[RELEASE]Metin2.SG & WoM2 .pyc Decompyler

08/06/2013 12:00 [uLow]Beni#106
Sehe ich das richtig:
Die pycs im sg client sind ganz normal compliert, aber man hat die ersten Bytes verändert, also die magic num ? xD
08/06/2013 15:48 .MaisKolben™#107
Quote:
Originally Posted by !Beni! View Post
Sehe ich das richtig:
Die pycs im sg client sind ganz normal compliert, aber man hat die ersten Bytes verändert, also die magic num ? xD
Jo richtig.
Kann man doch in dem Thread entnehmen, dass der Patcher die Magic Num patcht, bzw. wenn man sich die xml's anschaut.

MfG
08/06/2013 16:01 HULKOUSE#108
Quote:
Originally Posted by Woziee View Post
Same problem here, we waiting for update :handsdown:
p.s: Can you give us a working serverinfo.pyc please?
Here.

Virus total:
08/08/2013 15:31 yodaniyoo#109
Quote:
Originally Posted by kwiatmix View Post
I can't do anythink, who can help me ?

Look on this screen:
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unpack.py(loginwindow) has 0 kb, why?
same thing for me ... every decompiled file has 0kb
08/08/2013 18:28 night_walker34#110
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08/10/2013 02:19 souotiagocardoso#111
ever 0kb

any fix? :C
08/17/2013 14:58 redoname#112
Hm. I tried this, but there`s another error. When I take original root from WoM2, just unpack and pack without changes, then there is Bad Magic error after successful login (before char select). Can you send me your unpacker/packer?
08/17/2013 15:21 MartPwnS#113
You have to fking patch the .pyc file with the included xml files and the supplied patcher ! Everything works as wanted for me i can unpack and pack every single file.
08/17/2013 16:07 redoname#114
Quote:
Originally Posted by MartPwnS View Post
You have to fking patch the .pyc file with the included xml files and the supplied patcher ! Everything works as wanted for me i can unpack and pack every single file.
Are u kidding me? I can change 4 bytes and decompile it, but when I try to pack it without changes it`s not working, so I`m asking about working packer.
08/17/2013 16:39 MartPwnS#115
It is working point. You have to patch it again after you decompiled it!
Use the Patch to Tec2 xml
08/17/2013 23:17 redoname#116
Lol. No. I`m changing it manually, in hexeditor, but, with this patchtotec2 it isn`t working ;) Listen, error doesnt appear after running .bin, but after LOG into the game. It`s strange :)
08/18/2013 16:44 Saydak#117
Quote:
Originally Posted by KeKeAndrey View Post
Error decompyler is not a valid win32 application
why says : Error decompyler is not a valid win32 application
08/18/2013 18:40 [uLow]Beni#118
Hey ! Here is a fix, add this before "data = pack.Get("main.pyc")" in system.py
Code:
class NewMagic(object):
	def __init__(self): pass
	def __eq__(self, other): return 1
	def __ne__(self, other): return 0
imp.get_magic=NewMagic
It allows you to run every file from the root if you packed it in ;)

Why we should modify our files, if we can modify them from SGs :D ?
08/23/2013 10:44 Pisti16#119
Hi all!

I tried to this program, but I move the serverinfo.pyc to the decompyle.exe file.
My problem:
Quote:
why says : Error decompyler is not a valid win32 application
I use the WinXP Service Pack 3 (three) , .Net Framework 4.0

Is it not compatible with WinXP x86 (32 bit)?

Sorry for my bad english! :D
08/23/2013 11:29 xdidid#120
Quote:
Originally Posted by Pisti16 View Post
Hi all!

I tried to this program, but I move the serverinfo.pyc to the decompyle.exe file.
My problem:


I use the WinXP Service Pack 3 (three) , .Net Framework 4.0

Is it not compatible with WinXP x86 (32 bit)?

Sorry for my bad english! :D
i have same error