:
        #    self.__VirtualKeyboard_SetLowerMode()
            
    
def __VirtualKeyboard_PressBackspace(self):
        
ime.PasteBackspace()
        
    
def __VirtualKeyboard_PressReturn(self):
        
ime.PasteReturn()        

    
def __VirtualKeyboard_SetUpperMode(self):
        
self.virtualKeyboardIsUpper = TRUE
        
        
if self.virtualKeyboardMode == "ALPHABET":
            
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_UPPERS)
        
elif self.virtualKeyboardMode == "NUMBER":
            
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
        else:
            
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)
            
    
def __VirtualKeyboard_SetLowerMode(self):
        
self.virtualKeyboardIsUpper = FALSE
        
        
if self.virtualKeyboardMode == "ALPHABET":
            
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)
        
elif self.virtualKeyboardMode == "NUMBER":
            
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)            
        else:
            
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
            
    
def __VirtualKeyboard_SetAlphabetMode(self):
        
self.virtualKeyboardIsUpper = FALSE
        self
.virtualKeyboardMode = "ALPHABET"        
        
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)    

    
def __VirtualKeyboard_SetNumberMode(self):            
        
self.virtualKeyboardIsUpper = FALSE
        self
.virtualKeyboardMode = "NUMBER"
        
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)
                    
    
def __VirtualKeyboard_SetSymbolMode(self):        
        
self.virtualKeyboardIsUpper = FALSE
        self
.virtualKeyboardMode = "SYMBOL"
        
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
                
    
def Connect(self, id, pwd):

        if 
constInfo.SEQUENCE_PACKET_ENABLE:
            
net.SetPacketSequenceMode()

        if 
IsLoginDelay():
            
loginDelay = GetLoginDelay()
            
self.connectingDialog = ConnectingDialog()
            
self.connectingDialog.Open(loginDelay)
            
self.connectingDialog.SAFE_SetTimeOverEvent(self.OnEndCountDown)
            
self.connectingDialog.SAFE_SetExitEvent(self.OnPressExitKey)
            
self.isNowCountDown = TRUE

        
else:
            
self.stream.popupWindow.Close()
            
self.stream.popupWindow.Open(locale.LOGIN_CONNETING, self.SetPasswordEditLineFocus, locale.UI_CANCEL)

        
self.stream.SetLoginInfo(id, pwd)
        
self.stream.Connect()

    
def __OnClickExitButton(self):
        
self.stream.SetPhaseWindow(0)

    
def __SetServerInfo(self, name):
        
net.SetServerInfo(name.strip())
        
self.serverInfo.SetText(name)

    
def __LoadLoginInfo(self, loginInfoFileName):

        try:
            
loginInfo={}
            
execfile(loginInfoFileName, loginInfo)
        
except IOError:
            print(\
                
"ΐΪµΏ ·Ξ±ΧΐΞΐ» ΗΟ½Γ·ΑΈι" + loginInfoFileName + "ΖΔΐΟΐ» ΐΫΌΊΗΨΑΦΌΌΏδ\n"\
                
"\n"\
                
"³»Ώλ:\n"\
                
"================================================================\n"\
                
"addr=ΑΦΌ\n"\
                
"port=ΖχΖ®\n"\
                
"id=ΎΖΐΜµπ\n"\
                
"pwd=ΊρΉΠΉψΘ£\n"\
                
"slot=Δ³Έ―ΕΝ Ό±ΕΓ ΐΞµ¦½Ί (Ύψ°Ε³ -1ΐΜΈι ΐΪµΏ Ό±ΕΓ ΎΘΗΤ)\n"\
                
"autoLogin=ΐΪµΏ ΑΆΌΣ Ώ©ΊΞ\n"
                "autoSelect=ΐΪµΏ ΑΆΌΣ Ώ©ΊΞ\n"
                "locale=(ymir) LC_Ymir ΐΟ°ζΏμ ymir·Ξ ΐΫµΏ. ΑφΑ¤ΗΟΑφ ΎΚΐΈΈι korea·Ξ ΐΫµΏ\n"
            
);

        
id=loginInfo.get("id", "")
        
pwd=loginInfo.get("pwd", "")

        if 
self.IS_TEST:
            try:
                
addr=loginInfo["addr"]
                
port=loginInfo["port"]
                
account_addr=addr
                account_port
=port

                net
.SetMarkServer(addr, port)
                
self.__SetServerInfo(locale.CHANNEL_TEST_SERVER_ADDR % (addr, port))
            
except:
                try:
                    
addr=serverInfo.TESTADDR["ip"]
                    
port=serverInfo.TESTADDR["tcp_port"]

                    
net.SetMarkServer(addr, port)
                    
self.__SetServerInfo(locale.CHANNEL_TEST_SERVER)
                
except:
                    
