GW1 Bots working in July 2017

02/22/2018 06:34 killer57200#1186
Salut à tous et toutes.

Je cherche les lignes à changer pour le JQ pour qu'il ne prend plus de points kuku ,juste pour les ZK.
En gros points impériale+point balthazar=ZK
Merci d'avance vous faites un super boulot.
j'ai testé raptor.rar j'ai quand l'inventaire et plein il va au marchant ID gold+rar vend et me vol l'argent .
Juste pour savoir si vous avez observer le même truc.

Merci.
02/22/2018 08:41 strecky#1187
Quote:
Originally Posted by cue990 View Post
heyyyyyyyyyyyyy i search a bot for my Legendary life i have an ELE cheers cue :)
here take this
02/22/2018 13:02 tjubutsi#1188
Don't know if anyone knows (DerMoench14 probably does) more about the disable rendering. In some bots disabling rendering screws with time sensitive operations like checking for skill duration left and in some cases movetos get skipped. With rendering enabled these issues don't seem to appear.
02/22/2018 13:13 DerMoench14#1189
Please post your GWA2 and a snip of code how you toggle the rendering, i'll have a look.
02/22/2018 13:39 tjubutsi#1190
I have a rendering checkbox which is linked to a function which looks something like this:
Code:
global $renderingEnabled
func togglerendering()
    if $renderingEnabled then
        $renderingEnabled = false
        disableRendering()
    else
        $renderingEnabled = true
        enableRendering()
    endIf
endfunc
Oh and if rendering is disabled after every main loop it would call clearmemory()
02/22/2018 13:58 strecky#1191
German:
soviele leute laden bots runter von leuten die sie für euch kostenlos zu verfügung stellen und keiner ist mal in der lage einfach mal auf den dankeschön button zudrücken kleine info es ist nur 1 klick kostet euch nur eine kleine bewegung und freut die leute die euch das alles hier kostenlos zuverfügung stellen

English: so many people invite bots down from the people they have for you for free and no one is in a position just on the thank you button press small info it is only 1 click costs you only a small movement and the people happy that you all here to provide free of charge

French: tant de gens invitent les bots des gens qu'ils ont pour vous gratuitement et personne n'est dans une position juste sur le bouton de remerciement presse petite info c'est seulement 1 clic ne vous coûte qu'un petit mouvement et les gens heureux que vous tous ici fournir gratuitement
02/22/2018 18:20 Deedeecrazy#1192
I can't get the dervish(feather) bot to work?
Can any of you help me ?

It keeps attacking the yeti w/o killing it.
+
It keep not attacking when it gets to a group of mob
02/22/2018 21:31 strecky#1193
Quote:
Originally Posted by Deedeecrazy View Post
I can't get the dervish(feather) bot to work?
Can any of you help me ?

It keeps attacking the yeti w/o killing it.
+
It keep not attacking when it gets to a group of mob
upload the script and I and other people here can see that we get it working again
02/23/2018 02:40 D33PK0LD#1194
Quote:
Originally Posted by strecky View Post
here
Thank you so much man, works like a charm :handsdown:

I'm pretty sure any solid hero team and any build works for your character. I'm using 3 heroes with "fall back !", it shortens the run to approx 45min.
02/23/2018 07:32 tjubutsi#1195
The actual rendering toggle:
Code:
func toggleRendering()
	if not $botInitialized then return
	$renderingDisabled = not $renderingDisabled
	if $renderingDisabled then
		disableRendering()
		winSetState(getWindowHandle(), "", [MENTION=330060]Sw_[/MENTION]HIDE)
		clearMemory()
	else
		enableRendering()
		winSetState(getWindowHandle(), "", [MENTION=330060]Sw_[/MENTION]SHOW)
	endIf
endFunc
02/23/2018 09:14 pontiac1979#1196
Anyone happen to have a vaettir bot for a Dervish?
02/23/2018 13:53 irksome#1197
Was using a few scritps awhile ago, but now they seem to get stuck after a short time running back and forth, I'm from EU and lag has gotten worse for me in the last 6 months, is this the cause?

I thought it was the cause, but doesn't hurt to ask the people with knowledge right?
02/23/2018 14:09 tjubutsi#1198
Quote:
Originally Posted by irksome View Post
Was using a few scritps awhile ago, but now they seem to get stuck after a short time running back and forth, I'm from EU and lag has gotten worse for me in the last 6 months, is this the cause?

I thought it was the cause, but doesn't hurt to ask the people with knowledge right?
Which bots? Most of them should work with pings topping at 500ms or so.
02/23/2018 18:28 ytix#1199
Most scripts don't consider lag. If lagging, recheck sleep values and utilize GetPing() func.
02/23/2018 18:42 DerMoench14#1200
Quote:
Originally Posted by tjubutsi View Post
The actual rendering toggle:
Code:
func toggleRendering()
	if not $botInitialized then return
	$renderingDisabled = not $renderingDisabled
	if $renderingDisabled then
		disableRendering()
		winSetState(getWindowHandle(), "",       [MENTION=330060]Sw_[/MENTION]HIDE)
		clearMemory()
	else
		enableRendering()
		winSetState(getWindowHandle(), "",       [MENTION=330060]Sw_[/MENTION]SHOW)
	endIf
endFunc
To be honest, i've never seen that kind of flag for the winsetstate-func.
Could you try this one please:
Code:
WinSetState(GetWindowHandle(), "",  [MENTION=330060]Sw_[/MENTION]SHOW)
WinSetState(GetWindowHandle(), "",  [MENTION=330060]Sw_[/MENTION]HIDE)
I verified the en-/disable rendering func in your GWA2 and its exactly the same i use.
It can by a Problem caused by Windows 10, not sure; but im still on Win7 so i can't test and me and a couple of other people don't have any Problems so far.
The only problem i've heard from while disable rendering is that some model-states can't be read in a proper way.
But if simple moveto get skipped thats really strange.

BTW: ClearMemory() does not work the way its supposed to do. AFAIK it just frees memory from gw-process, but doesn't frees the memory from windows.
I recommend to do it this way: when the bot zones/loads map just enable rendering some (1-2) seconds before, do your map-load/zone while rendering is enabled and disable rendering when map is loaded. So your GW-Client can clear unused memory in a good way.

Edit: Forgot what i said with WinSetState ... seems like this board cant "write" the @-symbol.