S4 League Hacking - Support

05/09/2014 04:00 Domino™#106
Quote:
Originally Posted by Ragulab View Post
- it Checks every ~5? minutes if a change was made (yuh, keepalive packets)
- even when you're at the login screen and havent logged in yet it checks
- the server probably disconnects your character even when you remove everything in the client
The heart beat sends every 10 minutes to all clients that are logged in to a server. It doesn't check at the login screen nor the server screen. That's why you can go to the server screen and wait for the heartbeat to come(Every 10 minutes) and it won't dc you.. It's ALWAYS every 10 minutes. You will never be in a server longer without a emulator. It doesn't start right when you log in. Once again it counts for everyone that's logged in.
05/09/2014 15:28 golle12#107
Quote:
Originally Posted by Domino™ View Post
The heart beat sends every 10 minutes to all clients that are logged in to a server. It doesn't check at the login screen nor the server screen. That's why you can go to the server screen and wait for the heartbeat to come(Every 10 minutes) and it won't dc you.. It's ALWAYS every 10 minutes. You will never be in a server longer without a emulator. It doesn't start right when you log in. Once again it counts for everyone that's logged in.
You´re wrong that aren´t 10 minutes they are 5 minutes cause if you bypass the ehvc.dll then the hshield can´t run and if you play you get a dc after 5 minutes
05/09/2014 17:10 Magic.Bean#108
Quote:
Originally Posted by Domino™ View Post
The heart beat sends every 10 minutes to all clients that are logged in to a server. It doesn't check at the login screen nor the server screen. That's why you can go to the server screen and wait for the heartbeat to come(Every 10 minutes) and it won't dc you.. It's ALWAYS every 10 minutes. You will never be in a server longer without a emulator. It doesn't start right when you log in. Once again it counts for everyone that's logged in.
Then I just have to hook the send function ( [Only registered and activated users can see links. Click Here To Register...] ) and then send the packet every 10 minutes ?
05/09/2014 17:13 Domino™#109
Quote:
Originally Posted by golle12 View Post
You´re wrong that aren´t 10 minutes they are 5 minutes cause if you bypass the ehvc.dll then the hshield can´t run and if you play you get a dc after 5 minutes
No, it's 10 minutes.

Quote:
Originally Posted by Magic.Bean View Post
Then I just have to hook the send function ( [Only registered and activated users can see links. Click Here To Register...] ) and then send the packet every 10 minutes ?
Well, it's a little more complicated than that. ^^
05/09/2014 18:44 I2espect#110
I know it's not useful but i want to know if anyone here know the strides of the player body / head / weapons
I was trying to log it but there was a problem and i couldn't save the result :| :| ..
So anyone can share them !?
That Was what i reached anyway :
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05/09/2014 20:15 K1ramoX#111
Quote:
Originally Posted by I2espect View Post
I know it's not useful but i want to know if anyone here know the strides of the player body / head / weapons
I was trying to log it but there was a problem and i couldn't save the result :| :| ..
So anyone can share them !?
31 is the map, 40 are the walls and 64 is for the player. You have to look for the num vertices and the primitive count ^^
05/09/2014 23:27 I2espect#112
Quote:
Originally Posted by K1ramoX View Post
31 is the map, 40 are the walls and 64 is for the player. You have to look for the num vertices and the primitive count ^^
ty for the strides !, it works :D
but i can see the player behind 1 wall only not from the end of map ,, do u know what i mean ?
but do u know how can i log the numvertices and primitive count and start index ?!
05/09/2014 23:50 snow#113
Quote:
Originally Posted by I2espect View Post
ty for the strides !, it works :D
but i can see the player behind 1 wall only not from the end of map ,, do u know what i mean ?
My guess: different vertex structure sizes -> your hook function doesn't handle the distant models.

Quote:
but do u know how can i log the numvertices and primitive count and start index ?!
[Only registered and activated users can see links. Click Here To Register...] +
DX Hook + std::ofstream
05/10/2014 00:04 I2espect#114
Quote:
Originally Posted by snow911 View Post
My guess: different vertex structure sizes -> your hook function doesn't handle the distant models.