import exception
                    exception
.Abort("LoginWindow.__LoadLoginInfo - ΕΧ½ΊΖ®Ό*Ήφ ΑΦΌ°΅ Ύψ½ΐ΄Ο΄Ω")

        else:
            
addr=loginInfo.get("addr", "")
            
port=loginInfo.get("port", 0)
            
account_addr=loginInfo.get("account_addr", addr)
            
account_port=loginInfo.get("account_port", port)

            
locale = loginInfo.get("locale", "")

            if 
addr and port:
                
net.SetMarkServer(addr, port)

                if 
locale == "ymir" :
                    
net.SetServerInfo("ΓµΈ¶ Ό*Ήφ")
                    
self.serverInfo.SetText("Y:"+addr+":"+str(port))
                else:
                    
net.SetServerInfo(addr+":"+str(port))
                    
self.serverInfo.SetText("K:"+addr+":"+str(port))

        
slot=loginInfo.get("slot", 0)
        
isAutoLogin=loginInfo.get("auto", 0)
        
isAutoLogin=loginInfo.get("autoLogin", 0)
        
isAutoSelect=loginInfo.get("autoSelect", 0)

        
self.stream.SetCharacterSlot(slot)
        
self.stream.SetConnectInfo(addr, port, account_addr, account_port)
        
self.stream.isAutoLogin=isAutoLogin
        self
.stream.isAutoSelect=isAutoSelect

        self
.id = None
        self
.pwd = None        
        self
.loginnedServer = None
        self
.loginnedChannel = None            
        app
.loggined = FALSE

        self
.loginInfo = loginInfo

        
if self.id and self.pwd:
            
app.loggined = TRUE

        
if isAutoLogin:
            
self.Connect(id, pwd)
            
            print 
"=================================================================================="
            
print "ΐΪµΏ ·Ξ±ΧΐΞ: %s - %s:%d %s" % (loginInfoFileName, addr, port, id)
            print 
"=================================================================================="

        
    
def PopupDisplayMessage(self, msg):
        
self.stream.popupWindow.Close()
        
self.stream.popupWindow.Open(msg)

    
def PopupNotifyMessage(self, msg, func=0):
        if 
not func:
            
func=self.EmptyFunc

        self
.stream.popupWindow.Close()
        
self.stream.popupWindow.Open(msg, func, locale.UI_OK)

    
# RUNUP_MATRIX_AUTH
    
def BINARY_OnRunupMatrixQuiz(self, quiz):
        if 
not IsRunupMatrixAuth():
            return

        
id        = self.GetChild("RunupMatrixID")
        
id.SetText(self.idEditLine.GetText())
        
        
code    = self.GetChild("RunupMatrixCode")
        
        
code.SetText("".join(["[%c,%c]" % (quiz[i], quiz[i+1]) for i in xrange(0, len(quiz), 2)]))

        
self.stream.popupWindow.Close()
        
self.serverBoard.Hide()
        
self.connectBoard.Hide()
        
self.loginBoard.Hide()
        
self.matrixQuizBoard.Show()
        
self.matrixAnswerInput.SetFocus()

    
def __OnClickMatrixAnswerOK(self):
        
answer = self.matrixAnswerInput.GetText()

        print 
"matrix_quiz.ok"
        
net.SendRunupMatrixCardPacket(answer)
        
self.matrixQuizBoard.Hide()    

        
self.stream.popupWindow.Close()
        
self.stream.popupWindow.Open("WAITING FOR MATRIX AUTHENTICATION", 
            
self.__OnClickMatrixAnswerCancel, 
            
locale.UI_CANCEL)

    
def __OnClickMatrixAnswerCancel(self):
        print 
"matrix_quiz.cancel"

        
if self.matrixQuizBoard:
            
self.matrixQuizBoard.Hide()    

        if 
self.connectBoard:
            
self.connectBoard.Show()    

        if 
self.loginBoard:
            
self.loginBoard.Show()

    
# RUNUP_MATRIX_AUTH_END

    # NEWCIBN_PASSPOD_AUTH
    
def BINARY_OnNEWCIBNPasspodRequest(self):
        if 
not IsNEWCIBNPassPodAuth():
            return

        if 
self.connectingDialog:
            
self.connectingDialog.Close()
        
self.connectingDialog = None

        self
.stream.popupWindow.Close()
        
self.serverBoard.Hide()
        
self.connectBoard.Hide()
        
self.loginBoard.Hide()
        
self.passpodBoard.Show()
        
self.passpodAnswerInput.SetFocus()

    
def BINARY_OnNEWCIBNPasspodFailure(self):
        if 
not IsNEWCIBNPassPodAuth():
            return

    
def __OnClickNEWCIBNPasspodAnswerOK(self):
        
answer = self.passpodAnswerInput.GetText()

        print 
"passpod.ok"
        
net.SendNEWCIBNPasspodAnswerPacket(answer)
        
self.passpodAnswerInput.SetText("")
        
self.passpodBoard.Hide()    

        
self.stream.popupWindow.Close()
        
self.stream.popupWindow.Open(locale.WAIT_FOR_PASSPOD, 
            
self.__OnClickNEWCIBNPasspodAnswerCancel, 
            
locale.UI_CANCEL)

    
def __OnClickNEWCIBNPasspodAnswerCancel(self):
        print 
"passpod.cancel"

        
if self.passpodBoard:
            
self.passpodBoard.Hide()    

        if 
self.connectBoard:
            
self.connectBoard.Show()    

        if 
self.loginBoard:
            
self.loginBoard.Show()

