CObuddy v1.0 Complete Suite

04/20/2006 02:11 jinxedgenocide#106
N3W8Y,

First off, nice program! Very nice. Thanks for the source in your rar as well.

I was running though the source (checking for keyloggers, etc. as I am not a trusting person, lol) and found one reason why this may not work for some people using the auto-log feature.

On line 303 you have this:

Code:
Run, C:\Program Files\Conquer 1.0\play.exe, C:\Program Files\Conquer 1.0\
The reason this will not work for some people, is because they may not have patched up from the original CO1 install, therefore their folder is "Conquer 2.0" (as is mine, because this is a new computer, post-CO1).

Again, this only affects people using the auto-log feature...So the other people that are having problems with it need to check the first post...

[Edit:] I'll PM this to you as well, just incase this thread magically disappears. [/Edit]
04/20/2006 23:09 N3W8Y#107
Quote:
Originally posted by jinxedgenocide@Apr 19 2006, 20:11
N3W8Y,

First off, nice program! Very nice. Thanks for the source in your rar as well.

I was running though the source (checking for keyloggers, etc. as I am not a trusting person, lol) and found one reason why this may not work for some people using the auto-log feature.

On line 303 you have this:

Code:
Run, C:\Program Files\Conquer 1.0\play.exe, C:\Program Files\Conquer 1.0\
The reason this will not work for some people, is because they may not have patched up from the original CO1 install, therefore their folder is "Conquer 2.0" (as is mine, because this is a new computer, post-CO1).

Again, this only affects people using the auto-log feature...So the other people that are having problems with it need to check the first post...

[Edit:] I'll PM this to you as well, just incase this thread magically disappears. [/Edit]
Yup..I will be updating with next release. I will make it so you can enter the window name. Thx for the feedback I appreciate it! :)
04/20/2006 23:33 jinxedgenocide#108
Quote:
Originally posted by N3W8Y+Apr 20 2006, 15:09--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (N3W8Y @ Apr 20 2006, 15:09)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--jinxedgenocide@Apr 19 2006, 20:11
N3W8Y,

First off, nice program! Very nice. Thanks for the source in your rar as well.

I was running though the source (checking for keyloggers, etc. as I am not a trusting person, lol) and found one reason why this may not work for some people using the auto-log feature.

On line 303 you have this:

Code:
Run, C&#58;&#092;Program Files&#092;Conquer 1.0&#092;play.exe, C&#58;&#092;Program Files&#092;Conquer 1.0&#092;
The reason this will not work for some people, is because they may not have patched up from the original CO1 install, therefore their folder is "Conquer 2.0" (as is mine, because this is a new computer, post-CO1).

Again, this only affects people using the auto-log feature...So the other people that are having problems with it need to check the first post...

[Edit:] I'll PM this to you as well, just incase this thread magically disappears. [/Edit]
Yup..I will be updating with next release. I will make it so you can enter the window name. Thx for the feedback I appreciate it! :) [/b][/quote]
No prob! I need to help rather than just sit on my arse like most of the other noobs. :P
04/22/2006 11:38 bellvista#109
yes i yhink so to!
04/22/2006 14:51 Jimmay#110
nvm
04/22/2006 20:19 ~Myke~#111
thx for changing that! :)
04/22/2006 20:19 ~Myke~#112
Oh yeah +k sorry
04/25/2006 03:28 stereogames#113
lalallaLOGGER!!
04/25/2006 03:39 N3W8Y#114
Quote:
Originally posted by stereogames@Apr 24 2006, 21:28
lalallaLOGGER!!
Read the source code or compile it yourself. There is no logger, moron.
04/25/2006 04:52 Jimmay#115
Sweet bot/macro. Didnt take long, well it did say sh take ages, but already got it level 1.
04/25/2006 16:04 AlmostxUntitled#116
Hey bro, nice peice of program lol well anyways heres an idea for you to think about

Well, i can never program my own macro because i guess i just can't understand how and well I perfectly understand the coordinates so maby if you could put it so we could insert maby 15 coorinates or so that it would just jump in those and shoot like at basiliks or somthing mabyt hat would be cool, but i guess would be detectable? I don't know i thought if you entered enough coorinates to where if you were going in a circle the circle would change 5 times then repeat? Tell me what you think
04/28/2006 17:37 dreamslayer#117
lmao this thing works great! well the effect thing off anyways. coz i broke my laptop =( it was 3.45ghz! GRRRR n my comp sucks! it lags w.e i do =( anyways the autoclicker could use sum work. (inprove the locate feature) BUT GREAT WORK! <3
04/29/2006 19:05 N3W8Y#118
Quote:
Originally posted by dreamslayer@Apr 28 2006, 11:37
lmao this thing works great! well the effect thing off anyways. coz i broke my laptop =( it was 3.45ghz! GRRRR n my comp sucks! it lags w.e i do =( anyways the autoclicker could use sum work. (inprove the locate feature) BUT GREAT WORK! <3
lol thanks.

With the autoclicker..make sure you minimize CObuddy, so it gets the right coords. They are relative to the program.
05/05/2006 00:00 2die4#119
great job. dont have enough post to give you a karma yet.
05/05/2006 05:16 N3W8Y#120
Quote:
Originally posted by 2die4@May 4 2006, 18:00
great job. dont have enough post to give you a karma yet.
lol thx, np :)