1-first error means u ddnt add the woxin oven to your source yet , anyhow to fix that for now find
2-errors 2-7 u need to know how many arguments does your packet has and edit this lines as requierd
4-to fix the rest errors that your screen shot shows add this at Structs/Skill.cs
Code:
public enum SkillIds : int
{
Thunder = 1000,
Fire = 1001,
Tornado = 1002,
Cure = 1005,
Lightning = 1010,
Accuracy = 1015,
Shield = 1020,
Fortress = 1021,
Superman = 1025,
Roar = 1040,
FastBlade = 1045,
ScentSword = 1046,
Revive = 1050,
Dash = 1051,
HealingRain = 1055,
Summon = 1060,
Invisibility = 1075,
StarofAccuracy = 1085,
MagicShield = 1090,
Stigma = 1095,
Pray = 1100,
Restore = 1105,
Cyclone = 1110,
FireCircle = 1120,
Volcano = 1125,
FireRing = 1150,
Bomb = 1160,
FireofHell = 1165,
Nectar = 1170,
AdvancedCure = 1175,
FireMeteor = 1180,
SpiritHealing = 1190,
Meditation = 1195,
Hercules = 1115,
Disguise = 1210,
Stun = 1220,
Strike = 1230,
WideStrike = 1250,
SpeedGun = 1260,
Robot = 1270,
WaterElf = 1280,
Penetration = 1290,
Halt = 1300,
Binding = 1310,
FlyingMoon = 1320,
DivineHare = 1350,
NightDevil = 1360,
Dance2 = 1380,
Dance3 = 1385,
Dance4 = 1390,
Dance5 = 1395,
Dance6 = 1400,
Dance7 = 1405,
Dance8 = 1410,
CruelShade = 3050,
Reflect = 3060,
Dodge = 3080,
Pervade = 3090,
SummonGuard = 4000,
SummonBat = 4010,
SummonBatBoss = 4020,
StandinBat = 4030,
BloodyBat = 4050,
FireEvil = 4060,
Skeleton = 4070,
SpeedLightning = 5001,
Snow = 5010,
StrandedMonster = 5020,
Phoenix = 5030,
Boom = 5040,
Boreas = 5050,
TwoFoldBlades=6000,
ToxicFog=6001,
ShurikenVortex=6010,
Seizer = 7000,
Earthquake = 7010,
Rage = 7020,
Celestial = 7030,
Roamer = 7040,
RapidFire = 8000,
Scatter = 8001,
XPFly = 8002,
AdvancedFly = 8003,
ArrowRain = 8030,
GuardSpell = 8036,
Intensify = 9000,
Bless = 9876,
Poison = 10200,
Bs_Cure = 10201,
Bs_Meditation = 10202,
}