OllyDBG & CO

12/09/2008 04:16 Smooth143#106
Quote:
Originally Posted by Real~Death View Post
I decided to try the server.dat remover and couldent find WS2_32.inet_addr?
I >Search for->All intermodular calls and sorted alphabetically,and couldent find it?
there is
ws2_32.msac = 4 of them
ws2_32.wsaf
ws2_32.wsag = 6 of them
ws2_32.wsas = 2 of them

what am i doing wrong?did i miss somthing?or what version are you looking at?

::EDIT::I got the gm/pm to work.So am I just wasting my time by doing what unknown said?
anyone can make a guide on wall jumps? nice guide :)
12/11/2008 11:30 trash#107
Quote:
Originally Posted by Smooth143 View Post
anyone can make a guide on wall jumps? nice guide :)
all ready posted read back through the pages in this thread.
12/23/2008 02:24 Belth#108
Can anyone rewrite the Non-DC part so that it works without me having to search for "another place which can hold 2 bytes and is static. (Doesn't get accessed by any other part of the code)"

I don't really understand what to look for.
12/23/2008 02:52 32991304#109
i made all things posted in this post , and everything works fine in 5089 , but i don't get non dc part , i hope somebody can help us to understand it :) , Thanks
12/31/2008 23:16 Maikar#110
In the client push 2D3F points to the error "Free items cannot be used to make socket on talisman!". If we can bypass this error, we can use the free items. I've tried and failed myself. I'm not nearly as skilled as most of ya'll here. If someone else could figure it out that'd be lovely.
01/01/2009 07:23 Ethan G#111
Quote:
Originally Posted by Maikar View Post
In the client push 2D3F points to the error "Free items cannot be used to make socket on talisman!". If we can bypass this error, we can use the free items. I've tried and failed myself. I'm not nearly as skilled as most of ya'll here. If someone else could figure it out that'd be lovely.
this is a very good idea and i hope someone can figure it out.... im not very good at this kind of stuff.

Ethan:mofo:
01/01/2009 22:44 kupidon#112
Can this tutorial work for Qonquer for example?
01/02/2009 07:34 Ethan G#113
does any1 know if the flower effect thing that goes when someone gives out 99flowers or 999flowers can be like NOP'ed in olly so it will stop going off..... ppl do it just to piss ppl off and it gets annoying and creates lag for me. I'll try to look into it but it would be helpful if some of you more experienced ppl can figure it out!

P.S. im kind of experimenting with Play.exe now just kind of going around looking for different things in it.... already removed the pop-up from it jsut because sometimes i accidentally pull up two when i only need one....and the pop-up jsut made me lag more lol. if you have any ideas or pointers for play.exe jsut let me know
01/02/2009 14:50 IAmHawtness#114
I think the flower effects can be changed inside the 3DEffect.ini file.
01/02/2009 15:34 _fobos_#115
Quote:
Originally Posted by Maikar View Post
In the client push 2D3F points to the error "Free items cannot be used to make socket on talisman!". If we can bypass this error, we can use the free items. I've tried and failed myself. I'm not nearly as skilled as most of ya'll here. If someone else could figure it out that'd be lovely.
Hmm, sounds interesting.
Have you tried tracing it back to where it gets determined if its a free item or not?

edit: well i remove what i said earlier :p
Anyway err its do-able :o
01/02/2009 16:56 Smooth143#116
care to teach us how? :)
coz i tried doing that, but i think i messed up. when i tried to hit the compose button.. i get an error response on co and the client disappears.. lol

edit: removed the to be removed. can u still teach how? :D :rolleyes: lol
01/02/2009 17:55 Ethan G#117
Quote:
Originally Posted by IAmHawtness View Post
I think the flower effects can be changed inside the 3DEffect.ini file.
o my.... any idea on how to find that?? 3DEffect.ini is just alot of random codenames and stuff and i have no idea how to find that....i know some ppl in the edits section released a guide on 3DEffect.ini but that only includes weps/skill/etc.....

EDIT: removed what i said earlier.... i misunderstood so ya...

Ethan:mofo:
01/02/2009 18:23 _fobos_#118
Quote:
Originally Posted by Ethan G View Post
o my.... any idea on how to find that?? 3DEffect.ini is just alot of random codenames and stuff and i have no idea how to find that....i know some ppl in the edits section released a guide on 3DEffect.ini but that only includes weps/skill/etc.....



yes it does sound very interesting.... we should all start looking into stuff like this



dude jsut give us a while we're working on it but finding stuff like this (as far i know) takes a while but when we figure it out im sure SOMEONE will be generous enuf to post it for ppl



Ethan:mofo:
Doubt that, who wants them to fix it :o
and errrr dont double post ;)
01/02/2009 18:43 Ethan G#119
Quote:
Originally Posted by _fobos_ View Post
Doubt that, who wants them to fix it :o
and errrr dont double post ;)
yes sir mr. fobos sir! xD deleted my second post.
01/05/2009 19:34 DragonHeart#120
*Edit;

Got the answer already nvm =x

~DragonHeart,