Stripped ProjectAlchemy Source Code

05/06/2011 03:55 brokenarrow_vip#1186
what is goin' on?
05/06/2011 08:56 denominator#1187
OELA what did you read/study to learn and understand packets?
05/06/2011 12:26 tokioman#1188
virus?
05/06/2011 17:02 pro4never#1189
Quote:
Originally Posted by denominator View Post
I see how you get the 18 00 and 4D 04 from
Code:
Packet Nr 9. Server -> Client, Length : 32, PacketType: 1101
18 00 4D 04 37 CF 29 00 85 BD 01 00 43 01 22 02      ; M7Ï) …½ C"
09 00 02 00 00 00 00 00 54 51 53 65 72 76 65 72      ;	      TQServer
BUT how do you know that only UID is 37 CF 29 00? I really am trying to learn but I simply don`t quite understand it yet >.<
Just a little logic really...

You know that there's an item being acted on. ALL objects (players, items, monsters, inventory items, etc... ALL have a identification number so the server/client knows what the packet is referring to).

Because of this MOST packets contain a uid... MANY contain a sender/target uid also. You use some logic, trial and error as well as tools at your disposal to understand what they are.


EG

01 AD 00 00

Probably a ulong, That or the 2nd ushort is empty...


85 BD 01 00


is most likely a uint... so we convert to see what the value is, in this case 113053. Search itemtype and I bet you'll find that's a STATIC item id (so the client knows what image to display). That indicates the OTHER uint is most likely the UNIQUE item id (so basically... THIS meteor vs another meteor that could also be existing.

As for X/Y it should be obvious as you can check ingame... drop type is tricky to find from scratch I suppose but seeing as the structure was already in the source as well as on the packet wiki, you can guess where/what it is. If all else fails, hard code it and then TEST the packet.

IE: create packet using a cmd and send to self to see 'what happens'.
05/06/2011 21:18 OELABOELA#1190
Quote:
Originally Posted by denominator View Post
OELA what did you read/study to learn and understand packets?
Basicly after trying and doing it, that's the way i learned most of my things in the proxy.
05/07/2011 02:09 BadBoY_AC#1191
ok now im getting everytime i use the fatalstrike "invalid jump" and last packet sent: 1022
:(((

isnt 1022 the attack?
05/07/2011 07:44 demon17#1192
Quote:
Originally Posted by BadBoY_AC View Post
ok now im getting everytime i use the fatalstrike "invalid jump" and last packet sent: 1022
:(((

isnt 1022 the attack?
You maybe use high speeds .... just try to use /hitstokill 2 in this way the high speeds will not count much .... happens to me too
05/07/2011 14:18 BadBoY_AC#1193
nah same problem. already tried it.. i dont know what changed but it worked before
05/07/2011 15:11 demon17#1194
Quote:
Originally Posted by BadBoY_AC View Post
nah same problem. already tried it.. i dont know what changed but it worked before
... too fasst attack rate ... what settings you use ?

Code:
/speed attack 55
/speed jump 60
/speed update 100
/hitstokill 2
/update 11 2072012001 (<---- DivineHare speed hack)
/cyc 1  ( Cyclone speed hack)

/hunt
These my settings in FRG ..

My problem is only with the random jump and record .. not work xD and seems i cant understand how to make them to work ...
05/07/2011 16:00 OELABOELA#1195
Everyone is having the same problem in fs, we should try and see what the problem is actually.
05/07/2011 16:15 BadBoY_AC#1196
whats with cyclone? same thing? i didnt try this one.. i ve tried all kinds of settings.. even recoded everything cuz i thought it was my mistake.. i
05/07/2011 16:49 demon17#1197
Quote:
Originally Posted by OELABOELA View Post
Everyone is having the same problem in fs, we should try and see what the problem is actually.
xD ... for me seems the problem isnt a problem ... i can easily chain 3000+kills with FS .. in frg3 .:D

But after few disconnects i getting the auth server packet 1212 :D.. i need to restart the proxy and start it again ...

Oela .. when you want i can resend you the source what i have :D because it is your surce too .. cuz you sent to me mounths ago ...

But i have one reqeuest . maybe 2 ..

-1 can you add for me the part of recording ? .. that will help me alot .
-2 how can i add the loot specifyed ID item ? like diligence book , meteor or other kind of items only ? by typing /loot XXXXX where the xxx is the name or id of item
05/07/2011 17:47 denominator#1198
Sorry I was not here I am about to test FS because I was not having a problem with FS lol. It seemed to work fine and fast. I messed up with setting speeds for normal hunting on trojan he moved far to fast and lagged out I am about to test FS. I will see if the same is now happening to me.
05/07/2011 17:50 BadBoY_AC#1199
ok cool im curious if you get same error
05/07/2011 18:08 denominator#1200
Ok tested and I get the same 1022 error with just normal hunting as well. Ok it seems the character jumps way to fast even when settings have been turned down. Pathfinding is working but at a speed which disconnects it.