ACME Crafting BOT

05/03/2017 15:54 ThaFoxRay#1066
Quote:
Originally Posted by zorlorn View Post
Yeah if I were a developer this kind of attitude would be a quick way to guarantee I didn't bother continuing a project like this ever again. The entitlement around here is sickening and is why we can't have nice things.
If you where a developer and wouldn't inform your users and let them in the dark, frustrated not knowing to come back to this or not, having to check everyday if there is any news ... maybe you deserve this attitude.
05/03/2017 17:31 JC65#1067
Quote:
Originally Posted by ThaFoxRay View Post
If you where a developer and wouldn't inform your users and let them in the dark, frustrated not knowing to come back to this or not, having to check everyday if there is any news ... maybe you deserve this attitude.
His users? No, just some leeches wanting something for nothing and whining they don't get it. You don't "have" to check daily, you don't "have" to use this app, you don't "have" to get news. You can move on and never be heard from again, pretty sure you wouldn't be missed.
05/03/2017 18:08 ThaFoxRay#1068
Quote:
Originally Posted by JC65 View Post
His users? No, just some leeches wanting something for nothing and whining they don't get it. You don't "have" to check daily, you don't "have" to use this app, you don't "have" to get news. You can move on and never be heard from again, pretty sure you wouldn't be missed.
So because someone uses a software that is free makes them leeches? So by that standard and the fact that you are posting in this topic makes you one them. The fact that the tool was free is a choice of the developer not of the people using it.

You have this ideology that if you do something for free you have this entitlement to not inform or say something when that tool that you created doesn't work anymore. And you know what, you have that right because its a free world and you do whatever you like, but hey it makes you an asshole!

But hey I was raised with values and respect, perhaps you live in some place where they don't have that anymore.

And FYI, I am a happy Miqobot customer, so don't call me a leech... and I won't miss you either!
05/03/2017 18:13 jelio#1069
Do we really need to do this all again, guys?
05/03/2017 19:24 JC65#1070
Quote:
Originally Posted by jelio View Post
Do we really need to do this all again, guys?
Sorry no we don't.
05/04/2017 18:11 AcmeCrafting#1071
Hi guys, sorry for taking so long to reply with at least an update.

The program is updated on my main post.

Some changes I can remember:

1. Bot is near instant - almost no delays, can't really go faster 0 to 15ms~ is what it takes for the algorithm to run, average is 0ms (try it on the tester!).
2. When adding materials it prefers to add items that you're specialist on, if it can't then prefers the same class as the target recipe, lastly it just chooses whatever it can.
3. I've re-added the repair option (OOPS it's under settings).
4. There's an AI tester that works sort of~ (just don't use PROMPT user).
5. A bunch of optimizations on algorithms, though nothing game breaking.
6. Fixed some bugs here and there, probably added a few new ones :).
7. RecipeQueue gets auto-saved on starting the bot (should probably add one when stopping too it's pretty handy).


If you have reaaaally old recipequeues the bot will bug out when you open the recipequeues window, you're gonna need to either delete those and remake those queues or see the new format (slight change) and update them.
05/04/2017 18:30 X1650#1072
Quote:
Originally Posted by AcmeCrafting View Post
Hi guys, sorry for taking so long to reply with at least an update.
And there was much rejoicing.
Welcome back, friend.
05/04/2017 20:55 Gael77#1073
Quote:
Originally Posted by AcmeCrafting View Post
Hi guys, sorry for taking so long to reply with at least an update.
I'm glad you are back and safe :)
05/04/2017 23:09 CPCS0101#1074
Anyone else experiencing some weird logic with the right most hotkeys?

As an example: for some reason Crafting Log will only work if I put it in Alt+=. Admittedly, this was a super old setting on another machine, but this machine im on now has never had it bound there, and I never entered it in.

I think another one might be triggering that same slot too (The manual used to trigger Heart of the Crafter maybe? That option isn't there anymore either i dont think)

Just wanted to see if anyone else experienced that :)
05/05/2017 00:12 AcmeCrafting#1075
I just tested, bound it to N, rebound it to ALT4, worked just as expected.

The only difference from the right to left is how I'm serializing the file, but that shouldnt get in the way of initially setting it to any hotkey, it's literally the same methods, minus the serialization when window closes & deserialization when the program opens.
05/05/2017 02:54 CPCS0101#1076
I'll try it on a different machine and see. Ishould have also tried a different binding.

For reference, I bound Ctrl+Alt+] and that was failing. I'll try it with something else later. (Also - thanks for making it Ctrl - immediately helped!)

:) Thanks again.
05/05/2017 09:25 Wilds76#1077
Welcome Back ACME !
05/05/2017 09:27 jelio#1078
CPCS, you might try deleting the player.xml file to rebind from scratch. That fixed it for me one time.
05/05/2017 09:55 mohdx9x#1079
All it take is Patience. Welcome back ACME.
05/05/2017 13:58 zorlorn#1080
Does the latest version work with DirectX 11? I'm a first time user and I'm having issues getting it to work. It seems to lock to the game instance, but it says NoCharacterName and doesn't get my inventory info at all (says 0/100) and nothing seems to work. I thought I'd try the DirectX 9 version in case that was the issue but I'm having problems getting that version of the game to even run so I thought I'd ask about it (still troubleshooting as I type this).