Quote:
Originally Posted by srdj4n_1994
What is difference from externals and internals? What is safe?
|
AI Overview
The main difference is that an internal cheat runs inside the game's own memory space by injecting code, while an external cheat runs as a completely separate program that reads or writes to the game from the outside.
Internal Cheats
How it works: Uses code injection (like a DLL file) to place the cheat directly inside the running game process. It shares the same memory and threads as the game.
Performance: Very fast and smooth because it can directly call game functions and render menus inside the game engine.
Capabilities: Powerful. It can change deep game features like character models, skins, and physics.
Detection: Easier for modern anti-cheat systems to detect because foreign code is living inside the game's memory.
External Cheats
How it works: Runs as its own separate application (like an .exe file) on your computer. It uses operating system tools (like Windows API) to look at the game's data from the outside.
Performance: Slightly slower when modifying data, as it must ask the operating system to read and write memory remotely.
Capabilities: More limited. Often used for basic visual overlays (like ESP showing enemy locations through walls) or simple radar windows drawn on top of the game.
Detection: Can be stealthier if it only reads data without touching or changing the game's memory, though advanced anti-cheats can still detect them.