Progress on Twelve Sky 1 Private Server

04/30/2014 15:42 Mega Byte#106
@MyDoomMJr
I would suggest implementing a gm command to do something.

Or fixing an issue if you can.
Look at the existing code, which you can check out using Git here, [Only registered and activated users can see links. Click Here To Register...]

Take a look at chat.js in the packets/world directory or at packets/world/itemactions.js maybe.

New blog post here guys :).
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05/03/2014 20:19 MyDooMJr#107
Quote:
Originally Posted by Mega Byte View Post
@MyDoomMJr
I would suggest implementing a gm command to do something.

Or fixing an issue if you can.
Look at the existing code, which you can check out using Git here, [Only registered and activated users can see links. Click Here To Register...]

Take a look at chat.js in the packets/world directory or at packets/world/itemactions.js maybe.

New blog post here guys :).
[Only registered and activated users can see links. Click Here To Register...]
I got 1 more question where are the packets "stored" in the code?
I mean this.

Code:
client.write(new Buffer(EnchantRespond.pack(
				{
					"PacketID": 0x52,
					"Result": 5,
					"InventoryItemIndex": 0,
					"InventoryEnchantIndex": 0,
					"Price": 0,
					"EnchantRate": 0
				}
			)));
Where is PacketID 0x52 assigned ? Like I said before Ive never been good with classes or packet things.

EDIT: I gotta ask, will be there more than 1 server for 12sky1 ? Like a european server and an american for example , that would rock . For sure there will be people willing to donate to get the server hosted in good conditions in a 24/7 machine in USA and Europe .
05/07/2014 11:17 Mega Byte#108
Most likely it is in the same file as the code that uses it.
enchant.js

Code:
var EnchantRespond = restruct.
int8lu('PacketID').
int8lu('Result').
int32lu('InventoryItemIndex').
int32lu('InventoryEnchantIndex').
int32lu('Price').
int32lu('EnchantValue'); // 1 = 3 so 4 = 12% add
05/25/2014 13:22 graba1#109
anymore progress? any aprox. date of when will the server be semi online or so ? ;d
07/09/2014 20:27 aStudent#110
Development Update?
07/10/2014 23:10 al3css#111
nothing seems they leaved the project ... 1 month without progres
07/11/2014 10:58 [UMUTOUS]#112
Quote:
Originally Posted by al3css View Post
nothing seems they leaved the project ... 1 month without progres
They didnt quit the project Tri moved to Japan also Megabyte is busy with his personal life Ane is still working on it
07/11/2014 20:43 al3css#113
hum..its almost 1 month they can post some updates....1 day/week or 1 day for 2 weeks ...
07/12/2014 23:25 iNsK_#114
twelve sky 1 dow ?
07/22/2014 08:50 sofya2014#115
when we can start to play ts1?
07/25/2014 09:06 Mega Byte#116
Yeah been uber busy at work recently then when i get home i gotta relax/eat/sleep not much time for coding. Got a deadline on 7th for a bunch of stuff thats complicated. Sigh

More of you peoples could code it as its open source you just have to learn how to code :D.
Or are people born to code?
08/01/2014 03:59 NEV3RM1ND#117
I think it's a dead project.
08/01/2014 05:47 aznflip55#118
Quote:
Originally Posted by NEV3RM1ND View Post
I think it's a dead project.
Pretty much. The game has always been told to open in last few years and still didnt happen. Almost all players have given up waiting for this game.
08/01/2014 12:37 almar12#119
Quote:
Originally Posted by aznflip55 View Post
Pretty much. The game has always been told to open in last few years and still didnt happen. Almost all players have given up waiting for this game.
They did make some progress 2 months ago.
08/01/2014 14:57 fantatik#120
Quote:
Originally Posted by NEV3RM1ND View Post
I think it's a dead project.
+1 dead as all his projects, i cant count how many times this project dead already coz he didnt want to hire new coders.