ELECTUS 100 CAP | ONLINE & ACTIVE SINCE 26.10.2018

09/12/2018 22:30 Anonymous-6723#1051
Quote:
Originally Posted by _PRZEMAN_ View Post
1 ofc euros will team up 8/8 as always..
2:gear dmg?:o maybe u mean weapon..( and ofc wizards will ks any unique that ch ints atack)
3: blader had,have and always will make lowest dmg :P

In my opinion good balances are: no bards skills in fw,all res skills delay 1min+ less healing skills via FW availale+no fance(only pq both for wariors and ch chars),some dmg inc/abs buff for Ch chars to make pvps more playable,and at other things: cooldown for all teleporting 15-20s so no1 spam tp at job :) goodluck pr0x and team ! ;)
Thank you for your wishes PRZEMAN.

As you already know, we released only Chinese servers without getting involved with EU race at all.

CH race is the roots of Silkroad without any doubts. CH race is the only one and special.

For now, what I can say is that whoever goes for a Chinese character instead of EU will not say ''f*ck that shit'.

- CH will have more Godsend Skills than EU will do.
- CH Godsend Skills (will) have decent atk. pwr. boost while we will focus on the visuals/fx for EU Godsend skills than power boost.
- HP/MP Grains will not exist in the server in order to provide a more balanced gameplay.
- EU party buffs will be limited and players will be pushed to create a builds that they like to play individually instead of being a support and making their party surviving anything.

We must have done a good job as Electus skill balance is used by many psro servers out there. For sure, we will do our best to make it fair for CH race at first place and fun for every player regardless whatever build they will go for.

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09/13/2018 00:30 zlocko#1052
Warrior class is what makes Silkroad unbalanced game. If u delete warrior class, when it gets to 1v1 fight, every other class is almost fairly balanced. Just think about it. There are pros and cons of every class, some is stronger than one, but weaker than another. But the ammount of cc and stuns that warrior can land is absolutely overpowered, and not comparable to any other class, not to mention warrior buffs, that changed the game to its roots.
Im just giving an example, ofc not telling you to delete it totally, but its the only class that need to be totally revamped.
Good Luck with opening, Ill give it a try anyway
Nariko
09/13/2018 00:49 Anonymous-6723#1053
Quote:
Originally Posted by zlocko View Post
Warrior class is what makes Silkroad unbalanced game. If u delete warrior class, when it gets to 1v1 fight, every other class is almost fairly balanced. Just think about it. There are pros and cons of every class, some is stronger than one, but weaker than another. But the ammount of cc and stuns that warrior can land is absolutely overpowered, and not comparable to any other class, not to mention warrior buffs, that changed the game to its roots.
Im just giving an example, ofc not telling you to delete it totally, but its the only class that need to be totally revamped.
Good Luck with opening, Ill give it a try anyway
Nariko
You've got a point in there. We both are talking about this bad boy I suppose.

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Looking forward to see you in Electus EU.
09/13/2018 11:07 Elemiu#1054
Quote:
Originally Posted by Pr0x! View Post

Thank you for your suggestions.

In Electus, each Chinese skill mastery is extended with special skills called ''Godsend Skills'' (You can unlock through quests) which gives you a decent boost to compete with any other builds (PvP) and has extra attack power.

In fact, STR chars has a decent attack pwr. in Electus. I recommend you to download and test it out yourself, our CH server is online. (You'll get free premium, devil spirit, avatar set and more for free when you create a character).

Thanks to that, balancing EU-CH will be easier than it would be.


My response comes from the fact that there were many servers with their ideas for balance, godsend passive buffs, masteries revision, better weapons statistics, etc. And everything, it had an average effect at most.
That's why I'm asking if there will be something new in this matter.

The problem is not even from the difference of pvp, and that all the mechanisms to acquire the best equipment are set to the EU chars.

Dungeons, uniques, arenas, coins of pure amount to kill. Almost always, the beneficiaries are wizards, or other eu chars, cause of 8/8 Eu are invited to the party mainly.

Therefore, they are the first to drum up high-end equipment, while the rest are not even one-third of the way to this. Then, such players meet on the job or arenas and disproportions only increase. As a result, many ''i like my build'', individual and unattached groups of players are discouraged.


I am not in favor of removing the above events, or temper the EU too much, but it is worth to come up with a mechanism that allows you to achieve similar results for unfortunate Bladers (generally chn race) or ordinary solo players in a similar time. Just find also a way for them.