[Only registered and activated users can see links. Click Here To Register...] +
DX Hook + std::ofstream
That is what i was trying to do .. but it may take alot of time !!
it can be > 300 !!!....
Code:
string Special("C:\(S4)Special.txt");
ofstream SpecialLogger(Addy.c_str());
if(GetAsyncKeyState(VK_NUMPAD1) < 0){
		xNumVertices++;
		Beep(500, 100);
	}
if(GetAsyncKeyState(VK_F12) < 0){
		SpecialLogger << currentstride << ", " << xPrimitiveCount << ", " << xNumVertices << ", " << xStartIndex << endl;
		Beep(500, 2000);
	}
05/10/2014 01:14 I2espect#115
Quote:
Originally Posted by snow911 View Post
As of now thou shall fear the great theurgy of mathematics!

Set a limit, say 1000. Color the upper half in color #1 and the lower half in color #2. Check your models & their color. If their values are included in one of these halves: Discard the other one, color your models between the lower and upper bounds of the former "valid" half & set the new threshold between the bounds. You should approximate the correct values much faster with this method.

Code:
string Special("C:\(S4)Special.txt");
ofstream SpecialLogger(Addy.c_str());
was zum fick. :(
ops ,, mistake :D :D
Code:
string Special("C:\(S4).txt");
ofstream SpecialLogger(Special.c_str());
anyway i will try what u said !
05/18/2014 03:41 I2espect#116
create a font and use it to write text on screen fail with my Endscene hook !!!
and if i tried to draw anything on the screen it works ! but text = fail !!?
any suggestion ?!
05/18/2014 11:21 Nociif#117
Quote:
Originally Posted by I2espect View Post
create a font and use it to write text on screen fail with my Endscene hook !!!
and if i tried to draw anything on the screen it works ! but text = fail !!?
any suggestion ?!
Try this:

Code:
void PrintText(char pString[], int x, int y, D3DCOLOR col, ID3DXFont *font)
{
    RECT FontRect = { x, y, x+500, y+30 }; //You can change this size if you want to make a small text
    font->DrawText( NULL, pString, -1, &FontRect, DT_LEFT | DT_WORDBREAK, col);
}
LPD3DXFONT pFont; 
D3DXCreateFontA(pDevice,10, 0, FW_BOLD, 1, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Lucida Console", &pFont); //Create the font and put it in pFont

PrintText("My D3D Text", 0, 0, D3DCOLOR_ARGB(255,0,255,0), pFont); //Create a green text at location x = 0 and y = 0
05/18/2014 13:28 I2espect#118
Quote:
Originally Posted by Nociif View Post
Try this:

Code:
void PrintText(char pString[], int x, int y, D3DCOLOR col, ID3DXFont *font)
{
    RECT FontRect = { x, y, x+500, y+30 }; //You can change this size if you want to make a small text
    font->DrawText( NULL, pString, -1, &FontRect, DT_LEFT | DT_WORDBREAK, col);
}
LPD3DXFONT pFont; 
D3DXCreateFontA(pDevice,10, 0, FW_BOLD, 1, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Lucida Console", &pFont); //Create the font and put it in pFont

PrintText("My D3D Text", 0, 0, D3DCOLOR_ARGB(255,0,255,0), pFont); //Create a green text at location x = 0 and y = 0
"font->DrawText" makes my hook fail and any other draw i n the ES disappear ...
and when i put "D3DXCreateFontA" only . my hook still working BUT S4Client Freeze And i can't press the login button !!
05/20/2014 20:55 thebest9919#119
Hi pvpers I maked a 200 hp hack 2 days ago I use "V" tutorial for make it and I am 100% secure that I make it good but when I open the Hack in Resource Hacker (when I make it undetected)it didn't show me all the things like in the tutorial and I can't make it undetected.But I try to open the hack and when I am at the login screen S4League close so I think it close because I can't make it undetected.Help Please!:

[Only registered and activated users can see links. Click Here To Register...]

This is the link of the screenshot ^^^^^^^^^^^^^^
05/21/2014 13:46 Slicktor#120
Quote:
Originally Posted by thebest9919 View Post
Hi pvpers I maked a 200 hp hack 2 days ago I use "V" tutorial for make it and I am 100% secure that I make it good but when I open the Hack in Resource Hacker (when I make it undetected)it didn't show me all the things like in the tutorial and I can't make it undetected.But I try to open the hack and when I am at the login screen S4League close so I think it close because I can't make it undetected.Help Please!:

[Only registered and activated users can see links. Click Here To Register...]

This is the link of the screenshot ^^^^^^^^^^^^^^
It was a trick to fuck xtrap's process detection :rolleyes:
If S4 League closed after editing memory it's the memory detection(aka CRC Check).
HackShield is checking the .text section.
Try to disable the CRC Check(tip:you need 1 patch).
PS:[Only registered and activated users can see links. Click Here To Register...]