working fine thnx !
and any news ? :)
and any news ? :)
I did it _ExeGameServer and added all of them but i dont know how its work or how to test it can someone help about itQuote:
Hello there!
Customize Silkroad Online server files (v1.188) behavior through DLL injection.
Features:
- Patch values from memory directly
- Define all options from the respective config file
- Easy to inject using STUD_PE
- Execute actions from Gameserver (the first gameserver running will execute these actions)
Preview:
Gameserver Action (Example):
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Ugly solution, but it works (for me):Quote:
Any idea how to acheieve 260 EU mastery ?
because its not dynamic in this source code <3
Thx @JellyBitz
Quote:
Ugly solution, but it works (for me):
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That's the reason I didn't try to add such offset. If you go to assembler, you'll find that you'll be breaking the instruction. Let's say lv. 140 * 2 = 280 (0x0118) (but you're saving one byte actually) so "280" casted into one byte would be "24" (0x18) so the 8BC8 will be now 18C8. The instruction will look like this:Quote:
0059C56E | 8BC8 | mov ecx,eax
And please don't ask me what it does, I'm not an assembler specialist. I accept solutions like "nop" the instruction if that's the real goal here, but not assembly weird breaks. :feelsbadman:Quote:
0059C56E | 18C8 | sbb al,cl
I added the solution given at this post but I didn't actually tested.Quote:
how to achieve 260 EU mastery?
Didn't work for me :(Quote:
I added the solution given at this post but I didn't actually tested.
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