League of Legends Chit-Chat III

01/22/2012 22:19 Syn-#1051
Man siehts beispielsweise an den Buffs und/oder durch das Rote Leuchten durch den Effekt von Sheen.
01/22/2012 22:20 Keyosk#1052
Quote:
Originally Posted by Windforce!! View Post
Gibts ne Möglichkeit den richtigen vom Doppelgänger Shaco zu unterscheiden, außer am Buff ?
Ich glaube da gibt es nur die "Buffmethode"
01/22/2012 22:23 greenden#1053
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01/22/2012 22:25 Encrypto :P#1054
Quote:
Originally Posted by Keyosk View Post
Ich glaube da gibt es nur die "Buffmethode"
mann kann auch vor dem teamfight bzw. währendessen shaco anpingen vor der Ult natürlich und nach der ult ist das ziel über dem richtrigen shaco gesetzt hat bei mir ist jezz immer gut funktioniert da shaco meist eh first focus ist

bei mir funktioniert das auf jeden fall noch auch wenn es eigentlich nicht mehr gehen soll
01/22/2012 22:28 stoned**#1055
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thats how we get high elo :D
01/22/2012 22:47 dacx#1056
Quote:
Originally Posted by Mskittens View Post
Mir wurde gesagt, die nächsten 30 Champs sind schon geplant, hat wer ne Liste etc. wo die Namen oder so stehen? O:
Nope, und RIOT wird die Infos auch nicht rausgeben.. Evtl. leakd das jemand, aber sonst nicht.
01/22/2012 22:52 complexlol#1057
Maaaan ich will invoker in LoL, das wäre so geil '-'
01/22/2012 22:54 dacx#1058
Ich will Darth Vader.
01/22/2012 23:14 Loli Fantasy#1059
Quote:
Originally Posted by 4LPH4! View Post
Nope, und RIOT wird die Infos auch nicht rausgeben.. Evtl. leakd das jemand, aber sonst nicht.
Hab letztens unter einem Yt Video gesehen wo einer geschrieben hat: "Riot pls make <Der Champ Name der sich komisch angehört hat>!!!"

Top rated Kommentar ;O

Also muss es irgendwo die Liste geben, er hieß irgendwie xi oder so. XIN ZAO, nein.
01/22/2012 23:19 Skelys Flux#1060
Sleep is now.

So, to summarize my view on this (and the direction we're going this year):

* We think champions need more unique play patterns and memorable experiences. This doesn't always mean brand-new mechanics and completely unheard of abilities, but the package must be something different in most cases (paper will not always tell the story).

* Complexity is a cost, not a goal. Clarity should be maintained while increasing decision-points.

* We admit our newest champions are cool and sexy, but mechanically too flat. This has changed directionally for our upcoming characters, starting with the very next one.


Quote:
Originally Posted by Dakz View Post
Oh god, please don't make us go back to casters that only do something every 7-10 seconds and run around otherwise. Old school fiddles being a big offender.
I want one shorter-cooldown ability (something I can do constantly), and a few longer ones (have to think about when a little more). Our next champion does this and it's a blast.


Quelle:

Morello höchstpersönlich man ey
01/22/2012 23:27 Krakatoas#1061
Ich verliebte mich in einem Baum namens Maokai.
01/22/2012 23:28 complexlol#1062
Quote:
Originally Posted by [PROTOTYPE] View Post
Sleep is now.

So, to summarize my view on this (and the direction we're going this year):

* We think champions need more unique play patterns and memorable experiences. This doesn't always mean brand-new mechanics and completely unheard of abilities, but the package must be something different in most cases (paper will not always tell the story).

* Complexity is a cost, not a goal. Clarity should be maintained while increasing decision-points.

* We admit our newest champions are cool and sexy, but mechanically too flat. This has changed directionally for our upcoming characters, starting with the very next one.
>I have no idea what Im talking about but we will continue making boring champions because our target group are children who spend lots of RP and they hate complex game designs
01/22/2012 23:33 dacx#1063
Quote:
Originally Posted by Krakatoas View Post
Ich verliebte mich in einem Baum namens Maokai.
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01/22/2012 23:48 Krakatoas#1064
Quote:
Originally Posted by 4LPH4! View Post
[IMG]
less photoshop skill pls ;<
01/22/2012 23:56 blackhawx#1065
Quote:
Originally Posted by complexlol View Post
>I have no idea what Im talking about but we will continue making boring champions because our target group are children who spend lots of RP and they hate complex game designs
aber er hat ja auch recht .. 10 possible ults fürn invoker sind doch auch scheiße