    
# NEWCIBN_PASSPOD_AUTH_END


    
def OnMatrixCard(self, row1, row2, row3, row4, col1, col2, col3, col4):

        if 
self.connectingDialog:
            
self.connectingDialog.Close()
        
self.connectingDialog = None

        self
.matrixInputChanceCount = 3

        self
.stream.popupWindow.Close()

        
# CHINA_MATRIX_CARD_BUG_FIX
        ## A~Z ±ξΑφ 26 ΐΜ³»ΐΗ °ΐΜ µιΎξΐΦΎξΎίΈΈ ΗΡ΄Ω.
        ## Python Exception Log Ώ΅Ό* ±Χ ΐΜ»σΐΗ °ΐΜ µιΎξΐΦΎξΌ* Ώ΅·― ΉζΑφ
        ## Ηεµ¥ ΏΦ ΗΡ±ΉΒΚ ·Ξ±ΧΏ΅Ό* ΐΜ°Τ Θ°ΏλµΗ΄ΒΑφ΄Β ΈπΈ£°Ϊΐ½
        
row1 = min(30, row1)
        
row2 = min(30, row2)
        
row3 = min(30, row3)
        
row4 = min(30, row4)
        
# END_OF_CHINA_MATRIX_CARD_BUG_FIX

        
row1 = chr(row1 + ord('A'))
        
row2 = chr(row2 + ord('A'))
        
row3 = chr(row3 + ord('A'))
        
row4 = chr(row4 + ord('A'))
        
col1 = col1 + 1
        col2 
= col2 + 1
        col3 
= col3 + 1
        col4 
= col4 + 1

        inputDialog 
= uiCommon.InputDialogWithDescription2()
        
inputDialog.SetMaxLength(8)
        
inputDialog.SetAcceptEvent(ui.__mem_func__(self.__OnAcceptMatrixCardData))
        
inputDialog.SetCancelEvent(ui.__mem_func__(self.__OnCancelMatrixCardData))
        
inputDialog.SetTitle(locale.INPUT_MATRIX_CARD_TITLE)
        
inputDialog.SetDescription1(locale.INPUT_MATRIX_CARD_NUMBER)
        
inputDialog.SetDescription2("%c%d %c%d %c%d %c%d" % (row1, col1,
                                                            
row2, col2,
                                                            
row3, col3,
                                                            
row4, col4))

        
inputDialog.Open()
        
self.inputDialog = inputDialog

    def __OnAcceptMatrixCardData
(self):
        
text = self.inputDialog.GetText()
        
net.SendChinaMatrixCardPacket(text)
        if 
self.inputDialog:
            
self.inputDialog.Hide()
        
self.PopupNotifyMessage(locale.LOGIN_PROCESSING)
        return 
TRUE

    def __OnCancelMatrixCardData
(self):
        
self.SetPasswordEditLineFocus()
        
self.__OnCloseInputDialog()
        
self.__DisconnectAndInputPassword()
        return 
TRUE

    def __OnCloseInputDialog
(self):
        if 
self.inputDialog:
            
self.inputDialog.Close()
        
self.inputDialog = None
        
return TRUE

    def OnPressExitKey
(self):
        
self.stream.popupWindow.Close()
        
self.stream.SetPhaseWindow(0)
        return 
TRUE

    def OnExit
(self):
        
self.stream.popupWindow.Close()
        
self.stream.popupWindow.Open(locale.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE, app.Exit, locale.UI_OK)

    
def OnUpdate(self):
        
ServerStateChecker.Update()

    
def EmptyFunc(self):
        
pass

    
#####################################################################################

    
def __ServerBoard_OnKeyUp(self, key):
        if 
self.serverBoard.IsShow():
            if 
app.DIK_RETURN==key:
                
self.__OnClickSelectServerButton()
        return 
TRUE

    def __GetRegionID
(self):
        return 
0

    def __GetServerID
(self):
        return 
self.serverList.GetSelectedItem()

    
def __GetChannelID(self):
        return 
self.channelList.GetSelectedItem()

