Removed.
Any sales are to be done using the black market.
Korv~
Any sales are to be done using the black market.
Korv~
Quote:
do we just add it here? copy paste and add at the bottom?
#region Enter TG NPCs
case 101602:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Want to go to training grounds? You need to pay me 1000 silvers to do that."));
GC.AddSend(Packets.NPCLink("Yeah.", 1));
GC.AddSend(Packets.NPCLink("Just passing by", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
if (GC.MyChar.Silvers >= 1000)
{
GC.MyChar.Silvers -= 1000;
GC.MyChar.Teleport(1039, 300, 300);
GC.AddSend(Packets.NPCSay("Ok. Here you are. You can only hit dummies that are of your level or lower."));
GC.AddSend(Packets.NPCLink("Ok then.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("As i said... you need 1000 silvers. Why do i need to repeat myself?"));
GC.AddSend(Packets.NPCLink("Alright alright.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
case 101616:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Want to go to training grounds? You need to pay me 1000 silvers to do that."));
GC.AddSend(Packets.NPCLink("Yeah.", 1));
GC.AddSend(Packets.NPCLink("Just passing by", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
if (GC.MyChar.Silvers >= 1000)
{
GC.MyChar.Silvers -= 1000;
GC.MyChar.Teleport(1039, 300, 300);
GC.AddSend(Packets.NPCSay("Ok. Here you are. You can only hit dummies that are of your level or lower."));
GC.AddSend(Packets.NPCLink("Ok then.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("As i said... you need 1000 silvers. Why do i need to repeat myself?"));
GC.AddSend(Packets.NPCLink("Alright alright.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
case 101618:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Want to go to training grounds? You need to pay me 1000 silvers to do that."));
GC.AddSend(Packets.NPCLink("Yeah.", 1));
GC.AddSend(Packets.NPCLink("Just passing by", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
if (GC.MyChar.Silvers >= 1000)
{
GC.MyChar.Silvers -= 1000;
GC.MyChar.Teleport(1039, 300, 300);
GC.AddSend(Packets.NPCSay("Ok. Here you are. You can only hit dummies that are of your level or lower."));
GC.AddSend(Packets.NPCLink("Ok then.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("As i said... you need 1000 silvers. Why do i need to repeat myself?"));
GC.AddSend(Packets.NPCLink("Alright alright.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
case 101614:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Want to go to training grounds? You need to pay me 1000 silvers to do that."));
GC.AddSend(Packets.NPCLink("Yeah.", 1));
GC.AddSend(Packets.NPCLink("Just passing by", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
if (GC.MyChar.Silvers >= 1000)
{
GC.MyChar.Silvers -= 1000;
GC.MyChar.Teleport(1039, 300, 300);
GC.AddSend(Packets.NPCSay("Ok. Here you are. You can only hit dummies that are of your level or lower."));
GC.AddSend(Packets.NPCLink("Ok then.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("As i said... you need 1000 silvers. Why do i need to repeat myself?"));
GC.AddSend(Packets.NPCLink("Alright alright.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
case 101620:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Want to go to training grounds? You need to pay me 1000 silvers to do that."));
GC.AddSend(Packets.NPCLink("Yeah.", 1));
GC.AddSend(Packets.NPCLink("Just passing by", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
if (GC.MyChar.Silvers >= 1000)
{
GC.MyChar.Silvers -= 1000;
GC.MyChar.Teleport(1039, 300, 300);
GC.AddSend(Packets.NPCSay("Ok. Here you are. You can only hit dummies that are of your level or lower."));
GC.AddSend(Packets.NPCLink("Ok then.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("As i said... you need 1000 silvers. Why do i need to repeat myself?"));
GC.AddSend(Packets.NPCLink("Alright alright.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
#endregion
case 101620:
}
}
break;
}
}
}
break;
}
[[COLOR="Red"]Youre case[/COLOR]] case 101614:
Take out the pm check for the recall and ctele commands.Quote:
Okay I have found a problem. Now I'm not sure is it just me. I'm using 64 bit hoster.. and everytime when I change the files to 64 bit .. I cant use /recall /ctele on anyone.. except PM's So I'm wondering what's wrong with it? Commands worked just fine on my own pc which is 32 bit