[Bot MOD]Battle of Immortals Bot

11/17/2010 02:57 justsomeguy09#1171
Quote:
Originally Posted by Soiken View Post
I have got a little problem with getting this to work, it's probably simple but my character doesn't show up on char list, i logged on after the bot was on and before, nothing seemd to work xD Help would be appreciated.


Ps. Use Pm function please, going to sleep :P
It helps to read the posts previous too your's. The bot isn't updated for 1.8 people are working on it, if you really want the bot that badly donate to My420time on the first post of this thread.
11/17/2010 04:21 axiaone25#1172
Hi, I found a working grind bot from another forums but HP and MP pots doesn't work so might share it with you guys and Hopefully someone can upgrade it to much better bot[Only registered and activated users can see links. Click Here To Register...]

Just ignore it if your AV scans it as virus my works well..... its all up to you
11/17/2010 05:30 dumpersta#1173
Each time I compile the source from the first post, the BOIGB.exe.manifest in bin/Release contains 2 <requestedExecutionLevel> entries, which causes a side-by-side error.

I can go in manually and remove the second case, but that is the one which makes it automatically run as Administrator, which I quite like having in the bot.

I know that this case comes from the BOIGB.manifest file which is in the csproj. But where is the first case coming from, or how can I change BOIGB.manifest so that it will overwrite the previous request isntead of appending and causing a sxs error?
11/17/2010 07:52 nogardvaynard#1174
Quote:
Originally Posted by My420Time View Post
Your more than welcome to grab the source code to BOIGB/BIOBB2 and bring that excitement back to yourself. With some effort on your part, the power of google, and common sense you could have BOIGB working in 2-6 hours.
Yup. your right, thats the best thing i can do.., hope to here from you when i get trouble with my code :D
11/17/2010 17:48 splycakes#1175
what file will i open ? to run this bot i dont know.. theres so many files
11/17/2010 18:48 splycakes#1176
can you help me i have a problem this bot is working on me i am playing boi ph but the problem is the key to target in this bot is the TAB key . but here in ph the target to attack is ~ key so and the Tab is map . so its just keep presing map when i run this bot how can i change the Tab key to ~ key thx hope someone will answer
11/17/2010 19:16 U4iha1#1177
this bot dont work with 1.8 patch.
11/17/2010 20:05 splycakes#1178
yah but this bot works on my country bcoz it has a lower version but my problem is that TAB thing that im talking about
11/17/2010 21:46 dumpersta#1179
420: I know you are going closed source with a clean project, but you had told someone else you would send them a slightly cleaned up version of the code for this one. I finally managed to update memory addresses properly, so will begin working on making this bot act how I want it to. Was curious if I could see your cleaned code as well so that I have a second base to compare with if I encounter issues.
11/17/2010 23:04 dumpersta#1180
For those of you who are trying to find the offsets, any advice on finding the "pTarget_IsMonster" Offset?

I tried just doing a 2byte initial unknown, and using a lot of "Same as original" or "Changed" while I swap targets between an NPC and a monster, but the list is NOT getting smaller.

There was an updated offset posted for this entry, and I tried using it, but the bot wouldn't settle on a single target using that offset. So I started to check with CE, and thus far I haven't seen the posted offset show up in my list (and the list should only be getting smaller, so that means it isn't going to show up)
11/18/2010 03:59 phantom23#1181
think on the name of the value taht u want to find (isMonster, seems like or "yes" or is "no"). Well that in a program how can be represented? 1 or 0, then search that, select the monster and then search for 1, then deselect and search next for 0 (or u can test with some npc also) and so on. that is how u find the right address.
11/18/2010 04:21 dumpersta#1182
That was what I tried at first, but there are a LOT of values that are 0 or 1 at any given moment. So the list wasn't narrowing down effectively. I decided to run an "unknown Initial Value" search on 2bytes after that, got a much shorter list, but missing what had been posted.

I'll hammer away at the 0/1 checking again now that I am on my faster computer I guess. Or just rewrite the whole targetting scheme to not use that flag. If it shows up on tab, attack it. If health doesn't change at all for a few seconds, tab again...
11/18/2010 12:41 phantom23#1183
u need to know more about asm and other stuff, it will happen a lot of time, find a lot of statics address having the same value (this mean that is keeping the same). But 1 way to fix that is going to ollydbg and search around those address about what is happening, other way is check the address, waht mean with this? for example u found char hp, and u are looking for some other value about char, but find a lot of static address, so which one is the right? the one that is close to the others that u find like the hp address, or mp address, etc.
hope u get the idea about waht im saying.
PS: if u using CE for search memory address have a button in the end called Advanced Options, there u can pause the game each time that u do a search, this is very usefull.
good luck.
11/18/2010 14:47 ronzeki#1184
Which folder i will paste those 3 files?pls guide me..i cant find my character even if i refresh it for several times...thanks
11/18/2010 14:55 U4iha1#1185
You see? BOI have new patch...
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