    
# SEVER_LIST_BUG_FIX
    
def __ServerIDToServerIndex(self, regionID, targetServerID):
        try:
            
regionDict = serverInfo.REGION_DICT[regionID]
        
except KeyError:
            return -
1

        retServerIndex 
= 0
        
for eachServerID, regionDataDict in regionDict.items():
            if 
eachServerID == targetServerID:
                return 
retServerIndex

            retServerIndex 
+= 1        
        
        
return -1

    def __ChannelIDToChannelIndex
(self, channelID):
        return 
channelID - 1
    
# END_OF_SEVER_LIST_BUG_FIX
    

    
def __OpenServerBoard(self):
        
self.ch1_offline_markiert_demon.Hide()
        
self.ch2_offline_markiert_demon.Hide()
        
self.ch3_offline_markiert_demon.Hide()
        
self.ch4_offline_markiert_demon.Hide()
        
self.ch1_online_markiert_demon.Hide()
        
self.ch2_online_markiert_demon.Hide()
        
self.ch3_online_markiert_demon.Hide()
        
self.ch4_online_markiert_demon.Hide()
        
self.ch3_online_demon.Hide() #Auskommentieren wenn ihr CH3+4 habt
        
self.ch4_online_demon.Hide() #Auskommentieren wenn ihr CH3+4 habt
        
global DEINEIP
        
global CH1PORT
        
global AUTHPORT
        
global CH2PORT
        
global SERVERNAME
        
global CH3PORT
        
global CH4PORT
        
global CH1STATE
        
global CH2STATE
        
global CH3STATE
        
global CH4STATE
        
global LOGINDATENSPEICHERN
        
if LOGINDATENSPEICHERN==1:
            
login = linecache.getline("pack/loginsetting", 1)
            
password = linecache.getline("pack/loginsetting", 2)
            
self.idEditLine.SetText(login)
            
self.pwdEditLine.SetText(password)
            
id = self.idEditLine.GetText()
            
id = id.replace('\n', '')
            
self.idEditLine.SetText(id)
        
        
self.ch1_offline_demon.SetEvent(ui.__mem_func__(self.__OnClickch1_demon))
        
self.ch2_offline_demon.SetEvent(ui.__mem_func__(self.__OnClickch2_demon))
        
self.ch3_offline_demon.SetEvent(ui.__mem_func__(self.__OnClickch3_demon))
        
self.ch4_offline_demon.SetEvent(ui.__mem_func__(self.__OnClickch4_demon))
        
self.ch1_online_demon.SetEvent(ui.__mem_func__(self.__OnClickch1_demon))
        
self.ch2_online_demon.SetEvent(ui.__mem_func__(self.__OnClickch2_demon))
        
self.ch3_online_demon.SetEvent(ui.__mem_func__(self.__OnClickch3_demon))
        
self.ch4_online_demon.SetEvent(ui.__mem_func__(self.__OnClickch4_demon))
        
self.ch1_online_markiert_demon.SetEvent(ui.__mem_func__(self.__OnClickch1_demon))
        
self.ch2_online_markiert_demon.SetEvent(ui.__mem_func__(self.__OnClickch2_demon))
        
self.ch3_online_markiert_demon.SetEvent(ui.__mem_func__(self.__OnClickch3_demon))
        
self.ch4_online_markiert_demon.SetEvent(ui.__mem_func__(self.__OnClickch4_demon))
        
self.ch1_offline_markiert_demon.SetEvent(ui.__mem_func__(self.__OnClickch1_demon))
        
self.ch2_offline_markiert_demon.SetEvent(ui.__mem_func__(self.__OnClickch2_demon))
        
self.ch3_offline_markiert_demon.SetEvent(ui.__mem_func__(self.__OnClickch3_demon))
        
self.ch4_offline_markiert_demon.SetEvent(ui.__mem_func__(self.__OnClickch4_demon))
        print 
"XMAS_SNOW ON"
        
background.EnableSnow(1)


        
# RUNUP_MATRIX_AUTH
        
if IsRunupMatrixAuth():
            
self.matrixQuizBoard.Hide()
        
# RUNUP_MATRIX_AUTH_END

        # NEWCIBN_PASSPOD_AUTH
        
if IsNEWCIBNPassPodAuth():
            
self.passpodBoard.Hide()
        
# NEWCIBN_PASSPOD_AUTH_END

        
self.serverBoard.SetPosition(self.xServerBoard, wndMgr.GetScreenHeight())
        
self.serverBoard.Hide()

        if 
self.virtualKeyboard:
            
self.virtualKeyboard.Show()
            
            
self.__LoadACCNames()

        if 
app.loggined:
            
self.Connect(self.id, self.pwd)
            
self.connectBoard.Hide()
            
self.loginBoard.Hide()
        
elif not self.stream.isAutoLogin:
            
self.connectBoard.Show()
            
self.loginBoard.Show()

        
## if users have the login infomation, then don't initialize.2005.9 haho
        
if self.idEditLine == None:
            
self.idEditLine.SetText("")
        if 
self.pwdEditLine == None:
            
self.pwdEditLine.SetText("")

        
self.idEditLine.SetFocus()
        
