Project188 | CAP 90 | NO BOTS | PLAY2WIN

09/28/2021 09:18 captaincanuck#106
Quote:
Originally Posted by freexiu View Post
I might give it a try, and tbh first days after GO always brings back memories

ID: Fr3x
turn to the dark side

#recruitingthieves
09/28/2021 13:49 xX_Scrubs_Xx#107
Ich bin auf jeden fall dabei !!! so nice !!!
09/28/2021 16:10 darkkev11#108
Only 3 days before the Grand Opening!

The countdown can be found on our website.

Let's make silkroad great again!
09/28/2021 22:30 captaincanuck#109
recruiting all thief players for grand opening! currently 25 members message me on discord for invite Bard#0757
09/29/2021 10:51 Senox28#110
Beta changelog v1.298 -> v1.300:
- Added Magic POP Cards and SP Scrolls to Cerberus and Captain Ivy
- Made Gold Coins untradeable
- Warrior's Vital Increase is fixed according to thread numbers
- Bard's Swing March Lv2: 90% Moving speed -> 100% Moving speed
- Increased drop rate for STR/INT stones
- Decreased drop rate for Lucky stones
- Increased ratio for all Magic POP items expect GDF
- Starter Exp Ticket Helpers can be sold to npc
- Booming Chord / Booming Wave / Howling Shout Attack's range increased (it was Melee)
- Enabled Fire Combustion skill series
- Divided D8 and D7 sell price by 1.5 from current state
- Disabled Zerk during FW / Job mode
- Disabled "Trace" function from the game
- Pet inventory expansion item is only available to use on Pets with longer period than 22 days

Monster spawn amount changes for Grand Opening:
- Constantinople: 1.0 -> 1.2
- Samarkand: 1.0 -> 1.2
- Donwhang: 1.0 -> 1.2
- Donwhang Cave: 1.5 -> 1.25
- Hotan: 1.0 -> 1.35
09/29/2021 15:05 darkkev11#111
Grand Opening is in only 2 days, get ready!!
09/29/2021 16:22 kit1241#112
yayayay going try again
IGN Ling
09/29/2021 18:18 captaincanuck#113
Thief Guild recruiting active English speaking players message me on discord Bard#0757
09/29/2021 18:18 GoldStriKe1#114
OH MY GOD!!

This is absolutely great, they have an ingame GO countdown! You can already make your account and character and wait INGAME until GO!

Best feature before GO I've ever seen!

[Only registered and activated users can see links. Click Here To Register...]
09/29/2021 18:35 Rusko#115
I have heard some rumours this server was closed like 5 times yet? Is that true? People who are responsible for it, please explain. What if it would be closed yet another time? I am looking for a longterm project, no matter if it would be dead after 2 months or not.
09/29/2021 19:05 hamsterik#116
Quote:
Originally Posted by Rusko View Post
I have heard some rumours this server was closed like 5 times yet? Is that true? People who are responsible for it, please explain. What if it would be closed yet another time? I am looking for a longterm project, no matter if it would be dead after 2 months or not.
It was not closed 5 times. The v1 was based on some older isro files, we had a great time, but the files were too tricky/buggy to get sorted out I guess and here we are with the new and stable server. I'm just a player, this ain't coming from the staff :pimp:
09/29/2021 19:07 Senox28#117
Quote:
Originally Posted by Rusko View Post
I have heard some rumours this server was closed like 5 times yet? Is that true? People who are responsible for it, please explain. What if it would be closed yet another time? I am looking for a longterm project, no matter if it would be dead after 2 months or not.
Hello, those were other Projects with bots not connected with this one.
There was 1 non bot project, but it was based on Old Files. Sadly there was bug which caused crashes in game when there were more people in one place so we decided to close the server (it was 1year ago). Now we are using common files which most of pservers do. We want to make longterm server and maybe do some cap updates after few months. You're welcome!
09/29/2021 21:11 Rusko#118
fair enough, thanks for explanation :)

I would love to give a try but im afraid this "balance" inventions will ruin my experience - im a sro veteran and i dont think this game needs such huge interferences. was it tested long enough and in various combinations on 80-110 caps? do you guarantee 100% that u wont change ur mind regarding these china/eu skills changes after grand opening?

You can obtain SoX from monsters
Lv. 64-69 – SoS 8th degree / SoX 7th degree
Lv. 70-74 – Seal of Moon 8th degree
Lv. 75-80 – Seal of Sun 8th degree

please explain it further, what is % of chance getting a sox in these ranges
09/29/2021 21:21 Senox28#119
Quote:
Originally Posted by Rusko View Post
fair enough, thanks for explanation :)

I would love to give a try but im afraid this "balance" inventions will ruin my experience - im a sro veteran and i dont think this game needs such huge interferences. was it tested long enough and in various combinations on 80-110 caps? do you guarantee 100% that u wont change ur mind regarding these china/eu skills changes after grand opening?

You can obtain SoX from monsters
Lv. 64-69 – SoS 8th degree / SoX 7th degree
Lv. 70-74 – Seal of Moon 8th degree
Lv. 75-80 – Seal of Sun 8th degree

please explain it further, what is % of chance getting a sox in these ranges


Hello, from Balance Changes I might just touch "Warlock" INT probably to make it better in future depend on community feedback.
Future caps will require other Balance Changes for sure so before we move on cap90 we will have to test everything before.
About SoX there are no % chances, this level range is mostly to let you know that from 74 level monster for example you can drop Moon, but you can't get SoS and Sun.
I suggest to join our Discord, we are more active there ^^
09/29/2021 23:20 Scytheeee#120
id wiolence30
hoping for a longterm server with good management