Thanks mate. The thing is, Adz source has fixed this issue... lol. I found that out when I was testing it out when he told me to. XDQuote:
MonsterSpawnPacket;
ushort size;
ushort type;
uint entitiyid;
uint model;
int statusflags;
int guild;
uint headitem;
uint bodyitem;
uint rhitem;
uint lhitem;
uint unknownitem1;
uint unknownitem2;
ushort health;
ushort level;
ushort x;
ushort y;
ushort hairstyle;
uchar direction;
ushort action;
uint unknown;
uchar namecount;
char * monstername;
ushort reserved;
Don't know if it helps, I haven't had any luck so far..
Fantastic job on fixing that Adz!