        
##Statecheck
        
import socket, os
        ip 
= DEINEIP
        s 
= socket.socket(socket.AF_INET, socket.SOCK_STREAM)
        
s2 = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
        
#s3 = socket.socket(socket.AF_INET, socket.SOCK_STREAM) #Einkommentieren wenn CH 3 + 4 
        #s4 = socket.socket(socket.AF_INET, socket.SOCK_STREAM) #Einkommentieren wenn CH 3 + 4 
        #Channel1
        
try:
            
s.connect((ip,CH1PORT))
            
s.close()
            
self.ch1_offline_demon.Hide()
            
self.ch1_online_demon.Show()
            
CH1STATE = 1
        except
:
            
self.ch1_online_demon.Hide()
            
CH1STATE = 0
            s
.close()
        
        
#Channel2    
        
try:
            
s2.connect((ip,CH2PORT))
            
s2.close()
            
CH2STATE = 1
            self
.ch2_offline_demon.Hide()
            
self.ch2_online_demon.Show()
        
except:
            
self.ch2_online_demon.Hide()
            
CH2STATE = 0
            s2
.close()
        
        
####Channel3 Einkommentieren wenn CH 3 + 4 
        #try:
        #    s3.connect((ip,CH3PORT))
        #    s3.close()
        #    CH3STATE = 1
        #    self.ch3_offline_demon.Hide()
        #    self.ch3_online_demon.Show()
        #except:
        #    self.ch3_online_demon.Hide()
        #    CH3STATE = 0
        #
        ###Channel4
        #try:
        #    s4.connect((ip,CH4PORT))
        #    s4.close()
        #    CH4STATE = 1
        #    self.ch4_offline_demon.Hide()
        #    self.ch4_online_demon.Show()
        #except:
        #    self.ch4_online_demon.Hide()
        #    CH4STATE = 0
        
        
self.stream.SetConnectInfo(DEINEIP, CH1PORT, DEINEIP, AUTHPORT)
        
net.SetServerInfo(SERVERNAME + " - Ch 1")
        
net.SetMarkServer(DEINEIP, CH1PORT)
        
app.SetGuildMarkPath("10.tga")
        
app.SetGuildSymbolPath("10")  
        if 
CH1STATE:
            
self.ch1_online_demon.Hide()
            
self.ch1_online_markiert_demon.Show()
        else:
            
self.ch1_offline_demon.Hide()
            
self.ch1_offline_markiert_demon.Show()
        
        if 
CH2STATE:
            
self.ch2_online_demon.Show()
            
self.ch2_online_markiert_demon.Hide()
        else:
            
self.ch2_offline_demon.Show()
            
self.ch2_offline_markiert_demon.Hide()
            
        if 
CH3STATE:
            
self.ch3_online_demon.Show()
            
self.ch3_online_markiert_demon.Hide()
        else:
            
self.ch3_offline_demon.Show()
            
self.ch3_offline_markiert_demon.Hide()
            
        if 
CH4STATE:
            
self.ch4_online_demon.Show()
            
self.ch4_online_markiert_demon.Hide()
        else:
            
self.ch4_offline_demon.Show()
            
self.ch4_offline_markiert_demon.Hide()

        global 
SKIP_LOGIN_PHASE
        
if SKIP_LOGIN_PHASE:
            if 
not self.loginInfo:
                
self.connectBoard.Hide()
                
    
def __OpenLoginBoard(self):
        print 
"XMAS_SNOW ON"
        
background.EnableSnow(1)

        
# RUNUP_MATRIX_AUTH
        
if IsRunupMatrixAuth():
            
self.matrixQuizBoard.Hide()
        
# RUNUP_MATRIX_AUTH_END

        # NEWCIBN_PASSPOD_AUTH
        
if IsNEWCIBNPassPodAuth():
            
self.passpodBoard.Hide()
        
# NEWCIBN_PASSPOD_AUTH_END

        
self.serverBoard.SetPosition(self.xServerBoard, wndMgr.GetScreenHeight())
        
self.serverBoard.Hide()

        if 
self.virtualKeyboard:
            
self.virtualKeyboard.Show()
            
            
self.__LoadACCNames()

        if 
app.loggined:
            
self.Connect(self.id, self.pwd)
            
self.connectBoard.Hide()
            
self.loginBoard.Hide()
        
elif not self.stream.isAutoLogin:
            
self.connectBoard.Show()
            
self.loginBoard.Show()

        
## if users have the login infomation, then don't initialize.2005.9 haho
        
if self.idEditLine == None:
            
self.idEditLine.SetText("")
        if 
self.pwdEditLine == None:
            
self.pwdEditLine.SetText("")

        
self.idEditLine.SetFocus()

        global 
SKIP_LOGIN_PHASE
        
if SKIP_LOGIN_PHASE:
            if 
not self.loginInfo:
                
self.connectBoard.Hide()

    
def __OnSelectRegionGroup(self):
        
self.__RefreshServerList()

    
def __OnSelectSettlementArea(self):
        
