9Dragons Skill/Buff trainer (working one lol)

03/26/2008 02:11 Dizzydbd#106
And ... few hours later ... new release :)

It's basically the same program, same things to do.
- multiple resolutions, i only tested 2 of them since i am on my notebook ...
- hold mouse over a control or text to get some help (only where needed )
- settings saving
- keep his original name "Dizzy's 9D Skill Trainer.exe" else won't work

I got it tested and 100% working.
03/26/2008 05:37 blahblahblah12345#107
SWEET IT WORKS

thanks man i give this a 100 out of 10 XD perfect *BIG KISS* :D
03/26/2008 18:46 EvoApe#108
Quote:
Originally Posted by blahblahblah12345 View Post
SWEET IT WORKS

thanks man i give this a 100 out of 10 XD perfect *BIG KISS* :D
Instead of typing ,,thanks" you could press the button...
03/27/2008 00:57 andreia23#109
works fine but i fave a questieon how can i make him automeditate when my vital go to 0.the trainer will not make char meditate when vital go to 0 so i must keep the eye on game and when vital go to 0 i must put him to meditate.
03/27/2008 03:22 elco2100#110
Quote:
Originally Posted by andreia23 View Post
works fine but i fave a questieon how can i make him automeditate when my vital go to 0.the trainer will not make char meditate when vital go to 0 so i must keep the eye on game and when vital go to 0 i must put him to meditate.
yes he will do that of you take the med in slot 1 and select that at the first slot.:eek:

works great but i have seen if he is going to meditate the loop wil not stop.
Not that it is a problem but i thought a say that.
03/27/2008 04:36 vigor#111
yeah it would be nice if med was timed or what...:D
03/27/2008 06:15 Kungfucow#112
GameGuard says it caught a "Hack/marco and will close the game". Is that suppose to happen?
03/27/2008 06:30 vigor#113
nope....weird..it never happend to me...
03/27/2008 07:08 Dizzydbd#114
wait a sec. It doesn't MEDITATE? it should meditate when energy (or w/e it's called in 9d) goes less than 1-15% depending on the resolution. I'll try to make resolution auto-detect.

SO to make things clear: buff buff buff buff => out of energy (mp) => meditate
03/27/2008 07:20 vigor#115
it does meditate dizz...one problem...it meditates too much...wahahaha :D it does about 3 or 4 skills then meditate...and repeat...hehehe..:D
this is how the process goes:

buff->buff->buff->buff->buff-> meditate (even with 98% mp) ->repeat...:D
03/27/2008 08:28 Dizzydbd#116
yeah my coords calculation method sucked ^^ worked at every other game ... but not on this. I'll try to work on it even if i have only widescreen monitors :( So this 1 works only in 1280x800 (my laptop resolution). How hard do i suck ?:((
03/27/2008 15:01 vigor#117
you dont suck dizz...you even did this program and it pwns...lol :P thnx for the program...ill reconfig it myself...it seems to work in 1024x768...but it appears weird on my widescreen comp...:D the 1200x800 seems to work..but lags though...:D
Remember you dont suck...^_~
03/27/2008 18:48 elco2100#118
Ow i dont care if i zit and let him meditate i dont have to push the buttons very time and now i sit back and drink a beer!!

cheers dizzy!!!
03/27/2008 22:10 Rafcik#119
Dizzy, first solution is that, u can do simple thing like in my buff trainer - let an user to type time after it will meditate.
Second solution is that u can make window, where user will need to choose his resolution. And after that - set coordinates depended on user choice. I don't think that i'll need to tell you how to do that :D .
03/27/2008 22:55 Dizzydbd#120
It would be to easy to make a skill trainer that u would tell after how many minutes/seconds to meditate. And i personally don't like it.
This is a new revised version. It SHOULD work with any resolution, i only tested 2 of them 1024x768 and 1280x800. It meditates when vital is v.v.v. low. Try and tell me the problems u have if u have any, hope not.