It's a difficult task, but if you do not do it, who will? ;)
09/13/2018 11:48 Anonymous-6723#1055
Quote:
Originally Posted by Elemiu View Post
My response comes from the fact that there were many servers with their ideas for balance, godsend passive buffs, masteries revision, better weapons statistics, etc. And everything, it had an average effect at most.
That's why I'm asking if there will be something new in this matter.

The problem is not even from the difference of pvp, and that all the mechanisms to acquire the best equipment are set to the EU chars.

Dungeons, uniques, arenas, coins of pure amount to kill. Almost always, the beneficiaries are wizards, or other eu chars, cause of 8/8 Eu are invited to the party mainly.

Therefore, they are the first to drum up high-end equipment, while the rest are not even one-third of the way to this. Then, such players meet on the job or arenas and disproportions only increase. As a result, many ''i like my build'', individual and unattached groups of players are discouraged.


I am not in favor of removing the above events, or temper the EU too much, but it is worth to come up with a mechanism that allows you to achieve similar results for unfortunate Bladers (generally chn race) or ordinary solo players in a similar time. Just find also a way for them.

It's a difficult task, but if you do not do it, who will? ;)
Hi Elemiu,

Great feedback, thank you very much.

I got your point and we'll definitely be there to handle it in best possible way.

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09/14/2018 16:00 Anonymous-6723#1056
Season 4 Server Maintenance and Update v21.0 [DAY 102]

Weekly server maintenance & update will take place between 17:00 - 17:02 Electus Time.

1. Weekly Electus Point Limit increase (11000>11850)
2. Honor buff & ranking reset (Every 2 weeks)
09/14/2018 16:01 Anonymous-8920#1057
Weekly server inspection is finished
09/14/2018 17:54 TruthFruits#1058
For me best ch/eu balance was on old Titan (closed for more than a year)

Str Bower, Glaive and even blader could beat full HA warrior in a pvp, with a decent skill ofc.

For me the biggest eu "problem" is a warlock/rogue. I honestly don't know why is that build so popular, I've tryed playing it and it's just to boring.
09/14/2018 19:55 Anonymous-8920#1059
Quote:
Originally Posted by TruthFruits View Post
For me best ch/eu balance was on old Titan (closed for more than a year)

Str Bower, Glaive and even blader could beat full HA warrior in a pvp, with a decent skill ofc.

For me the biggest eu "problem" is a warlock/rogue. I honestly don't know why is that build so popular, I've tryed playing it and it's just to boring.
This wont be a problem anymore since important warlock skills will require int.
09/14/2018 21:31 megacover#1060
Quote:
Originally Posted by Bestia# View Post
This wont be a problem anymore since important warlock skills will require int.
I don't think putting Int to warlock is a generally good idea because then we won't see warlock ever only if it's cler/warlock... variety in builds is important, however rogue/warlock seems to me a high risk high reward build since if all the debuffs failed, then clearly it won't survive any longer, just lower the percentage of the debuffs or increase the cooldown of it seems far more better for me.
09/14/2018 21:58 Anonymous-8920#1061
Quote:
Originally Posted by megacover View Post
I don't think putting Int to warlock is a generally good idea because then we won't see warlock ever only if it's cler/warlock... variety in builds is important, however rogue/warlock seems to me a high risk high reward build since if all the debuffs failed, then clearly it won't survive any longer, just lower the percentage of the debuffs or increase the cooldown of it seems far more better for me.


Sorry if I lead to confusion but this will be one PART of nerfing warlock str builds - for sure there will still be the option to go for it.
09/17/2018 14:35 adriver#1062
Hey i was reading some post and i saw differets way to help/balance some events and builds, add more cooldown to warlock so if you fail debuff how will you defend yourself, str/warlock is a only ofencive build so :) ?
Also an unique event where all server can teleport to an area where spawn a big boss and everyone who made dmg will be rewarded so everyone wins :P idk just saying
09/17/2018 21:33 Anonymous-6723#1063


Electus EU Grand Opening date announcement is tomorrow at 5 PM.

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09/18/2018 11:23 Michaldiabel#1064
euro with chin? :P
09/18/2018 12:38 Anonymous-6723#1065
Quote:
Originally Posted by Michaldiabel View Post
euro with chin? :P
That's right.

100 CAP + new skills for EU/CH.