# SEVER_LIST_BUG_FIX
        
regionID = self.__GetRegionID()
        
serverID = self.serverListOnRegionBoard.GetSelectedItem()

        
serverIndex = self.__ServerIDToServerIndex(regionID, serverID)
        
self.serverList.SelectItem(serverIndex)
        
# END_OF_SEVER_LIST_BUG_FIX
        
        
self.__OnSelectServer()

    
def __RefreshServerList(self):
        
regionID = self.__GetRegionID()
        
        if 
not serverInfo.REGION_DICT.has_key(regionID):
            return

        
self.serverList.ClearItem()

        
regionDict = serverInfo.REGION_DICT[regionID]

        
# SEVER_LIST_BUG_FIX
        
visible_index = 1
        
for id, regionDataDict in regionDict.items():
            
name = regionDataDict.get("name", "noname")
            if 
locale.IsBRAZIL() or locale.IsCANADA():
                
self.serverList.InsertItem(id, "%s" % (name))
            else:
                if 
locale.IsCIBN10():            
                    if 
name[0] == "#":
                        
self.serverList.InsertItem(-1, "  %s" % (name[1:]))
                    else:
                        
self.serverList.InsertItem(id, "  %s" % (name))
                        
visible_index += 1
                
else:
                    
self.serverList.InsertItem(id, "  %02d. %s" % (visible_index, name))
                    
                    
visible_index += 1
        
        
# END_OF_SEVER_LIST_BUG_FIX

    
def __OnSelectServer(self):
        
self.__OnCloseInputDialog()
        
self.__RequestServerStateList()
        
self.__RefreshServerStateList()

    
def __RequestServerStateList(self):
        
regionID = self.__GetRegionID()
        
serverID = self.__GetServerID()

        try:
            
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
        
except:
            print 
" __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)
            return

        for 
id, channelDataDict in channelDict.items():
            
key=channelDataDict["key"]
            
ip=channelDataDict["ip"]
            
udp_port=channelDataDict["udp_port"]
            
ServerStateChecker.Request(key, ip, udp_port)

    
def __RefreshServerStateList(self):

        
regionID = self.__GetRegionID()
        
serverID = self.__GetServerID()
        
bakChannelID = self.channelList.GetSelectedItem()

        
self.channelList.ClearItem()

        try:
            
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
        
except:
            print 
" __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)
            return

        for 
channelID, channelDataDict in channelDict.items():
            
channelName = channelDataDict["name"]
            
channelState = channelDataDict["state"]
            
self.channelList.InsertItem(channelID, " %s %s" % (channelName, channelState))

        
self.channelList.SelectItem(bakChannelID-1)

    
def __GetChannelName(self, regionID, selServerID, selChannelID):
        try:
            return 
serverInfo.REGION_DICT[regionID][selServerID]["channel"][selChannelID]["name"]
        
except KeyError:
            if 
9==selChannelID:
                return 
locale.CHANNEL_PVP
            
else:
                return 
locale.CHANNEL_NORMAL % (selChannelID)

    
def NotifyChannelState(self, addrKey, state):
        try:
            
stateName=serverInfo.STATE_DICT[state]
        
except:
            
stateName=serverInfo.STATE_NONE

        regionID
=int(addrKey/1000)
        
serverID=int(addrKey/10) % 100
        channelID
=addrKey%10

        
try:
            
serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["state"] = stateName
            self
.__RefreshServerStateList()

        
except:
            
import exception
            exception
.Abort(locale.CHANNEL_NOT_FIND_INFO)

    
def __OnClickExitServerButton(self):
        print 
"exit server"
        
self.__OpenLoginBoard()            

        if 
IsFullBackImage():
            
self.GetChild("demonking").Show()
            

    
def __OnClickSelectRegionButton(self):
        
regionID = self.__GetRegionID()
        
serverID = self.__GetServerID()

        if (
not serverInfo.REGION_DICT.has_key(regionID)):
            
self.PopupNotifyMessage(locale.CHANNEL_SELECT_REGION)
            return

        if (
not serverInfo.REGION_DICT[regionID].has_key(serverID)):
            
self.PopupNotifyMessage(locale.CHANNEL_SELECT_SERVER)
            return        

        
self.__SaveChannelInfo()

        
self.__RefreshServerList()
        
self.__OpenServerBoard()

    
def __OnClickch1_demon(self):
        global 
DEINEIP
        
global CH1PORT
        
global AUTHPORT
        
global SERVERNAME
        self
.stream.SetConnectInfo(DEINEIP, CH1PORT, DEINEIP, AUTHPORT)
        
net.SetServerInfo(SERVERNAME + " - Ch 1")
        
net.SetMarkServer(DEINEIP, CH1PORT)
        
app.SetGuildMarkPath("10.tga")
        
