Redux v2 - Official 5065 Classic Source

03/04/2014 14:15 Aceking#1111
Quote:
Originally Posted by mujake View Post
The action it does, i mean when using it to destroy guild gates.
Well you need to create the dialog for the guild gate to check if the person has a bomb.

If it does, ask them if they want to use it.

Send the bomb effect, kill the user, reduce the gates health.
03/06/2014 18:24 Mokujin#1112
am i the only one that gets an error when trying to cross either of the bridges in wind plain?

invalid walk location for character
Unhandled MsgActionPacket type 138 from player
03/06/2014 19:14 Aceking#1113
You need to replace the tinymap files.
There have been plenty of posts in this thread about it.
03/06/2014 23:14 AhmedGfx#1114
can i add AI BOTs

And how i can ?
03/06/2014 23:32 pro4never#1115
Quote:
Originally Posted by AhmedGfx View Post
can i add AI BOTs

And how i can ?

Code it. Just like every single other feature and addition.

This is much like asking "How do I write a novel". Well.. you have to write it.
03/07/2014 05:39 mujake#1116
What packet I have to send to reload my hero informations?
I have created the CelestialTao, it recalculates my attributes, saves but it wont show them until I reopen the hero status menu.
This is what I have used so far :

_client.Send(new UpdatePacket(_client.UID, Enum.UpdateType.Agility, _client.Agility));

_client.Send(new UpdatePacket(_client.UID, Enum.UpdateType.Spirit, _client.Spirit));

_client.Send(new UpdatePacket(_client.UID, Enum.UpdateType.Vitality, _client.Vitality));

_client.Send(new UpdatePacket(_client.UID,Enum.UpdateType.Strength, _client.Strength));

Or how to call HeroInformationPacket?

_client.send(new Heroinformationpacket()); ??
03/07/2014 12:45 Aceking#1117
Sending the update packet should work.
If not then yeah you can try using the hero info packet which is packet 1006.
03/08/2014 06:15 mohammedqq1#1118
hey please help me i dont have static ip how to open this server in my ip?
only i have network ip 192.168.x.x etc..
please anyone help me how to open this i just need try in my pc :(
03/08/2014 08:48 mujake#1119
Quote:
Originally Posted by Aceking View Post
Sending the update packet should work.
If not then yeah you can try using the hero info packet which is packet 1006.
I reached to this : _client.Send(HeroInformationPacket.Create(_client) );

But the client will freeze and after few seconds the connection drops due to latency.
Any idea, do i need to send another packet too, as it won't reload items i am wearing and stuff.

Also, does players with red name or black name have the chance of loosing their gear if they get killed?
03/08/2014 10:04 InsomniacPro#1120
Quote:
Originally Posted by mujake View Post
I reached to this : _client.Send(HeroInformationPacket.Create(_client) );

But the client will freeze and after few seconds the connection drops due to latency.
Any idea, do i need to send another packet too, as it won't reload items i am wearing and stuff.

Also, does players with red name or black name have the chance of loosing their gear if they get killed?
Don't send the hero info packet, that'll cause the client to go stupid. Instead send update packets. Client.Send(UpdatePacket.Create(Client.UID, UpdateType.Strength, Client.Strength));


And red name/black name don't drop, that has to be coded on your own.
03/09/2014 22:58 AhmedGfx#1121
any one have ai bots for redux source , please release it .
03/09/2014 23:11 Aceking#1122
Why don't you try to code it yourself rather than trying to leech it?
Just saying
03/10/2014 07:47 AhmedGfx#1123
okay , but what the files i code it in it ?
03/10/2014 08:24 mujake#1124
Quote:
Originally Posted by AhmedGfx View Post
okay , but what the files i code it in it ?
See the system implemented in albetros and try to add it to redux, or create something close.


Also, where to add the line that kicks you out of team when you log out?
Also, any idea where to add that reflect checks?
03/10/2014 18:47 Spirited#1125
Quote:
Originally Posted by AhmedGfx View Post
okay , but what the files i code it in it ?
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