ok here is the situation
i put F1 and F2 slot for med and sit (for tao to gain mana)
F1: 110, 740
F2: 160, 740
and i have a second function that keeps right clicking 100 pixel above of the tao, which let that point be 500, 250. so whenever any players pass that clicking point, they will get stig or other skills.
of course, i do have a script for that already, which is:
no problem for this code whatsoever, it runs perfectly
but it definately looks like using bots when other people look at it
so i was trying to make the sit and med function slower and more random sleep time. however the problem for that will be it might miss clicking 500, 250.
therefore i am trying to make something like this:
function 1:
function 2:
by using the settimer function, it still load function 1 first, then load function2 afterwards...
so no difference than:
for another example to understand what i am trying to say will be just like playing drums, right hand hits the drum every 2 seconds, while the left hand hits the drum every 0.2seconds.
any ideas that work around it?
PS* doesnt affect me anymore because i dont use the archer spawn to level at this moment. the purpose of this was when an archer click fly from the spot where my tao sits, the player will get stig and fly into the spawn.
i put F1 and F2 slot for med and sit (for tao to gain mana)
F1: 110, 740
F2: 160, 740
and i have a second function that keeps right clicking 100 pixel above of the tao, which let that point be 500, 250. so whenever any players pass that clicking point, they will get stig or other skills.
of course, i do have a script for that already, which is:
Code:
#persistent
WinGet,id, ID,[Conquer2.0]
sleep 1000
loop
{
ControlClick, x500 y250,ahk_id %id%,,RIGHT
sleep 100
ControlClick, x110 y740,ahk_id %id%,,RIGHT
sleep 200
ControlClick, x160 y740,ahk_id %id%,,RIGHT
sleep 200
}
but it definately looks like using bots when other people look at it
so i was trying to make the sit and med function slower and more random sleep time. however the problem for that will be it might miss clicking 500, 250.
therefore i am trying to make something like this:
function 1:
Code:
ControlClick, x110 y740,ahk_id %id%,,RIGHT sleep 2000 ControlClick, x160 y740,ahk_id %id%,,RIGHT sleep 2000
Code:
ControlClick, x500 y250,ahk_id %id%,,RIGHT sleep 200
so no difference than:
Code:
ControlClick, x110 y740,ahk_id %id%,,RIGHT sleep 2000 ControlClick, x160 y740,ahk_id %id%,,RIGHT sleep 2000 ControlClick, x500 y250,ahk_id %id%,,RIGHT sleep 200
any ideas that work around it?
PS* doesnt affect me anymore because i dont use the archer spawn to level at this moment. the purpose of this was when an archer click fly from the spot where my tao sits, the player will get stig and fly into the spawn.