app.SetGuildSymbolPath("10")  
        if 
CH1STATE:
            
self.ch1_online_demon.Hide()
            
self.ch1_online_markiert_demon.Show()
        else:
            
self.ch1_offline_demon.Hide()
            
self.ch1_offline_markiert_demon.Show()
        
        if 
CH2STATE:
            
self.ch2_online_demon.Show()
            
self.ch2_online_markiert_demon.Hide()
        else:
            
self.ch2_offline_demon.Show()
            
self.ch2_offline_markiert_demon.Hide()
            
        if 
CH3STATE:
            
self.ch3_online_demon.Show()
            
self.ch3_online_markiert_demon.Hide()
        else:
            
self.ch3_offline_demon.Show()
            
self.ch3_offline_markiert_demon.Hide()
            
        if 
CH4STATE:
            
self.ch4_online_demon.Show()
            
self.ch4_online_markiert_demon.Hide()
        else:
            
self.ch4_offline_demon.Show()
            
self.ch4_offline_markiert_demon.Hide()

    
def __OnClickch2_demon(self):
        global 
DEINEIP
        
global CH2PORT
        
global AUTHPORT
        
global SERVERNAME
        self
.stream.SetConnectInfo(DEINEIP, CH2PORT, DEINEIP, AUTHPORT)
        
net.SetServerInfo(SERVERNAME + " - Ch 2")
        
net.SetMarkServer(DEINEIP, CH2PORT)
        
app.SetGuildMarkPath("10.tga")
        
app.SetGuildSymbolPath("10")  
        if 
CH2STATE:
            
self.ch2_online_demon.Hide()
            
self.ch2_online_markiert_demon.Show()
        else:
            
self.ch2_offline_demon.Hide()
            
self.ch2_offline_markiert_demon.Show()
        
        if 
CH1STATE:
            
self.ch1_online_demon.Show()
            
self.ch1_online_markiert_demon.Hide()
        else:
            
self.ch1_offline_demon.Show()
            
self.ch1_offline_markiert_demon.Hide()
            
        if 
CH3STATE:
            
self.ch3_online_demon.Show()
            
self.ch3_online_markiert_demon.Hide()
        else:
            
self.ch3_offline_demon.Show()
            
self.ch3_offline_markiert_demon.Hide()
            
        if 
CH4STATE:
            
self.ch4_online_demon.Show()
            
self.ch4_online_markiert_demon.Hide()
        else:
            
self.ch4_offline_demon.Show()
            
self.ch4_offline_markiert_demon.Hide()

    
def __OnClickch3_demon(self):
        global 
DEINEIP
        
global CH3PORT
        
global AUTHPORT
        
global SERVERNAME
        self
.stream.SetConnectInfo(DEINEIP, CH3PORT, DEINEIP, AUTHPORT)
        
net.SetServerInfo(SERVERNAME + " - Ch 3")
        
net.SetMarkServer(DEINEIP, CH3PORT)
        
app.SetGuildMarkPath("10.tga")
        
app.SetGuildSymbolPath("10")  
        if 
CH3STATE:
            
self.ch3_online_demon.Hide()
            
self.ch3_online_markiert_demon.Show()
        else:
            
self.ch3_offline_demon.Hide()
            
self.ch3_offline_markiert_demon.Show()
        
        if 
CH2STATE:
            
self.ch2_online_demon.Show()
            
self.ch2_online_markiert_demon.Hide()
        else:
            
self.ch2_offline_demon.Show()
            
self.ch2_offline_markiert_demon.Hide()
            
        if 
CH1STATE:
            
self.ch1_online_demon.Show()
            
self.ch1_online_markiert_demon.Hide()
        else:
            
self.ch1_offline_demon.Show()
            
self.ch1_offline_markiert_demon.Hide()
            
        if 
CH4STATE:
            
self.ch4_online_demon.Show()
            
self.ch4_online_markiert_demon.Hide()
        else:
            
self.ch4_offline_demon.Show()
            
self.ch4_offline_markiert_demon.Hide()
        
    
def __OnClickch4_demon(self):
        global 
DEINEIP
        
global CH4PORT
        
global AUTHPORT
        
global SERVERNAME
        self
.stream.SetConnectInfo(DEINEIP, CH4PORT, DEINEIP, AUTHPORT)
        
net.SetServerInfo(SERVERNAME + " - Ch 4")
        
net.SetMarkServer(DEINEIP, CH4PORT)
        
app.SetGuildMarkPath("10.tga")
        
app.SetGuildSymbolPath("10")  
        if 
CH4STATE:
            
self.ch4_online_demon.Hide()
            
self.ch4_online_markiert_demon.Show()
        else:
            
self.ch4_offline_demon.Hide()
            
self.ch4_offline_markiert_demon.Show()
        
        if 
CH2STATE:
            
self.ch2_online_demon.Show()
            
self.ch2_online_markiert_demon.Hide()
        else:
            
