If people have the brains to program it, why do they release what they've worked on to a bunch of n00bs who need to be told how to double-click something. It totally veils the genius of the programmer behind a wall of stupidity.
Edit: Woops....
After checking the code, this guy hasn't fixed a change in the effect packet, meaning cyclone/dhcyclone will turn off everytime you get XP skill.
He hasn't fixed the 3f2 byte changes - so if a monster moves the proxy doesn't know it did - so autohunt and followkill/follow won't work.
He has a wrong packet in SendJumpPacketToServer meaning the auto-sit STILL wont work.
This n00b has a voids and bytes for equalsIgnoreCase, exit, indexOf, intValue, and even length (of a byte rofl).
And look, if he had used Java, look how easy this would be instead of all this crap:
Overall, this was a n00b job at a Java proxy that was better BEFORE he fixed it.
Not everything works, I just pointed out what doesn't. Don't lie.
Edit: Woops....
After checking the code, this guy hasn't fixed a change in the effect packet, meaning cyclone/dhcyclone will turn off everytime you get XP skill.
He hasn't fixed the 3f2 byte changes - so if a monster moves the proxy doesn't know it did - so autohunt and followkill/follow won't work.
He has a wrong packet in SendJumpPacketToServer meaning the auto-sit STILL wont work.
This n00b has a voids and bytes for equalsIgnoreCase, exit, indexOf, intValue, and even length (of a byte rofl).
And look, if he had used Java, look how easy this would be instead of all this crap:
Code:
int charAt; int clear; int close; int equals; int equalsIgnoreCase; String exit; String get; String getBytes; public Vector I; String getTime; Hashtable indexOf; byte intValue[]; byte length[]; int out; int parseInt; int Z; E C; int parseLong; int println; int put; int readLine; int ready; int remove; int startsWith; int substring; String toHexString; FileWriter toLowerCase; boolean toString;
Not everything works, I just pointed out what doesn't. Don't lie.