self.ch2_offline_demon.Show()
            
self.ch2_offline_markiert_demon.Hide()
            
        if 
CH3STATE:
            
self.ch3_online_demon.Show()
            
self.ch3_online_markiert_demon.Hide()
        else:
            
self.ch3_offline_demon.Show()
            
self.ch3_offline_markiert_demon.Hide()
            
        if 
CH1STATE:
            
self.ch1_online_demon.Show()
            
self.ch1_online_markiert_demon.Hide()
        else:
            
self.ch1_offline_demon.Show()
            
self.ch1_offline_markiert_demon.Hide()
        
    
def __forum(self):
        global 
FORUMLINK
        os
.system("start " + FORUMLINK)
        
    
def __youtube(self):
        global 
YOUTUBELINK
        os
.system("start " + YOUTUBELINK)
        
    
def __facebook(self):
        global 
FACEBOOKLINK
        os
.system("start " + FACEBOOKLINK)
        
    
def __OnClickLoginButton(self):
        
id = self.idEditLine.GetText()
        
pwd = self.pwdEditLine.GetText()        

        if 
len(id)==0:
            
self.PopupNotifyMessage(locale.LOGIN_INPUT_ID, self.SetIDEditLineFocus)
            return

        if 
len(pwd)==0:
            
self.PopupNotifyMessage(locale.LOGIN_INPUT_PASSWORD, self.SetPasswordEditLineFocus)
            return
        if 
LOGINDATENSPEICHERN==1:
            
id = self.idEditLine.GetText()
            
pwd = self.pwdEditLine.GetText()
            
f = open("pack\loginsetting", "w")
            
f.write (id + "\n" + pwd)
            
f.close()

        
self.Connect(id, pwd) 
01/07/2016 22:00 gerald500#12088
Quote:
Originally Posted by darkfr3ak View Post
Hey Leute... hab ein Problem mit meiner give_basic_weapon.quest...
Das gibt mir nur die Items aus der Tabelle eq, ansonsten kein anderes.

PHP Code:
quest give_basic_weapon begin
    state start begin
        when login with pc
.get_level() < 2 and pc.getqf("first_login")==0 begin
            eq 
={ { 12200, 11200, 10 }, { 12340, 11400, 1000, 2000 }, { 11600, 10, 12480 }, { 12620, 11800, 7000 } }        -- rassen eq..
            --            
Krieger,                    Ninja,                        Sura,                Schami
            
-- r = { 13000, 14000, 15000, 16000, 17000 }                                                                        -- rest eq
            
-- n = { 72702, 70038, 71124, 39039, 39042 }                                                                        -- sonstige items
            n 
= { 72702, 70038, 71141, 50187, 50083 }                                                                        -- sonstige items
            
for i=1, table.getn(eq[pc.get_job()+1]), 1 do
                
pc.give_item2(eq[pc.get_job()+1][i], 1)
            
end
            
for i=1, table.getn(r), 1 do
                
pc.give_item2(r[i], 1)
            
end
            
for i=1, table.getn(n), 1 do
                
pc.give_item2(n[i], 1)
            
end
            pc
.setqf("first_login", 1)
        
end
    end
end 
Kann mir da jemand helfen? Danke schon mal :)
vielleicht weil die anderen zwei tabellen auskommentiert sind ????!

und ich würd die arrays lokal machen
01/07/2016 22:04 darkfr3ak#12089
Quote:
Originally Posted by gerald500 View Post
vielleicht weil die anderen zwei tabellen auskommentiert sind ????!

und ich würd die arrays lokal machen
Da ist doch aber noch eine tabelle n die nicht auskommentiert ist.
Und was meinst du mit lokalen arrays? Bin da nicht mehr ganz so fit, was das quest schreiben angeht. Meine aktive Metin-Zeit liegt schon ne Weile zurück.
01/08/2016 05:35 Rofelmau#12090
locale arrys sind einfach mit nen "local" davor
also zb
PHP Code:
local eq = {} 
die globalen können zum beispiel von mehreren spielern parallel angesprochen werden, in der public pvp tunier quest ist zum beispiel ne tabelle die in einem globalen arry gespeichert wird, welche alle spieler beinhaltet die sich angemeldet haben. finde gerade keine gute erklärung, ist noch zu früh
ist hierbei aber eigentlich egal weils ne statische tabelle ist, du änderst da ja keine werte drinn und die "nutzer" ja auch nicht
richtig die erste ist nicht auskommentiwert aber mit
PHP Code:
 for i=1, table.getn(r), 1 do
                
pc.give_item2(r[i], 1)
            
end
            
for i=1, table.getn(n), 1 do
                
pc.give_item2(n[i], 1)
            
end 
sprichst du auch die 2. und 3. tabelle an die auskommentiert ist, was dann sogar zum core absturz führen kann, weil er einfach keine werte zurück bekommt.
also dürfen die nicht auskommentiert sein